Player Matchup

Ymir
Ymir
CENTAUROYT
Ymir
Level 56
God Stats
19W - 5L
1,775 SR
Queue Stats
61W - 66L
1,412 Elo+
Party 4
Apollo
Apollo
CheaterHacks
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 35L
1,707 Elo+
Solo
Cernunnos
Cernunnos
Piragua11
Cernunnos
Level 24
God Stats
1W - 2L
1,496 SR
Queue Stats
48W - 44L
1,445 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
aze1247
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,747 SR
Queue Stats
111W - 129L
1,393 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kripcio1247
Tsukuyomi
Level 62
God Stats
1W - 1L
1,747 SR
Queue Stats
330W - 397L
1,399 Elo+
Party 3
Team Averages
Level 42
1,653 SR
1,471 Elo+

VS

Team Averages
Level 45
1,587 SR
1,484 Elo+
Zeus
Zeus
AlphaWolfLiid
Zeus
Level 27
God Stats
13W - 4L
1,719 SR
Queue Stats
94W - 86L
1,585 Elo+
Party 2
Anubis
Anubis
Hutchliid
Anubis
Level 66
God Stats
45W - 37L
1,553 SR
Queue Stats
213W - 228L
1,510 Elo+
Party 2
Sol
Sol
Tireson
Sol
Level 29
God Stats
49W - 39L
1,554 SR
Queue Stats
206W - 233L
1,422 Elo+
Party 1
Yemoja
Yemoja
collossusbogdy
Yemoja
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,464 Elo+
Solo
Da Ji
Da Ji
Мисисфыр
Da Ji
Level 62
God Stats
6W - 6L
1,611 SR
Queue Stats
408W - 455L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,649
510
3,369
11,862
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
6 / 2 / 0
10,088
673
11,427
13,213
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Piragua11
Cernunnos
11
0 / 4 / 3
6,975
465
7,864
7,519
2,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
aze1247
Morgan Le Fay
14
1 / 2 / 0
8,084
539
3,905
4,258
1,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
kripcio1247
Tsukuyomi
11
2 / 4 / 0
7,009
467
4,336
9,857
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,281
485
6,757
9,595
3,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Hutchliid
Anubis
16
4 / 1 / 1
9,601
640
6,871
8,130
4,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
13
4 / 2 / 2
7,626
508
9,982
6,735
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 6
7,494
500
4,100
10,819
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
6 / 1 / 1
9,122
608
4,208
8,966
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
15
15
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
L
2
3
3
1.17
L
Apollo
6
2
0
3
W
Anubis
Hutchliid
Anubis
4
1
1
4.5
L
Cernunnos
Piragua11
Cernunnos
0
4
3
0.38
W
Sol
4
2
2
2.5
L
Morgan Le Fay
aze1247
Morgan Le Fay
1
2
0
0.5
W
1
2
6
2
L
Tsukuyomi
kripcio1247
Tsukuyomi
2
4
0
0.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,901
Damage
31,918
46,709
Taken
44,245
19,305
Mitigated
21,751
14,058
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,757
998
0
2,494
9,595
3,685
598
172
9,423
40,735
0
L
3,369
995
0
2,099
11,862
8,795
54
5,989
5,873
23,944
0
L
Apollo
11,427
6,222
0
5,276
13,213
4,091
1,572
8,786
4,427
0
72,345
W
Anubis
Hutchliid
Anubis
6,871
0
0
5,364
8,130
4,431
894
3,180
4,950
69,855
0
L
Cernunnos
Piragua11
Cernunnos
7,864
4,066
0
1,991
7,519
2,374
294
5,102
2,417
0
42,766
W
Sol
9,982
4,454
0
3,603
6,735
2,538
1,080
1,639
5,096
53,575
6,962
L
Morgan Le Fay
aze1247
Morgan Le Fay
3,905
421
0
664
4,258
1,430
222
1,747
2,511
38,201
0
W
4,100
1,334
552
1,918
10,819
6,753
232
1,876
8,943
14,026
0
L
Tsukuyomi
kripcio1247
Tsukuyomi
4,336
1,273
0
4,028
9,857
2,615
0
5,037
4,820
0
33,066
W
4,208
809
0
4,204
8,966
4,344
0
589
8,377
0
51,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
41,124
408
Minions Killed
450
0
Camps Cleared
0
1,408,045
Distance Traveled
1,393,299
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,281
485
86
6
0
247,857
3
L
Ymir
7,649
510
25
2
0
259,714
5
L
Apollo
10,088
673
137
9
0
320,566
3
W
Anubis
9,601
640
142
9
0
250,493
1
L
Cernunnos
6,975
465
86
6
0
255,928
4
W
Sol
7,626
508
109
7
0
296,930
4
L
Morgan Le Fay
8,084
539
96
6
0
272,413
1
W
Yemoja
7,494
500
23
2
0
265,825
2
L
Tsukuyomi
7,009
467
64
4
0
299,424
5
W
Da Ji
9,122
608
90
6
0
332,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role