Player Matchup

Mulan
Mulan
BraaddyyIsTrash
Mulan
Level 17
God Stats
1W - 1L
1,679 SR
Queue Stats
107W - 98L
1,434 Elo+
Party 2
Cupid
Cupid
Browhs
Cupid
Level 29
God Stats
1W - 1L
1,766 SR
Queue Stats
70W - 72L
1,400 Elo+
Party 2
Fenrir
Fenrir
Jezhyy_
Fenrir
Level 46
God Stats
5W - 5L
1,465 SR
Queue Stats
26W - 28L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
Joshyuxx
Sylvanus
Level 80
God Stats
18W - 21L
1,486 SR
Queue Stats
66W - 77L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
lchapuxx
Kukulkan
Level 25
God Stats
5W - 1L
1,722 SR
Queue Stats
14W - 10L
1,300 Elo+
Party 2
Team Averages
Level 39
1,624 SR
1,381 Elo+

VS

Team Averages
Level 92
1,517 SR
1,505 Elo+
Loki
Loki
DeceasedSword
Loki
Level 57
God Stats
102W - 87L
1,552 SR
Queue Stats
176W - 171L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
Jeonsa7
Hou Yi
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 263L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Mayhemxxxx
Kukulkan
Level 125
God Stats
8W - 17L
1,367 SR
Queue Stats
862W - 1,110L
1,504 Elo+
Party 1
Ares
Ares
kennystacy
Ares
Level 27
God Stats
19W - 10L
1,607 SR
Queue Stats
41W - 32L
1,465 Elo+
Party 1
Olorun
Olorun
xStud McMuffin
Olorun
Level 107
God Stats
7W - 4L
1,559 SR
Queue Stats
75W - 61L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,518
406
5,939
24,889
19,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Browhs
Cupid
13
0 / 6 / 0
7,925
377
3,032
10,317
3,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Jezhyy_
Fenrir
15
3 / 1 / 2
9,981
475
6,786
14,259
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Joshyuxx
Sylvanus
17
3 / 2 / 0
10,245
488
8,898
14,824
12,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
lchapuxx
Kukulkan
16
1 / 4 / 1
9,527
454
4,336
11,086
4,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,272
489
5,445
11,867
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Jeonsa7
Hou Yi
18
9 / 0 / 2
11,748
559
16,505
15,877
6,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Mayhemxxxx
Kukulkan
19
6 / 2 / 4
12,430
592
13,602
8,186
4,118
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 9
9,851
469
6,166
10,851
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
2 / 2 / 1
12,543
597
11,054
12,893
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
19
19
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cupid
Browhs
Cupid
0
6
0
0
W
2
2
5
2.25
W
Hou Yi
Jeonsa7
Hou Yi
9
0
2
10
L
Fenrir
Jezhyy_
Fenrir
3
1
2
4
L
Sylvanus
Joshyuxx
Sylvanus
3
2
0
1.5
W
Kukulkan
Mayhemxxxx
Kukulkan
6
2
4
4
W
0
1
9
4.5
L
Kukulkan
lchapuxx
Kukulkan
1
4
1
0.38
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
52,772
75,375
Taken
59,674
45,352
Mitigated
30,019
17,189
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,939
432
0
5,746
24,889
19,283
0
7,521
17,202
0
42,736
L
Cupid
Browhs
Cupid
3,032
1,297
126
1,543
10,317
3,231
0
2,757
7,492
0
36,898
W
5,445
1,011
0
4,718
11,867
4,168
194
800
11,067
0
64,431
W
Hou Yi
Jeonsa7
Hou Yi
16,505
8,748
0
7,820
15,877
6,391
5,862
1,812
14,065
0
93,938
L
Fenrir
Jezhyy_
Fenrir
6,786
769
0
2,927
14,259
6,022
0
4,703
9,490
384
53,792
L
Sylvanus
Joshyuxx
Sylvanus
8,898
2,257
942
5,644
14,824
12,179
642
8,812
5,969
49,122
13,099
W
Kukulkan
Mayhemxxxx
Kukulkan
13,602
970
0
1,326
8,186
4,118
256
2,415
5,771
104,093
0
W
6,166
115
317
2,274
10,851
9,972
0
3,103
7,748
23,369
0
L
Kukulkan
lchapuxx
Kukulkan
4,336
640
0
261
11,086
4,637
37
5,356
5,564
55,310
0
W
11,054
6,699
695
6,852
12,893
5,370
2,994
5,139
7,754
74,463
7,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
56,844
478
Minions Killed
594
0
Camps Cleared
0
1,940,738
Distance Traveled
2,064,392
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,518
406
60
3
0
408,318
7
L
Cupid
7,925
377
91
4
0
385,990
0
W
Loki
10,272
489
89
4
0
403,855
0
W
Hou Yi
11,748
559
124
6
0
409,435
2
L
Fenrir
9,981
475
81
4
0
459,208
5
L
Sylvanus
10,245
488
118
6
0
320,724
2
W
Kukulkan
12,430
592
176
8
0
404,461
7
W
Ares
9,851
469
37
2
0
444,052
0
L
Kukulkan
9,527
454
128
6
0
366,498
0
W
Olorun
12,543
597
168
8
0
402,589
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role