Player Matchup

Raijin
Raijin
Bersan64
Raijin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,385 Elo+
Solo
Xbalanque
Xbalanque
DRIBA4
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,206 Elo+
Solo
Awilix
Awilix
Lavahound1109
Awilix
Level 28
God Stats
4W - 6L
1,635 SR
Queue Stats
92W - 100L
1,487 Elo+
Solo
Bellona
Bellona
Vendiperboys
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,137 Elo+
Solo
Tsukuyomi
Tsukuyomi
VilRH
Tsukuyomi
Level 13
God Stats
2W - 1L
1,527 SR
Queue Stats
9W - 11L
1,315 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,306 Elo+

VS

Team Averages
Level 15
1,423 SR
1,352 Elo+
Anhur
Anhur
Bejiman
Anhur
Level 28
God Stats
7W - 3L
1,702 SR
Queue Stats
90W - 68L
1,525 Elo+
Solo
Arachne
Arachne
Fathenath
Arachne
Level 6
God Stats
1W - 4L
1,138 SR
Queue Stats
4W - 7L
937 Elo+
Solo
Jormungandr
Jormungandr
TEEGROKER
Jormungandr
Level 20
God Stats
1W - 5L
1,273 SR
Queue Stats
64W - 83L
1,300 Elo+
Solo
King Arthur
King Arthur
joy周周
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
tempname42
Agni
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bersan64
Raijin
18
4 / 7 / 7
12,771
532
10,460
13,862
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
DRIBA4
Xbalanque
20
10 / 2 / 3
14,417
601
18,370
12,980
4,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 2 / 11
14,257
594
9,380
19,352
11,880
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Vendiperboys
Bellona
19
5 / 6 / 6
13,587
566
8,573
17,407
17,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
VilRH
Tsukuyomi
20
10 / 5 / 6
14,408
600
16,175
24,423
9,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bejiman
Anhur
20
11 / 9 / 2
13,029
543
22,994
20,340
7,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Fathenath
Arachne
17
5 / 10 / 3
11,300
471
10,843
24,093
10,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TEEGROKER
Jormungandr
15
0 / 7 / 3
10,005
417
2,766
23,618
21,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
joy周周
King Arthur
17
5 / 8 / 5
11,678
487
10,178
22,151
23,169
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
6,252
261
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
34
Kills
21
22
Deaths
34
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bejiman
Anhur
11
9
2
1.33
W
Raijin
Bersan64
Raijin
4
7
7
1.07
W
Xbalanque
DRIBA4
Xbalanque
10
2
3
5.75
L
Arachne
Fathenath
Arachne
5
10
3
0.65
W
5
2
11
5.25
L
Jormungandr
TEEGROKER
Jormungandr
0
7
3
0.21
W
Bellona
Vendiperboys
Bellona
5
6
6
1.33
W
Tsukuyomi
VilRH
Tsukuyomi
10
5
6
2.6
L
King Arthur
joy周周
King Arthur
5
8
5
0.94
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,958
Damage
46,781
88,024
Taken
90,202
48,210
Mitigated
63,094
27,413
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bejiman
Anhur
22,994
14,876
0
4,389
20,340
7,652
0
4,009
16,123
0
86,497
W
Raijin
Bersan64
Raijin
10,460
1,301
0
2,145
13,862
4,670
2,274
185
13,677
64,857
0
W
Xbalanque
DRIBA4
Xbalanque
18,370
12,174
0
5,104
12,980
4,943
5,295
2,083
10,815
0
102,353
L
Arachne
Fathenath
Arachne
10,843
7,075
0
6,851
24,093
10,629
1,354
3,074
20,817
0
74,077
W
9,380
3,736
0
2,078
19,352
11,880
1,397
801
18,415
3,139
91,321
L
Jormungandr
TEEGROKER
Jormungandr
2,766
527
0
110
23,618
21,644
481
2,476
21,072
51,357
0
W
Bellona
Vendiperboys
Bellona
8,573
3,095
0
5,345
17,407
17,447
4,451
156
17,251
5,842
59,955
W
Tsukuyomi
VilRH
Tsukuyomi
16,175
3,149
0
12,741
24,423
9,270
972
2,039
22,217
0
113,415
L
King Arthur
joy周周
King Arthur
10,178
2,483
0
1,595
22,151
23,169
484
2,189
19,789
0
45,443
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,440
Gold Earned
52,264
679
Minions Killed
378
0
Camps Cleared
0
2,144,547
Distance Traveled
1,524,536
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,029
543
124
5
0
360,327
2
W
Raijin
12,771
532
125
5
0
394,256
3
W
Xbalanque
14,417
601
163
7
0
404,607
3
L
Arachne
11,300
471
98
4
0
393,022
0
W
Awilix
14,257
594
126
5
0
450,330
4
L
Jormungandr
10,005
417
76
3
0
348,541
2
W
Bellona
13,587
566
133
6
0
438,573
4
W
Tsukuyomi
14,408
600
132
6
0
456,781
1
L
King Arthur
11,678
487
80
3
0
422,646
3
L
Agni
6,252
261
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role