Player Matchup

Nox
Nox
Silver V
 
Nox
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Bronze III
FirstTimeAres
Ares
Bronze III
Level 128
God Stats
3W - 3L
1,684 SR
Queue Stats
5W - 10L
1,530 MMR
Party 1
Rama
Rama
Silver V
LokeyLokiLife
Rama
Silver V
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 56L
1,375 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,561 SR
1,468 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,522 SR
1,502 MMR
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
Perforer
Chronos
Gold II
Level 155
God Stats
27W - 37L
1,566 SR
Queue Stats
458W - 543L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 1 / 2
7,497
577
6,210
7,444
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
8,238
634
6,640
11,702
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 3 / 1
8,046
619
12,520
10,023
3,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshThothSobekTiamatPele

VS

Bans
PersephoneHou YiScyllaDanzaburouRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 0 / 4
9,894
761
9,055
15,088
20,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
 
Sylvanus
12
2 / 1 / 5
8,767
674
4,880
12,634
12,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Perforer
Chronos
13
2 / 1 / 4
9,046
696
9,967
10,524
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
2
1
W
Hercules
 
Hercules
3
0
4
5
W
Sylvanus
 
Sylvanus
2
1
5
4.5
L
1
3
1
0.5
L
1
3
1
0.5
W
Chronos
Perforer
Chronos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
23,902
29,169
Taken
38,246
16,407
Mitigated
37,761
3,515
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,210
309
0
646
7,444
3,026
0
4,405
3,039
23,421
0
W
Hercules
 
Hercules
9,055
1,277
0
5,047
15,088
20,167
347
5,847
9,241
6,244
24,087
W
Sylvanus
 
Sylvanus
4,880
1,049
5,042
4,909
12,634
12,389
1,077
4,471
8,163
17,140
4,831
L
6,640
71
0
1,349
11,702
9,546
0
5,922
5,780
14,377
0
L
12,520
9,142
0
1,520
10,023
3,835
0
5,774
4,249
0
39,709
W
Chronos
Perforer
Chronos
9,967
1,428
0
2,262
10,524
5,205
1,913
2,861
7,663
46,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
27,707
137
Minions Killed
134
4
Camps Cleared
8
742,328
Distance Traveled
773,918
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,497
577
44
3
2
263,057
2
W
Hercules
9,894
761
37
3
1
281,460
4
W
Sylvanus
8,767
674
30
2
2
238,280
0
L
Ares
8,238
634
13
1
2
244,157
4
L
Rama
8,046
619
80
6
0
235,114
3
W
Chronos
9,046
696
67
5
5
254,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role