Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Atrumid
Bakasura
Level 18
God Stats
2W - 2L
1,397 SR
Queue Stats
9W - 8L
1,392 Elo+
Party 1
Chronos
Chronos
Bejiman
Chronos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 68L
1,517 Elo+
Solo
King Arthur
King Arthur
Polkowni252
King Arthur
Level 17
God Stats
17W - 23L
1,316 SR
Queue Stats
50W - 47L
1,422 Elo+
Party 1
Odin
Odin
VilRH
Odin
Level 13
God Stats
2W - 1L
1,288 SR
Queue Stats
9W - 11L
1,277 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,422 Elo+

VS

Team Averages
Level 24
1,492 SR
1,449 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
IIILKA
Erlang Shen
Level 29
God Stats
2W - 1L
1,803 SR
Queue Stats
149W - 148L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
TEEGROKER
Tsukuyomi
Level 20
God Stats
1W - 3L
1,169 SR
Queue Stats
64W - 83L
1,308 Elo+
Solo
Athena
Athena
契约者黑
Athena
Level 29
God Stats
4W - 6L
1,487 SR
Queue Stats
124W - 119L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 2 / 8
6,925
577
3,113
6,317
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Atrumid
Bakasura
13
10 / 1 / 2
8,014
668
5,632
9,709
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Bejiman
Chronos
13
4 / 0 / 5
7,762
647
8,887
8,357
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Polkowni252
King Arthur
11
0 / 2 / 2
6,354
530
2,712
7,196
3,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
VilRH
Odin
13
6 / 2 / 3
7,718
643
7,240
7,560
4,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 2 / 3
6,577
548
6,436
3,848
1,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
 
Hou Yi
10
1 / 4 / 2
5,621
468
4,688
7,279
2,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
IIILKA
Erlang Shen
9
2 / 4 / 2
5,521
460
3,964
8,841
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tsukuyomi
TEEGROKER
Tsukuyomi
9
1 / 7 / 0
5,474
456
2,517
8,612
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
2 / 4 / 0
5,803
484
3,358
9,211
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
21
Kills
7
7
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
8
2.5
L
The Morrigan
 
The Morrigan
1
2
3
1.25
L
Hou Yi
 
Hou Yi
1
4
2
0.5
W
Bakasura
Atrumid
Bakasura
10
1
2
11
W
Chronos
Bejiman
Chronos
4
0
5
6.5
L
Erlang Shen
IIILKA
Erlang Shen
2
4
2
0.75
W
King Arthur
Polkowni252
King Arthur
0
2
2
0.5
L
Tsukuyomi
TEEGROKER
Tsukuyomi
1
7
0
0.14
W
Odin
VilRH
Odin
6
2
3
3.75
L
Athena
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
20,963
39,139
Taken
37,791
22,303
Mitigated
14,584
13,563
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,113
1,371
0
1,432
6,317
6,756
192
1,403
4,871
10,023
0
L
The Morrigan
 
The Morrigan
6,436
1,019
0
469
3,848
1,309
0
924
2,924
36,960
2,695
L
Hou Yi
 
Hou Yi
4,688
2,735
0
1,336
7,279
2,061
0
4,343
2,796
0
29,889
W
Bakasura
Atrumid
Bakasura
5,632
4,063
0
3,477
9,709
4,086
138
598
8,964
0
45,064
W
Chronos
Bejiman
Chronos
8,887
3,649
0
5,804
8,357
2,754
1,154
2,167
6,147
57,962
0
L
Erlang Shen
IIILKA
Erlang Shen
3,964
1,655
0
2,406
8,841
4,242
141
1,689
7,016
0
16,788
W
King Arthur
Polkowni252
King Arthur
2,712
134
0
860
7,196
3,846
402
3,977
3,069
0
32,844
L
Tsukuyomi
TEEGROKER
Tsukuyomi
2,517
694
0
446
8,612
2,725
446
773
7,769
0
23,548
W
Odin
VilRH
Odin
7,240
2,602
0
1,990
7,560
4,861
428
430
6,778
9,134
29,702
L
Athena
3,358
1,084
461
2,017
9,211
4,247
0
5,761
3,450
10,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,773
Gold Earned
28,996
354
Minions Killed
210
0
Camps Cleared
0
1,112,421
Distance Traveled
1,034,322
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,925
577
12
1
0
218,310
5
L
The Morrigan
6,577
548
70
6
0
185,564
1
L
Hou Yi
5,621
468
55
5
0
212,137
4
W
Bakasura
8,014
668
91
8
0
243,817
0
W
Chronos
7,762
647
114
10
0
214,832
2
L
Erlang Shen
5,521
460
31
3
0
203,980
2
W
King Arthur
6,354
530
59
5
0
208,600
3
L
Tsukuyomi
5,474
456
34
3
0
214,122
0
W
Odin
7,718
643
78
7
0
226,862
0
L
Athena
5,803
484
20
2
0
218,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role