Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Luciax
Anhur
Level 42
God Stats
1W - 2L
1,701 SR
Queue Stats
106W - 49L
1,648 Elo+
Party 2
Sol
Sol
ObitusMors
Sol
Level 148
God Stats
1W - 2L
1,709 SR
Queue Stats
377W - 326L
1,634 Elo+
Party 2
Vamana
Vamana
Thomsdsheep
Vamana
Level 160
God Stats
20W - 25L
1,515 SR
Queue Stats
1,059W - 1,234L
1,492 Elo+
Solo
Bakasura
Bakasura
XxRekthHimxX
Bakasura
Level 97
God Stats
7W - 5L
1,622 SR
Queue Stats
398W - 317L
1,623 Elo+
Party 2
Team Averages
Level 121
1,609 SR
1,579 Elo+

VS

Team Averages
Level 149
1,770 SR
1,618 Elo+
Serqet
Serqet
Blazè
Serqet
Level 158
God Stats
9W - 0L
2,020 SR
Queue Stats
680W - 435L
1,602 Elo+
Party 1
Geb
Geb
Breadninja1
Geb
Level 148
God Stats
3W - 2L
1,711 SR
Queue Stats
276W - 151L
1,568 Elo+
Party 1
Baron Samedi
Baron Samedi
PostwarGoat8896
Baron Samedi
Level 124
God Stats
2W - 2L
1,630 SR
Queue Stats
512W - 386L
1,624 Elo+
Party 1
Janus
Janus
Spìcy
Janus
Level 160
God Stats
17W - 8L
1,681 SR
Queue Stats
447W - 271L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
Tiny_ASSassin02
Danzaburou
Level 156
God Stats
14W - 2L
1,805 SR
Queue Stats
294W - 157L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 0
4,256
426
806
4,415
1,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
Luciax
Anhur
9
0 / 1 / 0
5,322
532
1,566
3,619
829
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,851
485
1,048
3,739
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
11
0 / 0 / 0
5,803
580
1,602
5,957
5,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
XxRekthHimxX
Bakasura
8
0 / 1 / 0
5,082
508
1,154
5,152
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Blazè
Serqet
10
4 / 0 / 2
6,081
608
3,837
4,333
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 0 / 5
5,409
541
1,444
3,991
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
PostwarGoat8896
Baron Samedi
11
0 / 0 / 0
5,863
586
3,837
3,668
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Spìcy
Janus
11
0 / 0 / 4
5,962
596
1,550
2,020
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
Tiny_ASSassin02
Danzaburou
10
2 / 0 / 3
6,063
606
2,900
2,969
643
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Serqet
Blazè
Serqet
4
0
2
5
W
1
0
5
3.5
L
Anhur
Luciax
Anhur
0
1
0
0
L
0
2
0
0
W
Baron Samedi
PostwarGoat8896
Baron Samedi
0
0
0
0
W
Janus
Spìcy
Janus
0
0
4
2
L
Vamana
0
0
0
0
W
Danzaburou
Tiny_ASSassin02
Danzaburou
2
0
3
3.5
L
Bakasura
XxRekthHimxX
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,176
Damage
13,568
22,882
Taken
16,981
10,846
Mitigated
5,876
9,140
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
806
104
141
1,244
4,415
1,486
0
981
3,330
14,296
0
W
Serqet
Blazè
Serqet
3,837
820
0
608
4,333
1,279
0
230
3,993
0
31,340
W
1,444
66
0
1,978
3,991
1,685
0
962
3,029
13,164
0
L
Anhur
Luciax
Anhur
1,566
721
0
1,119
3,619
829
0
481
3,138
0
24,852
L
1,048
173
0
970
3,739
732
0
630
3,109
23,808
0
W
Baron Samedi
PostwarGoat8896
Baron Samedi
3,837
798
0
2,556
3,668
1,774
0
0
3,668
36,564
0
W
Janus
Spìcy
Janus
1,550
467
0
1,039
2,020
495
519
285
1,735
45,758
0
L
Vamana
1,602
773
0
3,333
5,957
5,842
0
3,837
2,120
0
34,922
W
Danzaburou
Tiny_ASSassin02
Danzaburou
2,900
1,448
0
1,495
2,969
643
0
377
2,552
0
34,980
L
Bakasura
XxRekthHimxX
Bakasura
1,154
919
0
2,333
5,152
1,957
0
902
3,907
0
20,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
29,378
301
Minions Killed
343
0
Camps Cleared
0
879,405
Distance Traveled
1,013,657
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,256
426
23
2
0
168,398
3
W
Serqet
6,081
608
68
7
0
232,968
1
W
Geb
5,409
541
13
1
0
209,565
4
L
Anhur
5,322
532
74
7
0
162,030
3
L
Sol
4,851
485
53
5
0
149,235
0
W
Baron Samedi
5,863
586
82
8
0
174,321
4
W
Janus
5,962
596
101
10
0
202,775
5
L
Vamana
5,803
580
85
9
0
192,039
1
W
Danzaburou
6,063
606
79
8
0
194,028
4
L
Bakasura
5,082
508
66
7
0
207,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role