Player Matchup

Nemesis
Nemesis
Bullnog
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,142 Elo+
Party 1
Horus
Horus
ELITE SUPREMACY
Horus
Level 26
God Stats
38W - 40L
1,453 SR
Queue Stats
56W - 65L
1,417 Elo+
Solo
Hachiman
Hachiman
MessiahGhost
Hachiman
Level 27
God Stats
2W - 6L
1,307 SR
Queue Stats
112W - 138L
1,475 Elo+
Party 1
Anubis
Anubis
Nevinsofly
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,431 Elo+
Solo
Olorun
Olorun
RasmusHelis
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,452 SR
1,393 Elo+

VS

Team Averages
Level 23
1,548 SR
1,466 Elo+
Nemesis
Nemesis
Askijajahme1
Nemesis
Level 25
God Stats
3W - 2L
1,218 SR
Queue Stats
91W - 76L
1,507 Elo+
Solo
Zeus
Zeus
DnallorGroove
Zeus
Level 29
God Stats
9W - 6L
1,638 SR
Queue Stats
18W - 20L
1,484 Elo+
Solo
Osiris
Osiris
FearfulClay
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 158L
1,547 Elo+
Solo
Scylla
Scylla
XxKingSkeezaxX
Scylla
Level 27
God Stats
72W - 73L
1,560 SR
Queue Stats
154W - 152L
1,525 Elo+
Solo
Bellona
Bellona
puniscer
Bellona
Level 6
God Stats
2W - 4L
1,822 SR
Queue Stats
15W - 27L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bullnog
Nemesis
20
5 / 11 / 13
13,354
1,214
13,785
23,592
9,526
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 8 / 10
13,602
1,237
12,972
22,151
10,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
MessiahGhost
Hachiman
19
8 / 7 / 9
13,258
1,205
18,654
18,525
8,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
Nevinsofly
Anubis
19
2 / 18 / 14
11,844
1,077
13,083
26,673
12,699
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Olorun
15
0 / 3 / 3
9,060
824
2,164
4,162
1,439
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Askijajahme1
Nemesis
20
15 / 4 / 21
15,074
1,370
22,664
14,277
5,818
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 5 / 25
13,747
1,250
23,535
13,480
4,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
19
10 / 3 / 15
12,760
1,160
11,885
8,889
6,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 6 / 20
14,319
1,302
21,252
12,785
3,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
puniscer
Bellona
19
1 / 7 / 22
11,114
1,010
7,353
18,202
13,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
150
24
Kills
47
47
Deaths
25
49
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Askijajahme1
Nemesis
15
4
21
6.38
L
Nemesis
Bullnog
Nemesis
5
11
13
1.05
W
8
5
25
4.1
L
9
8
10
1.75
W
Osiris
10
3
15
5.83
L
Hachiman
MessiahGhost
Hachiman
8
7
9
1.79
L
Anubis
Nevinsofly
Anubis
2
18
14
0.5
L
Olorun
0
3
3
0.5
W
13
6
20
3.83
W
Bellona
puniscer
Bellona
1
7
22
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,658
Damage
86,689
95,103
Taken
67,633
42,576
Mitigated
33,427
8,956
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Askijajahme1
Nemesis
22,664
12,597
0
2,434
14,277
5,818
0
2,982
11,295
0
41,074
L
Nemesis
Bullnog
Nemesis
13,785
8,480
0
1,686
23,592
9,526
0
11,522
12,070
0
23,234
W
23,535
5,035
0
3,590
13,480
4,093
0
3,420
10,060
47,448
0
L
12,972
5,883
1,664
2,351
22,151
10,759
0
12,484
9,667
0
30,450
W
Osiris
11,885
5,992
0
0
8,889
6,462
0
1,319
7,570
0
26,881
L
Hachiman
MessiahGhost
Hachiman
18,654
8,551
0
0
18,525
8,153
0
9,209
9,316
0
47,928
L
Anubis
Nevinsofly
Anubis
13,083
944
0
2,718
26,673
12,699
0
10,032
16,641
37,193
0
L
Olorun
2,164
1,296
128
409
4,162
1,439
0
1,540
2,622
7,315
0
W
21,252
1,343
0
276
12,785
3,691
0
2,215
10,570
32,823
0
W
Bellona
puniscer
Bellona
7,353
1,843
0
791
18,202
13,363
0
5,311
12,891
0
22,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,118
Gold Earned
67,014
170
Minions Killed
201
8
Camps Cleared
7
775,924
Distance Traveled
942,990
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,074
1,370
50
5
5
246,651
0
L
Nemesis
13,354
1,214
17
2
0
183,020
4
W
Zeus
13,747
1,250
52
5
2
181,749
1
L
Horus
13,602
1,237
34
3
5
202,278
2
W
Osiris
12,760
1,160
35
3
0
194,403
0
L
Hachiman
13,258
1,205
59
5
2
192,735
0
L
Anubis
11,844
1,077
45
4
1
133,886
1
L
Olorun
9,060
824
15
1
0
64,005
0
W
Scylla
14,319
1,302
31
3
0
189,898
0
W
Bellona
11,114
1,010
33
3
0
130,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role