Player Matchup

Hel
Hel
Jornii
Hel
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
KilionForEver
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 55L
1,241 Elo+
Solo
Agni
Agni
Medievas
Agni
Level 6
God Stats
6W - 7L
1,492 SR
Queue Stats
9W - 13L
1,391 Elo+
Party 2
Kali
Kali
TheTurks784
Kali
Level 22
God Stats
2W - 7L
1,300 SR
Queue Stats
40W - 31L
1,466 Elo+
Solo
Neith
Neith
sKuzAnt
Neith
Level 4
God Stats
11W - 6L
1,365 SR
Queue Stats
28W - 30L
1,301 Elo+
Party 2
Team Averages
Level 9
1,431 SR
1,380 Elo+

VS

Team Averages
Level 27
1,611 SR
1,562 Elo+
Discordia
Discordia
 
Discordia
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CabieX
Ao Kuang
Level 26
God Stats
4W - 2L
1,513 SR
Queue Stats
28W - 43L
1,349 Elo+
Solo
Artemis
Artemis
Jevolle
Artemis
Level 5
God Stats
5W - 4L
1,720 SR
Queue Stats
73W - 76L
1,702 Elo+
Party 1
Gilgamesh
Gilgamesh
PimpAaberg
Gilgamesh
Level 45
God Stats
2W - 2L
1,720 SR
Queue Stats
85W - 81L
1,702 Elo+
Party 1
Izanami
Izanami
PiskoTis
Izanami
Level 29
God Stats
33W - 25L
1,601 SR
Queue Stats
107W - 91L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Jornii
Hel
18
0 / 11 / 5
10,557
880
6,579
19,631
12,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 8 / 5
11,587
966
9,317
20,387
9,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
19
2 / 10 / 4
11,558
963
12,677
17,941
7,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 6 / 4
14,976
1,248
13,064
20,775
10,845
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
sKuzAnt
Neith
19
1 / 9 / 8
11,496
958
12,128
17,774
7,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
11 / 3 / 17
14,435
1,203
26,346
10,543
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
CabieX
Ao Kuang
20
17 / 1 / 14
13,519
1,127
20,589
13,335
5,802
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Jevolle
Artemis
20
8 / 3 / 19
13,678
1,140
12,134
7,814
3,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
PimpAaberg
Gilgamesh
20
5 / 3 / 20
12,623
1,052
13,239
11,999
6,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
PiskoTis
Izanami
20
3 / 5 / 24
12,585
1,049
18,471
14,391
8,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
138
15
Kills
44
44
Deaths
15
26
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
3
17
6.5
W
Ao Kuang
CabieX
Ao Kuang
17
1
14
24
W
Artemis
Jevolle
Artemis
8
3
19
5.83
L
Hel
Jornii
Hel
0
11
5
0.23
L
3
8
5
0.69
L
Agni
2
10
4
0.4
W
Gilgamesh
PimpAaberg
Gilgamesh
5
3
20
5
W
Izanami
PiskoTis
Izanami
3
5
24
3
L
9
6
4
1.83
L
Neith
sKuzAnt
Neith
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,765
Damage
90,779
96,508
Taken
58,082
48,122
Mitigated
28,419
15,444
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
26,346
1,307
122
1,475
10,543
4,116
0
2,949
7,594
55,804
0
W
Ao Kuang
CabieX
Ao Kuang
20,589
8,214
0
4,276
13,335
5,802
0
5,371
7,964
36,912
0
W
Artemis
Jevolle
Artemis
12,134
5,390
0
724
7,814
3,383
0
3,025
4,789
0
30,436
L
Hel
Jornii
Hel
6,579
1,367
5,339
3,318
19,631
12,691
0
11,541
8,090
22,307
0
L
9,317
4,508
0
926
20,387
9,783
0
8,072
12,315
0
29,894
L
Agni
12,677
659
0
647
17,941
7,314
0
7,759
10,182
38,775
0
W
Gilgamesh
PimpAaberg
Gilgamesh
13,239
4,506
0
116
11,999
6,685
0
2,822
9,177
178
26,115
W
Izanami
PiskoTis
Izanami
18,471
10,041
319
1,482
14,391
8,433
0
5,089
9,302
0
46,386
L
13,064
5,708
0
4,473
20,775
10,845
0
9,698
10,972
0
29,429
L
Neith
sKuzAnt
Neith
12,128
4,649
0
741
17,774
7,489
0
10,011
7,763
0
36,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,174
Gold Earned
66,840
206
Minions Killed
251
5
Camps Cleared
13
1,171,770
Distance Traveled
1,128,285
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,435
1,203
67
6
1
236,900
0
W
Ao Kuang
13,519
1,127
37
3
7
253,524
4
W
Artemis
13,678
1,140
64
5
2
220,122
0
L
Hel
10,557
880
33
3
0
214,611
0
L
Odin
11,587
966
46
4
1
235,206
1
L
Agni
11,558
963
50
4
1
235,920
0
W
Gilgamesh
12,623
1,052
27
2
3
235,465
0
W
Izanami
12,585
1,049
56
5
0
182,274
0
L
Kali
14,976
1,248
36
3
3
267,856
0
L
Neith
11,496
958
41
3
0
218,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role