Player Matchup

Danzaburou
Danzaburou
Gold I
Cfiggy
Danzaburou
Gold I
Level 139
God Stats
7W - 5L
1,764 SR
Queue Stats
64W - 57L
1,798 MMR
Solo
Scylla
Scylla
Gold I
NinjaYuki
Scylla
Gold I
Level 160
God Stats
5W - 7L
1,713 SR
Queue Stats
177W - 155L
1,817 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
XiiiGeneral
Sylvanus
Platinum V
Level 159
God Stats
3W - 5L
1,562 SR
Queue Stats
139W - 137L
1,572 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
XxSEFIROSUxX
Erlang Shen
Platinum V
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,917 MMR
Party 1
Artio
Artio
Silver I
oscareimo8
Artio
Silver I
Level 42
God Stats
6W - 8L
1,379 SR
Queue Stats
55W - 54L
1,132 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,584 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,679 SR
1,647 MMR
Set
Set
Silver I
DadJokez
Set
Silver I
Level 160
God Stats
9W - 6L
1,782 SR
Queue Stats
689W - 694L
1,224 MMR
Solo
Fenrir
Fenrir
Diamond IV
DjRone
Fenrir
Diamond IV
Level 157
God Stats
18W - 17L
1,520 SR
Queue Stats
307W - 291L
2,076 MMR
Solo
Hera
Hera
Masters
Legendoh
Hera
Masters
Level 160
God Stats
2W - 4L
1,799 SR
Queue Stats
192W - 136L
3,005 MMR
Solo
Bellona
Bellona
Silver II
PaCarDan
Bellona
Silver II
Level 107
God Stats
1W - 4L
1,397 SR
Queue Stats
146W - 163L
1,006 MMR
Solo
Olorun
Olorun
Silver III
nielson1769
Olorun
Silver III
Level 135
God Stats
2W - 1L
1,899 SR
Queue Stats
183W - 196L
923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cfiggy
Danzaburou
18
12 / 0 / 2
12,976
763
12,561
9,418
3,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
NinjaYuki
Scylla
16
8 / 1 / 12
10,499
618
9,755
7,413
3,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
XiiiGeneral
Sylvanus
14
2 / 2 / 16
9,547
562
3,688
10,649
10,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
XxSEFIROSUxX
Erlang Shen
18
8 / 3 / 9
11,311
665
10,975
14,658
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
18
3 / 0 / 2
11,265
663
13,567
15,562
18,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
OdinMorgan Le FayGilgameshTiamatAthena

VS

Bans
OsirisSobekKumbhakarnaCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,923
466
5,113
14,776
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
DjRone
Fenrir
11
1 / 4 / 2
7,413
436
4,432
14,404
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
13
5 / 8 / 1
8,866
522
9,938
10,713
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
PaCarDan
Bellona
14
0 / 4 / 0
8,309
489
4,918
16,519
15,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
13
0 / 10 / 1
7,643
450
3,367
12,795
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
33
Kills
6
6
Deaths
33
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cfiggy
Danzaburou
12
0
2
13
L
0
7
3
0.21
L
Fenrir
DjRone
Fenrir
1
4
2
0.5
L
Hera
5
8
1
0.69
W
Scylla
NinjaYuki
Scylla
8
1
12
14
L
Bellona
PaCarDan
Bellona
0
4
0
0
W
Sylvanus
XiiiGeneral
Sylvanus
2
2
16
5
W
Erlang Shen
XxSEFIROSUxX
Erlang Shen
8
3
9
4.17
L
Olorun
0
10
1
0.05
W
Artio
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,546
Damage
27,768
57,700
Taken
69,207
45,534
Mitigated
35,792
28,892
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cfiggy
Danzaburou
12,561
6,957
0
4,688
9,418
3,766
3,087
3,243
6,135
0
107,619
L
5,113
2,360
0
3,035
14,776
6,150
0
6,791
7,985
0
59,232
L
Fenrir
DjRone
Fenrir
4,432
1,336
0
2,811
14,404
6,375
0
5,982
8,422
0
23,875
L
Hera
9,938
3,182
0
1,752
10,713
3,433
137
3,766
6,947
47,895
0
W
Scylla
NinjaYuki
Scylla
9,755
540
0
1,767
7,413
3,462
1,456
4,527
2,622
55,430
0
L
Bellona
PaCarDan
Bellona
4,918
2,282
0
6,090
16,519
15,166
0
9,503
7,016
0
56,426
W
Sylvanus
XiiiGeneral
Sylvanus
3,688
1,208
2,404
4,270
10,649
10,056
412
3,515
6,922
20,743
0
W
Erlang Shen
XxSEFIROSUxX
Erlang Shen
10,975
5,374
0
7,364
14,658
9,292
1,218
1,266
13,294
0
97,537
L
Olorun
3,367
1,592
0
3,002
12,795
4,668
0
1,155
11,640
43,962
4,447
W
Artio
13,567
1,245
0
8,399
15,562
18,958
369
47
15,515
85,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,598
Gold Earned
40,154
555
Minions Killed
454
0
Camps Cleared
0
1,831,981
Distance Traveled
1,578,655
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,976
763
163
10
0
353,429
5
L
Set
7,923
466
100
6
0
327,001
3
L
Fenrir
7,413
436
38
2
0
353,465
1
L
Hera
8,866
522
105
6
0
288,518
5
W
Scylla
10,499
618
108
6
0
351,663
10
L
Bellona
8,309
489
124
7
0
314,402
3
W
Sylvanus
9,547
562
19
1
0
346,956
8
W
Erlang Shen
11,311
665
123
7
0
389,069
2
L
Olorun
7,643
450
87
5
0
295,269
5
W
Artio
11,265
663
142
8
0
390,864
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role