Player Matchup

He Bo
He Bo
Aultman
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,277 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BlickyBoy
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,301 Elo+
Party 2
Loki
Loki
Luciuszs
Loki
Level 28
God Stats
13W - 19L
1,252 SR
Queue Stats
54W - 61L
1,396 Elo+
Solo
Ares
Ares
MrCome0nH3r
Ares
Level 8
God Stats
5W - 1L
1,684 SR
Queue Stats
36W - 7L
1,823 Elo+
Solo
Horus
Horus
MrGodLevi
Horus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,581 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,475 Elo+

VS

Team Averages
Level 14
1,506 SR
1,419 Elo+
Ra
Ra
BeefMoose
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
G0dKek
Cthulhu
Level 16
God Stats
5W - 5L
1,478 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 1
Neith
Neith
RuneDaddy
Neith
Level 26
God Stats
48W - 14L
1,781 SR
Queue Stats
195W - 179L
1,540 Elo+
Solo
Anhur
Anhur
SallyPO87
Anhur
Level 6
God Stats
6W - 10L
1,274 SR
Queue Stats
16W - 21L
1,365 Elo+
Solo
Hercules
Hercules
Tillter
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aultman
He Bo
17
11 / 1 / 9
11,714
1,171
19,574
7,604
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
BlickyBoy
Tsukuyomi
17
2 / 4 / 21
10,663
1,066
15,668
9,731
4,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
16
0 / 1 / 7
8,958
896
2,583
5,612
2,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
15 / 0 / 12
12,846
1,285
14,402
11,400
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
MrGodLevi
Horus
17
5 / 2 / 16
11,030
1,103
9,709
9,128
7,681
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

379

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
8,606
861
5,190
14,088
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
G0dKek
Cthulhu
14
1 / 5 / 4
9,198
920
3,831
10,185
4,733
Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
RuneDaddy
Neith
14
4 / 5 / 3
9,544
954
10,828
17,408
5,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
SallyPO87
Anhur
15
2 / 10 / 3
9,537
954
6,790
18,584
5,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Tillter
Hercules
14
1 / 5 / 0
8,380
838
3,980
16,808
7,763
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
33
Kills
8
8
Deaths
34
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aultman
He Bo
11
1
9
15.5
L
0
9
2
0.11
W
Tsukuyomi
BlickyBoy
Tsukuyomi
2
4
21
3.13
L
Cthulhu
G0dKek
Cthulhu
1
5
4
0.6
W
Loki
0
1
7
3.5
W
15
0
12
21
W
Horus
MrGodLevi
Horus
5
2
16
6.5
L
Neith
RuneDaddy
Neith
4
5
3
1.1
L
Anhur
SallyPO87
Anhur
2
10
3
0.35
L
Hercules
Tillter
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,936
Damage
30,619
43,475
Taken
77,073
32,027
Mitigated
27,278
4,173
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aultman
He Bo
19,574
1,071
0
449
7,604
2,935
0
618
6,986
33,723
0
L
5,190
841
330
881
14,088
4,018
0
7,184
5,917
15,676
0
W
Tsukuyomi
BlickyBoy
Tsukuyomi
15,668
5,391
0
165
9,731
4,548
0
1,426
8,305
0
34,115
L
Cthulhu
G0dKek
Cthulhu
3,831
478
26
437
10,185
4,733
0
3,432
4,279
10,400
0
W
Loki
2,583
350
0
0
5,612
2,267
0
1,206
4,406
0
22,120
W
14,402
66
0
1,041
11,400
14,596
0
2,825
6,501
17,216
0
W
Horus
MrGodLevi
Horus
9,709
3,842
809
1,709
9,128
7,681
0
2,946
6,182
4,159
22,511
L
Neith
RuneDaddy
Neith
10,828
4,469
0
861
17,408
5,224
0
10,068
4,666
0
15,274
L
Anhur
SallyPO87
Anhur
6,790
3,559
0
443
18,584
5,540
0
8,371
9,985
0
16,387
L
Hercules
Tillter
Hercules
3,980
1,099
0
1,069
16,808
7,763
0
5,741
6,461
0
6,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,211
Gold Earned
45,265
169
Minions Killed
77
4
Camps Cleared
3
1,143,145
Distance Traveled
704,551
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,714
1,171
31
3
1
201,157
0
L
Ra
8,606
861
22
2
1
135,693
0
W
Tsukuyomi
10,663
1,066
41
4
2
197,125
1
L
Cthulhu
9,198
920
23
2
1
129,339
0
W
Loki
8,958
896
38
4
0
189,826
0
W
Ares
12,846
1,285
7
1
1
356,268
2
W
Horus
11,030
1,103
52
5
0
198,769
0
L
Neith
9,544
954
6
1
1
172,529
3
L
Anhur
9,537
954
14
1
0
140,361
0
L
Hercules
8,380
838
12
1
0
126,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role