Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Eranior
Hercules
Level 123
God Stats
1W - 1L
1,597 SR
Queue Stats
40W - 29L
1,575 Elo+
Party 1
Terra
Terra
FuegoFerreo
Terra
Level 107
God Stats
0W - 6L
1,056 SR
Queue Stats
136W - 116L
1,494 Elo+
Solo
Bakasura
Bakasura
Paranor147
Bakasura
Level 67
God Stats
0W - 2L
1,334 SR
Queue Stats
122W - 148L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Zanenbor
Gilgamesh
Level 108
God Stats
2W - 2L
1,437 SR
Queue Stats
84W - 62L
1,622 Elo+
Party 1
Team Averages
Level 110
1,385 SR
1,532 Elo+

VS

Team Averages
Level 117
1,401 SR
1,521 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EblanKingdom
Geb
Level 146
God Stats
5W - 4L
1,491 SR
Queue Stats
261W - 257L
1,528 Elo+
Solo
Chiron
Chiron
MiniMame
Chiron
Level 79
God Stats
1W - 3L
1,130 SR
Queue Stats
68W - 72L
1,525 Elo+
Solo
Sol
Sol
Sunr1s3
Sol
Level 135
God Stats
2W - 3L
1,319 SR
Queue Stats
145W - 141L
1,558 Elo+
Solo
Ymir
Ymir
xJ0SE-LHx
Ymir
Level 107
God Stats
6W - 1L
1,565 SR
Queue Stats
177W - 178L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 3 / 4
8,502
773
11,424
12,600
6,208
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Eranior
Hercules
14
2 / 2 / 6
8,110
737
10,160
14,570
15,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 3 / 7
8,100
736
4,645
12,796
16,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Paranor147
Bakasura
14
1 / 3 / 7
7,952
723
5,963
13,813
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Zanenbor
Gilgamesh
14
1 / 3 / 9
8,044
731
11,233
14,212
15,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
2 / 1 / 9
9,428
857
8,867
5,674
6,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 6
9,091
826
6,124
11,277
15,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
MiniMame
Chiron
17
6 / 3 / 5
9,915
901
20,162
11,678
5,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
14
4 / 4 / 4
9,030
821
13,436
8,579
3,873
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
1 / 1 / 10
9,125
830
8,154
20,899
13,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
10
Kills
14
14
Deaths
10
33
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
4
1.67
W
Baba Yaga
 
Baba Yaga
2
1
9
6.5
W
1
1
6
4
L
Hercules
Eranior
Hercules
2
2
6
2.5
L
3
3
7
2.17
W
Chiron
MiniMame
Chiron
6
3
5
2.83
L
Bakasura
Paranor147
Bakasura
1
3
7
1.5
W
Sol
4
4
4
1.5
L
Gilgamesh
Zanenbor
Gilgamesh
1
3
9
1.83
W
Ymir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,425
Damage
56,743
67,991
Taken
58,107
62,359
Mitigated
45,200
35,274
Healing
31,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,424
3,842
1,793
4,766
12,600
6,208
781
7,358
5,242
0
33,659
W
Baba Yaga
 
Baba Yaga
8,867
1,081
1,335
2,621
5,674
6,509
399
495
5,089
23,494
0
W
6,124
484
1,966
3,839
11,277
15,461
0
937
9,760
10,845
0
L
Hercules
Eranior
Hercules
10,160
2,999
498
5,315
14,570
15,490
0
7,160
7,410
0
12,918
L
4,645
831
5,849
3,255
12,796
16,772
0
6,608
6,188
7,922
0
W
Chiron
MiniMame
Chiron
20,162
10,472
2,834
5,012
11,678
5,728
2,390
547
11,040
0
31,715
L
Bakasura
Paranor147
Bakasura
5,963
4,490
2,325
4,869
13,813
7,941
638
9,429
4,384
0
9,506
W
Sol
13,436
4,588
793
2,739
8,579
3,873
2,005
893
7,601
33,093
0
L
Gilgamesh
Zanenbor
Gilgamesh
11,233
2,246
3,463
3,141
14,212
15,948
52
6,026
8,186
0
18,191
W
Ymir
8,154
646
1,238
9,193
20,899
13,629
146
1,773
18,563
17,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
46,589
99
Minions Killed
141
0
Camps Cleared
0
1,081,382
Distance Traveled
1,001,417
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,502
773
40
4
0
198,655
1
W
Baba Yaga
9,428
857
35
3
0
141,725
0
W
Geb
9,091
826
19
2
0
255,228
3
L
Hercules
8,110
737
11
1
0
229,782
0
L
Terra
8,100
736
9
1
0
174,465
4
W
Chiron
9,915
901
23
2
0
202,016
3
L
Bakasura
7,952
723
27
2
0
242,516
0
W
Sol
9,030
821
37
3
0
186,841
0
L
Gilgamesh
8,044
731
12
1
0
235,964
1
W
Ymir
9,125
830
27
2
0
215,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role