Player Matchup

Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Excalibur9323
Chronos
Level 128
God Stats
1W - 1L
1,683 SR
Queue Stats
169W - 140L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
bifle toxic
Danzaburou
Level 157
God Stats
51W - 25L
1,587 SR
Queue Stats
613W - 497L
1,512 Elo+
Party 1
Team Averages
Level 136
1,590 SR
1,518 Elo+

VS

Team Averages
Level 55
1,504 SR
1,337 Elo+
Bellona
Bellona
Alabaa76
Bellona
Level 8
God Stats
6W - 10L
1,513 SR
Queue Stats
12W - 21L
1,281 Elo+
Party 2
Hel
Hel
Alphaon01
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,394 Elo+
Party 2
Artemis
Artemis
skykiller016
Artemis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 3 / 9
8,330
694
5,216
14,673
15,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
14
10 / 1 / 4
10,093
841
16,548
11,797
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
bifle toxic
Danzaburou
12
4 / 1 / 5
8,752
729
15,771
7,676
2,963
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alabaa76
Bellona
9
0 / 3 / 2
7,128
594
4,492
20,234
14,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 8 / 1
8,293
691
5,741
12,796
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
skykiller016
Artemis
11
2 / 4 / 1
7,259
605
5,576
12,494
5,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
9
1.83
L
Bellona
Alabaa76
Bellona
0
3
2
0.33
L
2
8
1
0.31
W
Chronos
10
1
4
12
W
Danzaburou
bifle toxic
Danzaburou
4
1
5
6.5
L
Artemis
skykiller016
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
15,809
34,146
Taken
45,524
23,812
Mitigated
24,524
10,219
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,216
671
468
4,189
14,673
15,158
167
2,536
11,234
14,394
0
L
Bellona
Alabaa76
Bellona
4,492
645
0
2,365
20,234
14,438
200
6,056
14,178
0
10,722
L
5,741
458
2,940
3,594
12,796
5,072
0
6,653
6,143
20,551
0
W
Chronos
16,548
5,308
0
3,565
11,797
5,691
991
1,821
9,976
44,902
5,148
W
Danzaburou
bifle toxic
Danzaburou
15,771
3,624
0
1,997
7,676
2,963
1,217
1,560
6,116
0
41,225
L
Artemis
skykiller016
Artemis
5,576
2,094
0
2,693
12,494
5,014
0
8,172
4,322
0
19,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
22,680
134
Minions Killed
76
6
Camps Cleared
2
671,820
Distance Traveled
588,705
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,330
694
12
1
0
232,513
0
L
Bellona
7,128
594
17
1
0
235,524
0
L
Hel
8,293
691
31
3
2
180,251
1
W
Chronos
10,093
841
67
6
3
215,417
0
W
Danzaburou
8,752
729
55
5
3
223,890
2
L
Artemis
7,259
605
28
2
0
172,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role