Player Matchup

Danzaburou
Danzaburou
ChaacBlock
Danzaburou
Level 17
God Stats
1W - 1L
1,268 SR
Queue Stats
8W - 8L
1,400 Elo+
Party 1
Anubis
Anubis
FunkBandit
Anubis
Level 125
God Stats
18W - 9L
1,784 SR
Queue Stats
404W - 398L
1,524 Elo+
Solo
Achilles
Achilles
GodotGebanot
Achilles
Level 29
God Stats
5W - 1L
1,775 SR
Queue Stats
172W - 147L
1,586 Elo+
Party 1
Hera
Hera
OneGhostBlade
Hera
Level 101
God Stats
16W - 12L
1,416 SR
Queue Stats
453W - 470L
1,326 Elo+
Solo
He Bo
He Bo
lolo6215
He Bo
Level 154
God Stats
3W - 2L
1,440 SR
Queue Stats
219W - 228L
1,362 Elo+
Solo
Team Averages
Level 85
1,537 SR
1,440 Elo+

VS

Team Averages
Level 88
1,469 SR
1,417 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Da_Train22
Bacchus
Level 152
God Stats
1W - 1L
1,725 SR
Queue Stats
35W - 41L
1,489 Elo+
Solo
Jing Wei
Jing Wei
Kenbory
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
Discordia
Discordia
Luciuszs
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,278 Elo+
Solo
Kukulkan
Kukulkan
TheNightOwl69
Kukulkan
Level 103
God Stats
8W - 10L
1,123 SR
Queue Stats
463W - 520L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaacBlock
Danzaburou
19
6 / 2 / 10
11,872
848
12,034
12,641
5,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
FunkBandit
Anubis
19
11 / 3 / 13
12,365
883
19,040
12,168
6,535
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
GodotGebanot
Achilles
16
3 / 4 / 9
10,295
735
5,078
17,766
27,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 3 / 8
10,888
778
9,284
7,129
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
lolo6215
He Bo
16
2 / 4 / 11
9,917
708
7,818
7,929
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 4 / 4
11,618
830
9,683
11,833
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Da_Train22
Bacchus
16
2 / 5 / 11
9,804
700
8,950
15,315
21,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Kenbory
Jing Wei
17
4 / 8 / 8
10,615
758
5,514
11,809
4,805
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Luciuszs
Discordia
14
0 / 7 / 6
8,665
619
4,770
9,808
3,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
TheNightOwl69
Kukulkan
16
3 / 4 / 6
10,213
730
10,911
9,994
4,130
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
28
Kills
16
16
Deaths
28
51
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
4
4
2.25
W
Danzaburou
ChaacBlock
Danzaburou
6
2
10
5.5
L
Bacchus
Da_Train22
Bacchus
2
5
11
1.5
W
Anubis
FunkBandit
Anubis
11
3
13
5.83
W
Achilles
GodotGebanot
Achilles
3
4
9
1.88
L
Jing Wei
Kenbory
Jing Wei
4
8
8
1
L
Discordia
Luciuszs
Discordia
0
7
6
0.43
W
6
3
8
3.33
L
Kukulkan
TheNightOwl69
Kukulkan
3
4
6
1.5
W
He Bo
lolo6215
He Bo
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,254
Damage
39,828
57,633
Taken
58,759
46,488
Mitigated
38,811
21,958
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,683
6,354
786
3,679
11,833
5,092
2,494
8,711
3,122
0
41,254
W
Danzaburou
ChaacBlock
Danzaburou
12,034
4,413
1,219
6,032
12,641
5,898
4,890
6,299
6,342
0
44,602
L
Bacchus
Da_Train22
Bacchus
8,950
349
1,044
1,945
15,315
21,050
134
5,720
9,595
12,992
0
W
Anubis
FunkBandit
Anubis
19,040
609
954
3,543
12,168
6,535
278
4,493
7,675
32,991
0
W
Achilles
GodotGebanot
Achilles
5,078
1,603
2,224
3,293
17,766
27,999
609
7,310
10,456
0
9,527
L
Jing Wei
Kenbory
Jing Wei
5,514
4,092
0
60
11,809
4,805
722
7,294
4,515
0
12,662
L
Discordia
Luciuszs
Discordia
4,770
179
75
541
9,808
3,734
182
7,206
2,602
17,626
0
W
9,284
1,547
557
982
7,129
2,903
792
2,171
4,958
22,952
0
L
Kukulkan
TheNightOwl69
Kukulkan
10,911
202
1,761
1,843
9,994
4,130
412
7,211
2,783
27,217
0
W
He Bo
lolo6215
He Bo
7,818
249
2,137
1,017
7,929
3,153
1,080
4,358
3,571
20,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,337
Gold Earned
50,915
147
Minions Killed
150
0
Camps Cleared
0
1,257,671
Distance Traveled
1,169,126
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,618
830
76
5
0
222,967
1
W
Danzaburou
11,872
848
65
5
0
283,769
0
L
Bacchus
9,804
700
5
0
0
264,868
3
W
Anubis
12,365
883
24
2
0
232,452
2
W
Achilles
10,295
735
12
1
0
246,608
0
L
Jing Wei
10,615
758
14
1
0
215,758
0
L
Discordia
8,665
619
16
1
0
214,510
1
W
Hera
10,888
778
26
2
0
264,632
0
L
Kukulkan
10,213
730
39
3
0
251,023
6
W
He Bo
9,917
708
20
1
0
230,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role