Player Matchup

Cthulhu
Cthulhu
JFKpeakedit1398
Cthulhu
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 2
Kukulkan
Kukulkan
LuckyBanga
Kukulkan
Level 14
God Stats
2W - 3L
1,525 SR
Queue Stats
4W - 6L
1,389 Elo+
Solo
Thanatos
Thanatos
gunns5801
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,553 Elo+
Party 2
Team Averages
Level 52
1,508 SR
1,392 Elo+

VS

Team Averages
Level 94
1,758 SR
1,687 Elo+
Merlin
Merlin
Darst04
Merlin
Level 102
God Stats
8W - 5L
1,733 SR
Queue Stats
420W - 390L
1,707 Elo+
Party 1
Arachne
Arachne
DragonNovaC
Arachne
Level 121
God Stats
3W - 1L
1,572 SR
Queue Stats
163W - 116L
1,691 Elo+
Party 1
Cabrakan
Cabrakan
badBackwards
Cabrakan
Level 59
God Stats
4W - 0L
1,969 SR
Queue Stats
36W - 15L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,946
631
2,623
10,137
8,610
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
LuckyBanga
Kukulkan
11
2 / 4 / 0
7,574
689
9,262
6,997
2,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
gunns5801
Thanatos
12
5 / 9 / 2
8,915
810
4,361
12,597
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darst04
Merlin
11
2 / 4 / 13
8,303
755
8,666
8,356
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
DragonNovaC
Arachne
14
15 / 2 / 4
10,443
949
12,795
10,879
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
badBackwards
Cabrakan
12
4 / 2 / 12
8,523
775
4,760
9,183
9,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
21
21
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Darst04
Merlin
2
4
13
2.13
W
Arachne
DragonNovaC
Arachne
15
2
4
8.5
L
1
8
2
0.25
L
Kukulkan
LuckyBanga
Kukulkan
2
4
0
0.5
W
Cabrakan
badBackwards
Cabrakan
4
2
12
5
L
Thanatos
gunns5801
Thanatos
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,246
Damage
26,221
29,731
Taken
28,418
18,515
Mitigated
16,642
5,526
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Darst04
Merlin
8,666
846
0
1,419
8,356
2,883
532
3,991
3,984
30,761
0
W
Arachne
DragonNovaC
Arachne
12,795
9,488
0
5,335
10,879
4,599
1,275
4,267
6,292
0
34,797
L
2,623
261
0
0
10,137
8,610
0
4,176
5,705
12,150
0
L
Kukulkan
LuckyBanga
Kukulkan
9,262
131
0
500
6,997
2,656
0
2,451
4,310
25,884
0
W
Cabrakan
badBackwards
Cabrakan
4,760
1,124
567
2,102
9,183
9,160
200
3,861
4,735
14,124
0
L
Thanatos
gunns5801
Thanatos
4,361
573
0
5,026
12,597
7,249
0
6,291
5,997
180
12,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,435
Gold Earned
27,269
98
Minions Killed
105
3
Camps Cleared
6
486,564
Distance Traveled
618,012
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,303
755
48
4
0
192,364
2
W
Arachne
10,443
949
38
3
4
228,479
10
L
Cthulhu
6,946
631
26
2
1
143,226
0
L
Kukulkan
7,574
689
50
5
1
185,599
2
W
Cabrakan
8,523
775
19
2
2
197,169
2
L
Thanatos
8,915
810
22
2
1
157,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role