Player Matchup

Bacchus
Bacchus
Almays
Bacchus
Level 156
God Stats
35W - 16L
1,677 SR
Queue Stats
296W - 243L
1,658 Elo+
Party 1
Vulcan
Vulcan
Brodilly
Vulcan
Level 145
God Stats
10W - 4L
1,627 SR
Queue Stats
129W - 106L
1,680 Elo+
Party 1
Fenrir
Fenrir
MagicPeter10
Fenrir
Level 55
God Stats
6W - 3L
1,500 SR
Queue Stats
41W - 80L
1,343 Elo+
Solo
Team Averages
Level 119
1,601 SR
1,561 Elo+

VS

Team Averages
Level 120
1,584 SR
1,545 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Kachpik
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,464 Elo+
Party 2
Ymir
Ymir
NM Ichigo
Ymir
Level 128
God Stats
6W - 6L
1,751 SR
Queue Stats
133W - 98L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Almays
Bacchus
13
7 / 1 / 5
8,449
845
11,497
6,800
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Brodilly
Vulcan
13
6 / 1 / 8
8,447
845
7,454
6,706
2,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
2 / 4 / 6
6,874
687
2,361
6,965
1,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 9 / 2
5,965
597
5,320
10,242
4,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Kachpik
Rama
9
3 / 3 / 0
6,580
658
5,486
5,525
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
3 / 3 / 1
7,439
744
5,186
8,640
4,976
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
6
6
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
9
2
0.11
W
Bacchus
Almays
Bacchus
7
1
5
9.5
W
Vulcan
Brodilly
Vulcan
6
1
8
10
L
Rama
Kachpik
Rama
3
3
0
1
W
Fenrir
2
4
6
1.25
L
Ymir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,312
Damage
15,992
20,471
Taken
24,407
7,730
Mitigated
11,673
6,218
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,320
387
0
1,622
10,242
4,913
0
8,171
1,730
17,720
0
W
Bacchus
Almays
Bacchus
11,497
1,645
0
2,425
6,800
3,525
147
4,758
2,042
28,293
0
W
Vulcan
Brodilly
Vulcan
7,454
1,911
93
2,788
6,706
2,293
645
2,265
4,441
34,057
0
L
Rama
Kachpik
Rama
5,486
4,419
0
273
5,525
1,784
88
3,233
2,143
0
15,781
W
Fenrir
2,361
418
0
912
6,965
1,912
286
4,040
2,925
0
9,194
L
Ymir
5,186
1,045
0
1,212
8,640
4,976
0
6,729
1,583
11,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
19,984
114
Minions Killed
80
7
Camps Cleared
2
572,021
Distance Traveled
445,261
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,965
597
26
3
0
132,057
2
W
Bacchus
8,449
845
39
4
3
188,077
3
W
Vulcan
8,447
845
66
7
3
208,214
3
L
Rama
6,580
658
38
4
1
156,615
2
W
Fenrir
6,874
687
9
1
1
175,730
0
L
Ymir
7,439
744
16
2
1
156,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role