Player Matchup

Cerberus
Cerberus
BossXmaster760
Cerberus
Level 88
God Stats
5W - 2L
1,768 SR
Queue Stats
80W - 46L
1,620 Elo+
Party 1
Hun Batz
Hun Batz
Grow Up Already
Hun Batz
Level 141
God Stats
7W - 4L
1,655 SR
Queue Stats
138W - 75L
1,718 Elo+
Party 1
Ra
Ra
Lara Crew
Ra
Level 126
God Stats
5W - 2L
1,686 SR
Queue Stats
145W - 103L
1,649 Elo+
Party 1
Izanami
Izanami
ooNero
Izanami
Level 93
God Stats
28W - 12L
1,713 SR
Queue Stats
95W - 59L
1,665 Elo+
Party 1
Team Averages
Level 112
1,706 SR
1,663 Elo+

VS

Team Averages
Level 65
1,539 SR
1,498 Elo+
Gilgamesh
Gilgamesh
Duma103
Gilgamesh
Level 66
God Stats
9W - 5L
1,802 SR
Queue Stats
42W - 36L
1,635 Elo+
Solo
Ymir
Ymir
WestryB
Ymir
Level 109
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Xelkman
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
lillunagirl
Ra
Level 56
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 2 / 17
9,769
751
7,405
14,135
16,277
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
17
9 / 1 / 9
11,395
877
16,209
10,565
4,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 12
10,714
824
15,712
9,249
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ooNero
Izanami
17
10 / 1 / 5
11,076
852
14,546
13,051
5,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Duma103
Gilgamesh
15
3 / 5 / 1
10,120
778
15,078
19,657
19,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
WestryB
Ymir
15
2 / 4 / 0
9,342
719
6,903
20,016
13,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
Xelkman
Neith
13
0 / 9 / 0
8,006
616
4,532
11,766
3,445
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 6 / 1
8,535
657
5,323
10,660
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
24
Kills
5
5
Deaths
24
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
17
4.25
L
Gilgamesh
Duma103
Gilgamesh
3
5
1
0.7
W
Hun Batz
9
1
9
13.5
W
5
1
12
11
L
Ymir
WestryB
Ymir
2
4
0
0.5
L
Neith
Xelkman
Neith
0
9
0
0
L
0
6
1
0.08
W
Izanami
ooNero
Izanami
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,872
Damage
31,836
47,000
Taken
62,099
30,468
Mitigated
42,432
17,166
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,405
242
0
2,616
14,135
16,277
29
4,085
9,690
18,748
0
L
Gilgamesh
Duma103
Gilgamesh
15,078
3,413
0
804
19,657
19,870
125
6,069
13,370
590
35,456
W
Hun Batz
16,209
5,206
0
2,740
10,565
4,821
1,172
3,732
6,833
0
53,478
W
15,712
1,265
2,256
4,831
9,249
3,982
457
3,315
5,934
38,002
0
L
Ymir
WestryB
Ymir
6,903
909
771
6,552
20,016
13,247
0
7,297
12,363
24,685
0
L
Neith
Xelkman
Neith
4,532
1,692
0
633
11,766
3,445
222
4,392
7,152
0
20,441
L
5,323
529
1,931
1,344
10,660
5,870
0
5,137
5,369
15,531
0
W
Izanami
ooNero
Izanami
14,546
11,098
0
4,723
13,051
5,388
1,470
1,855
11,196
0
37,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
36,003
194
Minions Killed
134
14
Camps Cleared
7
1,086,501
Distance Traveled
857,432
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,769
751
29
2
2
263,913
1
L
Gilgamesh
10,120
778
47
4
3
242,077
0
W
Hun Batz
11,395
877
79
6
5
269,140
1
W
Ra
10,714
824
50
4
2
270,587
1
L
Ymir
9,342
719
33
3
0
232,390
0
L
Neith
8,006
616
37
3
2
172,160
0
L
Ra
8,535
657
17
1
2
210,805
0
W
Izanami
11,076
852
36
3
5
282,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role