Player Matchup

Kukulkan
Kukulkan
BAH_Coucou
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
Dl-Amax
Cthulhu
Level 19
God Stats
1W - 1L
1,431 SR
Queue Stats
4W - 11L
1,302 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hardtime__e
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,236 Elo+
Solo
Team Averages
Level 13
1,477 SR
1,297 Elo+

VS

Team Averages
Level 50
1,593 SR
1,436 Elo+
Ares
Ares
Gabber_Fred
Ares
Level 28
God Stats
5W - 9L
1,501 SR
Queue Stats
14W - 22L
1,512 Elo+
Solo
Discordia
Discordia
Papy Nova56
Discordia
Level 106
God Stats
3W - 2L
1,743 SR
Queue Stats
96W - 79L
1,580 Elo+
Solo
Jing Wei
Jing Wei
arbuzkumpel
Jing Wei
Level 16
God Stats
2W - 1L
1,537 SR
Queue Stats
4W - 8L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BAH_Coucou
Kukulkan
14
5 / 7 / 2
10,714
670
11,413
13,066
5,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Dl-Amax
Cthulhu
13
0 / 4 / 5
10,191
637
7,386
24,931
24,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
hardtime__e
Tsukuyomi
12
3 / 9 / 4
10,212
638
7,598
16,619
12,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 13
12,322
770
10,268
18,023
19,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Papy Nova56
Discordia
16
10 / 0 / 8
12,256
766
25,139
10,795
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
arbuzkumpel
Jing Wei
15
5 / 4 / 11
11,212
701
12,350
9,822
4,226
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
20
20
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BAH_Coucou
Kukulkan
5
7
2
0.86
L
Cthulhu
Dl-Amax
Cthulhu
0
4
5
0.63
W
5
4
13
2.88
W
Discordia
Papy Nova56
Discordia
10
0
8
14
W
Jing Wei
arbuzkumpel
Jing Wei
5
4
11
2.63
L
Tsukuyomi
hardtime__e
Tsukuyomi
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
47,757
54,616
Taken
38,640
41,797
Mitigated
29,202
6,551
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BAH_Coucou
Kukulkan
11,413
1,102
0
1,252
13,066
5,247
0
10,429
2,637
43,361
0
L
Cthulhu
Dl-Amax
Cthulhu
7,386
486
0
4,964
24,931
24,104
0
15,075
9,856
29,966
0
W
10,268
475
0
2,128
18,023
19,925
350
7,355
10,668
26,907
0
W
Discordia
Papy Nova56
Discordia
25,139
1,659
534
4,121
10,795
5,051
1,009
5,707
5,088
68,077
0
W
Jing Wei
arbuzkumpel
Jing Wei
12,350
9,137
0
1,730
9,822
4,226
1,103
6,135
3,687
0
34,772
L
Tsukuyomi
hardtime__e
Tsukuyomi
7,598
1,547
0
335
16,619
12,446
0
10,052
6,567
0
17,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
35,790
143
Minions Killed
171
4
Camps Cleared
9
781,654
Distance Traveled
875,361
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,714
670
88
6
3
236,809
0
L
Cthulhu
10,191
637
43
3
1
286,108
5
W
Ares
12,322
770
32
2
2
303,933
4
W
Discordia
12,256
766
98
6
6
295,909
2
W
Jing Wei
11,212
701
41
3
1
275,519
0
L
Tsukuyomi
10,212
638
12
1
0
258,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role