Player Matchup

Sobek
Sobek
Charbs1996
Sobek
Level 149
God Stats
2W - 1L
1,712 SR
Queue Stats
142W - 56L
1,749 Elo+
Party 3
Tiamat
Tiamat
SoulEater669
Tiamat
Level 16
God Stats
1W - 0L
1,340 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Thor
Thor
ZeroKretz
Thor
Level 128
God Stats
2W - 0L
1,701 SR
Queue Stats
179W - 63L
1,785 Elo+
Party 3
Danzaburou
Danzaburou
elmonsterito
Danzaburou
Level 140
God Stats
4W - 2L
1,546 SR
Queue Stats
200W - 104L
1,703 Elo+
Party 3
Achilles
Achilles
reydaj
Achilles
Level 28
God Stats
6W - 0L
2,120 SR
Queue Stats
69W - 18L
1,796 Elo+
Party 3
Team Averages
Level 92
1,684 SR
1,707 Elo+

VS

Team Averages
Level 82
1,570 SR
1,503 Elo+
Ares
Ares
DeathByVenomSin
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
I_SlapNoobs
Cernunnos
Level 95
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 4L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
Jboog1227
Gilgamesh
Level 38
God Stats
8W - 3L
1,717 SR
Queue Stats
173W - 108L
1,617 Elo+
Party 2
Discordia
Discordia
cafepwrd
Discordia
Level 109
God Stats
27W - 21L
1,647 SR
Queue Stats
236W - 181L
1,640 Elo+
Party 2
Sol
Sol
octhuggin
Sol
Level 47
God Stats
19W - 22L
1,472 SR
Queue Stats
99W - 108L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 0 / 10
7,928
793
4,934
14,388
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
13
2 / 6 / 11
8,561
856
8,951
11,681
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
1 / 0 / 12
7,858
786
6,781
11,543
8,132
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
elmonsterito
Danzaburou
16
10 / 2 / 8
10,654
1,065
16,954
9,120
4,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
reydaj
Achilles
16
8 / 2 / 5
9,728
973
10,656
13,042
10,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,202
720
6,811
9,828
9,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
I_SlapNoobs
Cernunnos
11
1 / 7 / 2
6,514
651
6,407
10,759
4,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jboog1227
Gilgamesh
12
0 / 3 / 7
7,263
726
10,584
13,489
11,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
cafepwrd
Discordia
15
8 / 5 / 1
9,472
947
15,508
9,450
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 1
6,160
616
8,161
10,679
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
22
Kills
10
10
Deaths
22
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
0
10
6
L
1
3
3
0.83
L
Cernunnos
I_SlapNoobs
Cernunnos
1
7
2
0.29
L
Gilgamesh
Jboog1227
Gilgamesh
0
3
7
1.17
W
Tiamat
2
6
11
1.25
W
Thor
1
0
12
7
L
Discordia
cafepwrd
Discordia
8
5
1
1.7
W
Danzaburou
elmonsterito
Danzaburou
10
2
8
7
L
0
4
1
0.13
W
Achilles
reydaj
Achilles
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,276
Damage
47,471
59,774
Taken
54,205
42,442
Mitigated
33,533
17,759
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,934
572
0
5,488
14,388
13,343
435
6,577
7,557
17,433
0
L
6,811
406
0
212
9,828
9,426
2
2,208
7,324
14,903
0
L
Cernunnos
I_SlapNoobs
Cernunnos
6,407
2,414
0
98
10,759
4,261
0
1,353
9,196
0
18,130
L
Gilgamesh
Jboog1227
Gilgamesh
10,584
1,654
459
353
13,489
11,386
0
4,241
8,703
6,530
16,033
W
Tiamat
8,951
742
1,204
2,411
11,681
6,088
432
8,031
3,338
22,067
0
W
Thor
6,781
1,499
0
2,727
11,543
8,132
177
4,763
6,620
0
21,219
L
Discordia
cafepwrd
Discordia
15,508
691
0
944
9,450
3,550
0
2,752
6,429
34,341
0
W
Danzaburou
elmonsterito
Danzaburou
16,954
9,138
0
2,941
9,120
4,091
1,170
3,952
5,090
0
40,430
L
8,161
1,999
0
2,153
10,679
4,910
0
2,572
7,872
18,882
1,764
W
Achilles
reydaj
Achilles
10,656
2,824
0
2,988
13,042
10,788
52
7,760
4,947
0
25,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
36,611
192
Minions Killed
169
10
Camps Cleared
5
996,948
Distance Traveled
950,762
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,928
793
19
2
1
219,749
1
L
Ares
7,202
720
24
2
2
200,451
4
L
Cernunnos
6,514
651
25
3
1
173,579
0
L
Gilgamesh
7,263
726
31
3
1
193,428
3
W
Tiamat
8,561
856
38
4
1
175,342
2
W
Thor
7,858
786
28
3
4
191,598
0
L
Discordia
9,472
947
59
6
1
191,173
3
W
Danzaburou
10,654
1,065
73
7
2
195,357
1
L
Sol
6,160
616
30
3
0
192,131
0
W
Achilles
9,728
973
34
3
2
214,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role