Player Matchup

Neith
Neith
Giwox
Neith
Level 160
God Stats
7W - 2L
1,901 SR
Queue Stats
237W - 222L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
Ouluzzgts
Cabrakan
Level 131
God Stats
2W - 1L
1,627 SR
Queue Stats
83W - 89L
1,485 Elo+
Party 1
Medusa
Medusa
Ryuzabner
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,495 Elo+
Party 1
Scylla
Scylla
TheCr00k
Scylla
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 76L
1,557 Elo+
Solo
Agni
Agni
srivnr
Agni
Level 41
God Stats
9W - 22L
1,432 SR
Queue Stats
183W - 257L
1,337 Elo+
Solo
Team Averages
Level 76
1,592 SR
1,488 Elo+

VS

Team Averages
Level 64
1,443 SR
1,346 Elo+
Vulcan
Vulcan
Faceme78
Vulcan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Bacchus
Bacchus
FavoredOne
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 2
Hera
Hera
HADES1199
Hera
Level 60
God Stats
7W - 10L
1,565 SR
Queue Stats
103W - 182L
1,331 Elo+
Party 3
Neith
Neith
LuvlyIdiot
Neith
Level 59
God Stats
7W - 29L
1,151 SR
Queue Stats
73W - 162L
1,216 Elo+
Party 3
Set
Set
Marcus09
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 99L
1,185 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Giwox
Neith
20
13 / 1 / 6
13,248
736
15,673
17,708
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Ouluzzgts
Cabrakan
13
4 / 1 / 5
9,190
511
5,313
13,139
17,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Ryuzabner
Medusa
16
3 / 2 / 3
10,152
564
4,165
5,405
2,021
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
TheCr00k
Scylla
14
5 / 3 / 0
9,317
518
3,374
7,307
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
srivnr
Agni
12
0 / 3 / 4
8,416
468
3,535
8,858
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Faceme78
Vulcan
13
3 / 8 / 0
7,867
437
9,694
9,268
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
FavoredOne
Bacchus
11
1 / 5 / 1
7,380
410
4,530
10,352
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
2 / 4 / 0
8,078
449
2,178
7,297
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
13
3 / 2 / 3
7,927
440
6,219
6,835
1,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 6 / 3
7,399
411
1,801
10,269
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
25
Kills
9
10
Deaths
25
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Faceme78
Vulcan
3
8
0
0.38
L
Bacchus
FavoredOne
Bacchus
1
5
1
0.3
W
Neith
Giwox
Neith
13
1
6
16
L
Hera
2
4
0
0.5
L
Neith
3
2
3
2.25
L
0
6
3
0.25
W
Cabrakan
Ouluzzgts
Cabrakan
4
1
5
6.5
W
Medusa
Ryuzabner
Medusa
3
2
3
2.25
W
Scylla
TheCr00k
Scylla
5
3
0
1.67
W
Agni
srivnr
Agni
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,060
Damage
24,422
52,417
Taken
44,021
33,689
Mitigated
21,876
14,747
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Faceme78
Vulcan
9,694
3,616
0
0
9,268
3,585
0
1,685
7,463
46,746
0
L
Bacchus
FavoredOne
Bacchus
4,530
301
0
2,059
10,352
9,507
0
3,419
6,541
14,656
0
W
Neith
Giwox
Neith
15,673
4,352
0
10,972
17,708
8,074
6,262
6,485
11,223
0
104,961
L
Hera
2,178
327
0
1,086
7,297
2,348
396
3,517
3,552
42,499
0
L
Neith
6,219
2,221
0
1,587
6,835
1,942
0
861
5,859
0
42,647
L
1,801
948
0
1,947
10,269
4,494
0
1,812
8,384
0
39,216
W
Cabrakan
Ouluzzgts
Cabrakan
5,313
862
0
514
13,139
17,534
603
2,536
10,603
34,924
0
W
Medusa
Ryuzabner
Medusa
4,165
1,650
0
0
5,405
2,021
4,689
1,138
4,267
0
53,200
W
Scylla
TheCr00k
Scylla
3,374
429
0
1,261
7,307
2,421
649
1,143
6,164
36,686
0
W
Agni
srivnr
Agni
3,535
217
0
2,000
8,858
3,639
0
5,100
3,758
38,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,323
Gold Earned
38,651
536
Minions Killed
337
0
Camps Cleared
0
1,513,356
Distance Traveled
1,532,807
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,867
437
76
4
0
316,635
1
L
Bacchus
7,380
410
17
1
0
322,601
2
W
Neith
13,248
736
203
11
0
369,283
0
L
Hera
8,078
449
94
5
0
274,471
3
L
Neith
7,927
440
80
4
0
334,382
2
L
Set
7,399
411
70
4
0
284,718
0
W
Cabrakan
9,190
511
49
3
0
299,481
3
W
Medusa
10,152
564
132
7
0
336,827
4
W
Scylla
9,317
518
77
4
0
244,307
7
W
Agni
8,416
468
75
4
0
263,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role