Player Matchup

The Morrigan
The Morrigan
Hashtagmurica
The Morrigan
Level 156
God Stats
1W - 2L
1,612 SR
Queue Stats
88W - 90L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
MrMapleSyrupz
Hou Yi
Level 68
God Stats
24W - 33L
1,630 SR
Queue Stats
50W - 63L
1,525 Elo+
Party 1
Fenrir
Fenrir
Skullkicker227
Fenrir
Level 38
God Stats
2W - 3L
1,674 SR
Queue Stats
30W - 50L
1,477 Elo+
Party 1
Cerberus
Cerberus
SourPatchXS
Cerberus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 72L
1,540 Elo+
Party 1
Team Averages
Level 95
1,604 SR
1,523 Elo+

VS

Team Averages
Level 105
1,655 SR
1,610 Elo+
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
DarcMagicianGirl
Skadi
Level 102
God Stats
47W - 48L
1,525 SR
Queue Stats
100W - 118L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
DarkmagicianQ8
Kuzenbo
Level 101
God Stats
7W - 4L
1,739 SR
Queue Stats
754W - 752L
1,680 Elo+
Party 3
Loki
Loki
JustLibra
Loki
Level 154
God Stats
7W - 3L
1,856 SR
Queue Stats
391W - 113L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hashtagmurica
The Morrigan
13
2 / 9 / 0
8,258
826
4,327
8,436
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
6,671
667
1,634
7,218
2,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 8 / 1
7,489
749
3,959
12,041
4,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
SourPatchXS
Cerberus
12
0 / 7 / 1
7,042
704
3,344
15,185
7,004
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
8 / 1 / 17
9,956
996
18,689
9,663
3,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 8
8,570
857
4,433
6,571
2,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 0 / 11
9,291
929
5,727
9,970
13,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
16
12 / 1 / 9
10,375
1,038
9,758
8,013
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
3
Kills
27
27
Deaths
3
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
17
16.5
W
2
1
8
6
W
5
0
11
10.5
L
The Morrigan
Hashtagmurica
The Morrigan
2
9
0
0.22
W
Loki
12
1
9
16.5
L
0
3
1
0.17
L
1
8
1
0.19
L
Cerberus
SourPatchXS
Cerberus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,264
Damage
38,607
42,880
Taken
34,217
16,330
Mitigated
23,890
4,825
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,689
1,780
137
4,390
9,663
3,661
1,340
2,665
6,909
40,791
0
W
4,433
2,166
0
2,105
6,571
2,499
2,583
1,390
5,181
0
21,181
W
5,727
1,812
252
3,978
9,970
13,766
1,047
1,079
8,891
26,973
0
L
The Morrigan
Hashtagmurica
The Morrigan
4,327
521
0
290
8,436
2,652
0
5,326
2,665
12,052
3,362
W
Loki
9,758
2,205
0
2,017
8,013
3,964
1,078
1,175
6,759
0
36,979
L
1,634
703
0
439
7,218
2,104
0
3,705
3,370
0
17,846
L
3,959
739
0
831
12,041
4,570
0
5,171
6,634
0
13,242
L
Cerberus
SourPatchXS
Cerberus
3,344
40
0
3,265
15,185
7,004
0
10,612
4,440
22,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
38,192
142
Minions Killed
191
5
Camps Cleared
10
596,233
Distance Traveled
837,297
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,956
996
47
5
3
202,744
3
W
Skadi
8,570
857
40
4
4
195,073
2
W
Kuzenbo
9,291
929
44
4
2
216,157
2
L
The Morrigan
8,258
826
32
3
2
134,837
1
W
Loki
10,375
1,038
60
6
1
223,323
3
L
Hou Yi
6,671
667
34
3
2
160,433
0
L
Fenrir
7,489
749
18
2
0
158,872
0
L
Cerberus
7,042
704
58
6
1
142,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role