Player Matchup

Bellona
Bellona
Kaoverii
Bellona
Level 12
God Stats
7W - 4L
1,500 SR
Queue Stats
32W - 33L
1,325 Elo+
Party 1
Mercury
Mercury
PipGotLost
Mercury
Level 15
God Stats
36W - 28L
1,511 SR
Queue Stats
43W - 42L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
Puskica2722
Danzaburou
Level 29
God Stats
4W - 5L
1,448 SR
Queue Stats
101W - 108L
1,389 Elo+
Solo
Chronos
Chronos
RaB1DRaBB1T
Chronos
Level 27
God Stats
12W - 10L
1,490 SR
Queue Stats
84W - 97L
1,370 Elo+
Solo
Yemoja
Yemoja
Symbollarr
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,385 Elo+

VS

Team Averages
Level 14
1,482 SR
1,425 Elo+
Bellona
Bellona
Azeroth150226
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
ButterMyMuffin
Loki
Level 29
God Stats
1W - 3L
1,234 SR
Queue Stats
109W - 147L
1,364 Elo+
Solo
Chang'e
Chang'e
RezaSHADOWY
Chang'e
Level 6
God Stats
2W - 2L
1,536 SR
Queue Stats
2W - 2L
1,446 Elo+
Solo
Charybdis
Charybdis
alqallaf21
Charybdis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
Ra
Ra
freegzuz187
Ra
Level 29
God Stats
3W - 3L
1,641 SR
Queue Stats
83W - 57L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaoverii
Bellona
14
4 / 2 / 0
8,635
508
3,468
6,759
5,271
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
PipGotLost
Mercury
15
7 / 2 / 3
9,530
561
6,836
10,263
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Puskica2722
Danzaburou
16
10 / 2 / 2
9,833
578
11,608
11,856
4,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
RaB1DRaBB1T
Chronos
13
1 / 7 / 8
8,037
473
9,008
14,763
5,411
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Symbollarr
Yemoja
11
2 / 2 / 9
7,673
451
3,423
9,796
7,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
3 / 8 / 3
6,967
410
4,679
12,355
8,201
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 9 / 5
7,427
437
4,480
15,712
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
RezaSHADOWY
Chang'e
11
0 / 5 / 8
6,902
406
4,336
10,762
4,512
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
alqallaf21
Charybdis
12
2 / 5 / 3
7,655
450
3,092
7,159
2,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
10 / 3 / 4
10,576
622
17,582
9,997
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
24
Kills
15
15
Deaths
30
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
8
3
0.56
L
0
9
5
0.28
W
Bellona
Kaoverii
Bellona
4
2
0
2
W
Mercury
PipGotLost
Mercury
7
2
3
4.25
W
Danzaburou
Puskica2722
Danzaburou
10
2
2
5.5
W
Chronos
RaB1DRaBB1T
Chronos
1
7
8
0.71
L
Chang'e
RezaSHADOWY
Chang'e
0
5
8
0.8
W
Yemoja
Symbollarr
Yemoja
2
2
9
3.25
L
Charybdis
alqallaf21
Charybdis
2
5
3
0.7
L
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,343
Damage
34,169
53,437
Taken
55,985
26,824
Mitigated
23,900
11,193
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,679
1,432
0
1,673
12,355
8,201
578
5,329
7,026
0
16,473
L
4,480
1,719
0
3,213
15,712
4,839
0
3,523
12,189
0
40,173
W
Bellona
Kaoverii
Bellona
3,468
710
0
1,935
6,759
5,271
1,502
1,138
5,621
6,726
33,007
W
Mercury
PipGotLost
Mercury
6,836
4,541
0
100
10,263
4,205
505
2,211
8,052
0
71,221
W
Danzaburou
Puskica2722
Danzaburou
11,608
5,168
0
4,918
11,856
4,271
1,143
4,036
7,820
0
66,123
W
Chronos
RaB1DRaBB1T
Chronos
9,008
4,102
0
3,125
14,763
5,411
64
8,826
5,937
50,262
0
L
Chang'e
RezaSHADOWY
Chang'e
4,336
1,170
912
2,323
10,762
4,512
82
4,942
5,820
20,080
0
W
Yemoja
Symbollarr
Yemoja
3,423
1,146
862
253
9,796
7,666
437
5,707
4,089
16,627
0
L
Charybdis
alqallaf21
Charybdis
3,092
1,486
0
1,489
7,159
2,080
0
1,235
5,924
0
20,361
L
17,582
2,335
1,845
3,808
9,997
4,268
272
3,302
6,695
87,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
39,527
422
Minions Killed
321
0
Camps Cleared
0
1,492,902
Distance Traveled
1,350,510
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,967
410
29
2
0
215,961
0
L
Loki
7,427
437
73
4
0
281,542
0
W
Bellona
8,635
508
93
5
0
325,399
0
W
Mercury
9,530
561
116
7
0
376,010
3
W
Danzaburou
9,833
578
109
6
0
266,695
0
W
Chronos
8,037
473
79
5
0
258,517
3
L
Chang'e
6,902
406
33
2
0
300,147
2
W
Yemoja
7,673
451
25
1
0
266,281
2
L
Charybdis
7,655
450
35
2
0
216,634
0
L
Ra
10,576
622
151
9
0
336,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role