Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IceCreamGurl125
Cupid
Level 97
God Stats
0W - 2L
1,318 SR
Queue Stats
36W - 43L
1,551 Elo+
Party 1
Medusa
Medusa
N3BULA_Nic_YT
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Sefar20
Tiamat
Level 27
God Stats
0W - 1L
1,581 SR
Queue Stats
26W - 26L
1,373 Elo+
Party 1
Baba Yaga
Baba Yaga
zanas17
Baba Yaga
Level 85
God Stats
2W - 2L
1,359 SR
Queue Stats
47W - 34L
1,562 Elo+
Party 1
Team Averages
Level 50
1,452 SR
1,497 Elo+

VS

Team Averages
Level 77
1,624 SR
1,565 Elo+
Awilix
Awilix
DoubleDsYesSir
Awilix
Level 142
God Stats
1W - 2L
1,382 SR
Queue Stats
83W - 81L
1,567 Elo+
Solo
Raijin
Raijin
TacoDeBistek69l
Raijin
Level 116
God Stats
2W - 0L
1,720 SR
Queue Stats
63W - 64L
1,537 Elo+
Party 2
Merlin
Merlin
TacoDePastor69l
Merlin
Level 85
God Stats
2W - 1L
1,573 SR
Queue Stats
107W - 113L
1,551 Elo+
Party 2
Tiamat
Tiamat
Ygranne
Tiamat
Level 17
God Stats
1W - 0L
1,727 SR
Queue Stats
26W - 21L
1,666 Elo+
Solo
Medusa
Medusa
lucenama
Medusa
Level 23
God Stats
2W - 0L
1,718 SR
Queue Stats
31W - 33L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 8 / 7
8,273
827
4,624
21,538
14,657
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 8 / 4
8,012
801
5,840
11,319
4,458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 8 / 5
8,308
831
2,889
10,841
4,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Sefar20
Tiamat
16
4 / 4 / 9
8,548
855
11,284
10,046
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
zanas17
Baba Yaga
15
2 / 4 / 11
7,959
796
7,784
11,536
5,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 3 / 11
10,874
1,087
12,408
9,619
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 21
9,677
968
12,063
7,185
2,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 15
9,084
908
10,230
6,435
2,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Ygranne
Tiamat
17
4 / 3 / 22
9,658
966
9,618
9,839
7,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
lucenama
Medusa
15
5 / 5 / 13
9,671
967
12,735
7,788
2,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
18
Kills
31
32
Deaths
18
36
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
8
7
1.19
W
16
3
11
7.17
L
3
8
4
0.63
L
3
8
5
0.69
L
Tiamat
Sefar20
Tiamat
4
4
9
2.13
W
2
4
21
3.13
W
4
3
15
3.83
W
Tiamat
Ygranne
Tiamat
4
3
22
5
W
Medusa
lucenama
Medusa
5
5
13
2.3
L
Baba Yaga
zanas17
Baba Yaga
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,421
Damage
57,054
65,280
Taken
40,866
36,025
Mitigated
20,079
15,057
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,624
854
0
4,558
21,538
14,657
32
5,056
16,482
0
7,305
W
12,408
4,702
894
2,088
9,619
4,547
1,075
3,628
5,865
0
17,287
L
5,840
2,612
816
1,993
11,319
4,458
0
7,062
4,257
0
14,973
L
2,889
1,678
134
1,004
10,841
4,007
546
7,671
3,170
0
5,218
L
Tiamat
Sefar20
Tiamat
11,284
519
1,029
3,062
10,046
7,365
0
4,698
5,348
22,290
0
W
12,063
517
1,144
956
7,185
2,942
1,196
2,858
4,196
32,653
0
W
10,230
457
566
591
6,435
2,377
1,357
2,790
3,449
18,077
0
W
Tiamat
Ygranne
Tiamat
9,618
640
1,351
3,221
9,839
7,440
235
4,556
5,050
16,641
0
W
Medusa
lucenama
Medusa
12,735
5,513
71
847
7,788
2,773
570
4,298
3,238
0
23,827
L
Baba Yaga
zanas17
Baba Yaga
7,784
608
172
2,289
11,536
5,538
114
7,424
4,112
16,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
48,964
77
Minions Killed
109
0
Camps Cleared
0
894,006
Distance Traveled
1,004,488
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,273
827
3
0
0
175,432
2
W
Awilix
10,874
1,087
8
1
0
206,730
0
L
Cupid
8,012
801
18
2
0
192,176
3
L
Medusa
8,308
831
3
0
0
157,456
1
L
Tiamat
8,548
855
31
3
0
167,075
0
W
Raijin
9,677
968
45
5
0
188,124
1
W
Merlin
9,084
908
16
2
0
201,661
0
W
Tiamat
9,658
966
14
1
0
201,810
0
W
Medusa
9,671
967
26
3
0
206,163
2
L
Baba Yaga
7,959
796
22
2
0
201,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role