Player Matchup

Pele
Pele
Bronze III
Dylandersim
Pele
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,575 SR
1,676 MMR
Sylvanus
Sylvanus
Gold III
JustRhys
Sylvanus
Gold III
Level 126
God Stats
6W - 4L
1,575 SR
Queue Stats
19W - 15L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,853
650
2,468
8,585
2,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KaliBakasuraHadesTiamatAnubis

VS

Bans
RaijinArachnePoseidonBaron SamediChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustRhys
Sylvanus
15
2 / 0 / 0
8,163
907
5,869
6,242
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sylvanus
JustRhys
Sylvanus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,468
Damage
5,869
8,585
Taken
6,242
2,576
Mitigated
5,144
2,840
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,468
522
0
2,840
8,585
2,576
0
6,013
2,572
0
23,881
W
Sylvanus
JustRhys
Sylvanus
5,869
1,494
0
4,182
6,242
5,144
571
754
5,488
37,756
11,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,853
Gold Earned
8,163
46
Minions Killed
96
1
Camps Cleared
8
194,069
Distance Traveled
148,253
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,853
650
46
5
1
194,069
1
W
Sylvanus
8,163
907
96
11
8
148,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role