Player Matchup

Merlin
Merlin
KaptainKranch
Merlin
Level 13
God Stats
5W - 1L
1,703 SR
Queue Stats
91W - 31L
1,730 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PopSmoke1999
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 23L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
Vayash
Gilgamesh
Level 100
God Stats
3W - 2L
1,815 SR
Queue Stats
420W - 218L
1,631 Elo+
Party 2
Kukulkan
Kukulkan
pastorsamael
Kukulkan
Level 25
God Stats
5W - 3L
1,615 SR
Queue Stats
34W - 33L
1,406 Elo+
Solo
Neith
Neith
xDuderockx
Neith
Level 87
God Stats
2W - 3L
1,829 SR
Queue Stats
81W - 19L
1,490 Elo+
Party 2
Team Averages
Level 46
1,693 SR
1,577 Elo+

VS

Team Averages
Level 8
1,463 SR
1,524 Elo+
Fenrir
Fenrir
DOBROvolec
Fenrir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 27L
1,389 Elo+
Solo
Kuzenbo
Kuzenbo
MrCome0nH3r
Kuzenbo
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 7L
1,791 Elo+
Solo
Ra
Ra
Nick976918
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Neith
Neith
glizzygobbler42
Neith
Level 5
God Stats
1W - 2L
1,339 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
yyagsh
Ao Kuang
Level 14
God Stats
9W - 8L
1,475 SR
Queue Stats
21W - 20L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,396
723
31
597
74
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
PopSmoke1999
Tsukuyomi
19
5 / 15 / 9
13,200
1,015
13,259
23,560
9,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Vayash
Gilgamesh
19
7 / 9 / 6
13,676
1,052
18,659
25,451
20,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
pastorsamael
Kukulkan
19
7 / 9 / 6
14,447
1,111
12,603
15,968
6,103
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
0 / 0 / 3
10,126
779
2,190
0
0
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DOBROvolec
Fenrir
20
4 / 4 / 10
12,892
992
7,357
13,600
6,840
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kuzenbo
MrCome0nH3r
Kuzenbo
20
13 / 1 / 17
15,217
1,171
13,533
11,850
24,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 6 / 11
12,298
946
5,106
8,194
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 16
13,319
1,025
9,727
9,175
3,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
yyagsh
Ao Kuang
20
10 / 5 / 8
14,301
1,100
15,351
13,653
6,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
19
Kills
34
34
Deaths
19
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DOBROvolec
Fenrir
4
4
10
2.25
L
0
1
0
0
W
Kuzenbo
MrCome0nH3r
Kuzenbo
13
1
17
21.5
W
2
6
11
1.25
L
Tsukuyomi
PopSmoke1999
Tsukuyomi
5
15
9
0.63
L
Gilgamesh
Vayash
Gilgamesh
7
9
6
1.11
W
5
3
16
4.33
L
Kukulkan
pastorsamael
Kukulkan
7
9
6
1.11
L
Neith
0
0
3
1.5
W
Ao Kuang
yyagsh
Ao Kuang
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,742
Damage
51,074
65,576
Taken
56,472
35,752
Mitigated
44,688
2,749
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DOBROvolec
Fenrir
7,357
1,870
0
733
13,600
6,840
0
3,712
9,728
0
29,533
L
31
31
0
0
597
74
0
51
252
31
0
W
Kuzenbo
MrCome0nH3r
Kuzenbo
13,533
3,708
0
562
11,850
24,280
0
2,139
9,044
21,608
0
W
5,106
1,253
647
0
8,194
3,299
0
2,352
5,526
27,553
0
L
Tsukuyomi
PopSmoke1999
Tsukuyomi
13,259
4,507
0
111
23,560
9,408
0
12,084
9,236
0
28,707
L
Gilgamesh
Vayash
Gilgamesh
18,659
4,193
0
2,120
25,451
20,167
0
13,557
10,654
338
29,215
W
9,727
3,874
0
789
9,175
3,957
0
2,201
6,781
0
33,764
L
Kukulkan
pastorsamael
Kukulkan
12,603
1,267
0
518
15,968
6,103
0
8,298
5,990
55,421
0
L
Neith
2,190
538
0
0
0
0
0
0
0
0
4,492
W
Ao Kuang
yyagsh
Ao Kuang
15,351
3,674
128
3,995
13,653
6,312
0
2,555
10,717
34,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,845
Gold Earned
68,027
175
Minions Killed
229
2
Camps Cleared
10
704,344
Distance Traveled
1,502,092
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,892
992
55
4
8
255,879
0
L
Merlin
9,396
723
0
0
0
11,050
0
W
Kuzenbo
15,217
1,171
8
1
0
595,425
2
W
Ra
12,298
946
54
4
0
188,655
0
L
Tsukuyomi
13,200
1,015
24
2
0
151,661
0
L
Gilgamesh
13,676
1,052
26
2
0
214,982
0
W
Neith
13,319
1,025
65
5
0
236,063
0
L
Kukulkan
14,447
1,111
120
9
2
233,448
0
L
Neith
10,126
779
5
0
0
93,203
0
W
Ao Kuang
14,301
1,100
47
4
2
226,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role