Player Matchup

Artemis
Artemis
BLAS T BEHILL
Artemis
Level 13
God Stats
7W - 4L
1,668 SR
Queue Stats
12W - 5L
1,618 Elo+
Party 1
Sol
Sol
DoYouHaveWater
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,618 Elo+
Party 1
Horus
Horus
MomsSnatch69
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,618 Elo+
Party 1
Team Averages
Level 11
1,556 SR
1,618 Elo+

VS

Team Averages
Level 59
1,486 SR
1,367 Elo+
Scylla
Scylla
CheekExecutur
Scylla
Level 144
God Stats
4W - 4L
1,665 SR
Queue Stats
235W - 170L
1,658 Elo+
Solo
Medusa
Medusa
iNickh228
Medusa
Level 7
God Stats
2W - 5L
1,345 SR
Queue Stats
2W - 13L
1,181 Elo+
Solo
Cerberus
Cerberus
stonecoldhellyt
Cerberus
Level 25
God Stats
36W - 49L
1,447 SR
Queue Stats
185W - 330L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
10 / 2 / 2
8,498
850
9,611
7,182
2,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 11
7,823
782
10,572
5,357
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 14
7,517
752
6,315
11,177
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,039
704
8,065
5,411
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
iNickh228
Medusa
8
0 / 5 / 2
6,190
619
3,581
8,566
2,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
8
0 / 9 / 1
6,144
614
2,520
15,173
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
10
2
2
5.5
L
2
2
0
1
W
4
0
11
9.5
W
2
0
14
9
L
Medusa
iNickh228
Medusa
0
5
2
0.2
L
Cerberus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,498
Damage
14,166
23,716
Taken
29,150
12,688
Mitigated
10,293
8,918
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,611
5,749
0
516
7,182
2,627
685
5,592
1,590
0
16,875
L
8,065
426
0
0
5,411
1,621
0
2,125
3,242
27,102
0
W
10,572
2,729
28
3,021
5,357
1,636
867
1,693
3,664
36,371
0
W
6,315
1,624
601
4,752
11,177
8,425
80
3,525
7,652
0
12,277
L
Medusa
iNickh228
Medusa
3,581
1,728
0
665
8,566
2,146
0
4,572
3,864
0
11,783
L
Cerberus
2,520
211
333
2,358
15,173
6,526
0
4,268
10,359
9,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
19,373
104
Minions Killed
81
6
Camps Cleared
2
485,945
Distance Traveled
501,879
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,498
850
24
2
3
156,617
0
L
Scylla
7,039
704
55
6
1
176,360
3
W
Sol
7,823
782
68
7
2
142,787
0
W
Horus
7,517
752
12
1
1
186,541
0
L
Medusa
6,190
619
15
2
1
177,718
0
L
Cerberus
6,144
614
11
1
0
147,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role