Player Matchup

Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver I
Herogames
Hercules
Silver I
Level 160
God Stats
1W - 3L
1,648 SR
Queue Stats
83W - 86L
1,478 MMR
Solo
Sylvanus
Sylvanus
Gold I
JigglyBalllz
Sylvanus
Gold I
Level 154
God Stats
14W - 8L
1,696 SR
Queue Stats
297W - 304L
1,519 MMR
Solo
Athena
Athena
Bronze III
janrams56
Athena
Bronze III
Level 67
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,519 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,524 SR
1,539 MMR
Ymir
Ymir
Platinum III
Börne
Ymir
Platinum III
Level 143
God Stats
22W - 22L
1,591 SR
Queue Stats
196W - 196L
1,646 MMR
Solo
Bellona
Bellona
Silver III
HEMYL
Bellona
Silver III
Level 118
God Stats
5W - 3L
1,578 SR
Queue Stats
19W - 16L
1,476 MMR
Solo
Apollo
Apollo
Gold IV
K200
Apollo
Gold IV
Level 104
God Stats
8W - 5L
1,623 SR
Queue Stats
272W - 276L
1,473 MMR
Solo
Cerberus
Cerberus
Bronze III
MrMochuelo
Cerberus
Bronze III
Level 143
God Stats
1W - 1L
1,348 SR
Queue Stats
2W - 4L
1,459 MMR
Solo
Tiamat
Tiamat
Platinum V
delawer
Tiamat
Platinum V
Level 120
God Stats
1W - 0L
1,482 SR
Queue Stats
112W - 98L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
6 / 5 / 1
12,969
499
24,887
27,566
26,568
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
 
Anhur
20
2 / 9 / 2
12,841
494
10,917
21,218
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Herogames
Hercules
19
3 / 5 / 7
13,227
509
18,756
36,793
38,796
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
JigglyBalllz
Sylvanus
17
2 / 11 / 5
11,352
437
13,989
31,248
21,021
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
janrams56
Athena
14
2 / 10 / 2
10,296
396
8,515
31,383
32,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Morgan Le FayGilgameshArtio

VS

Bans
OdinArtemisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Börne
Ymir
20
4 / 4 / 12
15,042
579
17,795
23,021
23,705
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
HEMYL
Bellona
20
10 / 5 / 10
15,411
593
30,381
29,105
24,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
K200
Apollo
20
8 / 1 / 7
15,903
612
21,537
24,921
11,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MrMochuelo
Cerberus
20
6 / 2 / 25
15,126
582
18,196
30,372
43,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
delawer
Tiamat
20
11 / 3 / 15
15,547
598
29,197
20,742
19,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
108
15
Kills
39
40
Deaths
15
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
5
1
1.3
L
Anhur
 
Anhur
2
9
2
0.33
W
Ymir
Börne
Ymir
4
4
12
2.5
W
Bellona
HEMYL
Bellona
10
5
10
3
L
Hercules
Herogames
Hercules
3
5
7
1.3
L
Sylvanus
JigglyBalllz
Sylvanus
2
11
5
0.41
W
Apollo
K200
Apollo
8
1
7
11.5
W
Cerberus
MrMochuelo
Cerberus
6
2
25
9.25
W
Tiamat
delawer
Tiamat
11
3
15
6.17
L
Athena
janrams56
Athena
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,064
Damage
117,106
148,208
Taken
128,161
125,735
Mitigated
122,020
45,097
Healing
52,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
24,887
2,556
0
9,642
27,566
26,568
51
14,525
12,861
95,213
0
L
Anhur
 
Anhur
10,917
5,613
0
4,925
21,218
6,379
1,170
5,563
15,655
0
116,143
W
Ymir
Börne
Ymir
17,795
5,066
0
7,001
23,021
23,705
23
9,098
13,162
85,401
0
W
Bellona
HEMYL
Bellona
30,381
14,160
0
7,341
29,105
24,027
1,487
12,768
15,948
0
127,805
L
Hercules
Herogames
Hercules
18,756
6,892
0
15,828
36,793
38,796
93
17,349
18,961
245
77,622
L
Sylvanus
JigglyBalllz
Sylvanus
13,989
962
2,584
8,394
31,248
21,021
0
14,291
16,951
64,973
17,485
W
Apollo
K200
Apollo
21,537
14,189
0
14,819
24,921
11,728
7,960
5,581
19,179
0
162,148
W
Cerberus
MrMochuelo
Cerberus
18,196
2,096
0
11,640
30,372
43,443
374
10,929
19,143
46,336
0
W
Tiamat
delawer
Tiamat
29,197
3,949
1,236
10,292
20,742
19,117
1,399
13,027
7,560
106,687
0
L
Athena
janrams56
Athena
8,515
1,913
0
3,724
31,383
32,971
0
12,467
18,592
30,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,685
Gold Earned
77,029
654
Minions Killed
727
0
Camps Cleared
0
2,111,979
Distance Traveled
2,596,468
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,969
499
141
5
0
446,389
7
L
Anhur
12,841
494
186
7
0
392,590
5
W
Ymir
15,042
579
169
7
0
455,152
5
W
Bellona
15,411
593
160
6
0
528,114
4
L
Hercules
13,227
509
173
7
0
459,210
0
L
Sylvanus
11,352
437
114
4
0
388,277
0
W
Apollo
15,903
612
206
8
0
514,505
4
W
Cerberus
15,126
582
53
2
0
557,194
14
W
Tiamat
15,547
598
139
5
0
541,503
2
L
Athena
10,296
396
40
2
0
425,513
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role