Player Matchup

Gilgamesh
Gilgamesh
HonestlyFam
Gilgamesh
Level 28
God Stats
15W - 13L
1,279 SR
Queue Stats
75W - 70L
1,435 Elo+
Solo
Scylla
Scylla
PeauDeBoudin54
Scylla
Level 20
God Stats
46W - 28L
1,654 SR
Queue Stats
254W - 256L
1,467 Elo+
Solo
Anubis
Anubis
RicardoMillos98
Anubis
Level 26
God Stats
91W - 79L
1,542 SR
Queue Stats
159W - 168L
1,423 Elo+
Solo
Neith
Neith
Ujelo
Neith
Level 29
God Stats
39W - 46L
1,363 SR
Queue Stats
65W - 71L
1,377 Elo+
Solo
Ra
Ra
oSt-Red
Ra
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 17L
1,440 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,428 Elo+

VS

Team Averages
Level 14
1,371 SR
1,361 Elo+
Mercury
Mercury
APJ_Avenger
Mercury
Level 11
God Stats
1W - 5L
1,098 SR
Queue Stats
168W - 198L
1,212 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N_1LUM1NAT1_25
Morgan Le Fay
Level 18
God Stats
7W - 6L
1,667 SR
Queue Stats
117W - 110L
1,667 Elo+
Solo
Ra
Ra
Vulgo_D12
Ra
Level 5
God Stats
3W - 6L
1,434 SR
Queue Stats
4W - 12L
1,252 Elo+
Solo
Neith
Neith
hod9_ya
Neith
Level 6
God Stats
1W - 3L
1,365 SR
Queue Stats
2W - 7L
1,276 Elo+
Solo
Freya
Freya
ruben9874
Freya
Level 28
God Stats
0W - 2L
1,289 SR
Queue Stats
168W - 185L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HonestlyFam
Gilgamesh
20
8 / 1 / 16
12,766
1,064
11,093
10,929
7,332
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
19 / 0 / 16
13,915
1,160
30,973
4,692
1,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 13
12,326
1,027
16,111
12,752
6,390
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Ujelo
Neith
19
6 / 0 / 19
12,158
1,013
17,197
8,984
3,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 17
12,289
1,024
9,349
8,060
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
APJ_Avenger
Mercury
16
0 / 14 / 1
9,627
802
3,221
19,000
6,361
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
N_1LUM1NAT1_25
Morgan Le Fay
18
5 / 2 / 1
12,487
1,041
15,920
10,446
3,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 8 / 3
9,847
821
8,485
16,618
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
hod9_ya
Neith
16
1 / 13 / 4
10,471
873
4,862
21,746
6,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
ruben9874
Freya
17
1 / 9 / 5
10,737
895
7,921
24,810
8,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
21
46
Kills
7
7
Deaths
46
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
APJ_Avenger
Mercury
0
14
1
0.04
W
Gilgamesh
HonestlyFam
Gilgamesh
8
1
16
16
L
Morgan Le Fay
N_1LUM1NAT1_25
Morgan Le Fay
5
2
1
2.75
W
19
0
16
27
W
8
2
13
7.25
W
Neith
Ujelo
Neith
6
0
19
15.5
L
0
8
3
0.19
L
Neith
hod9_ya
Neith
1
13
4
0.23
W
5
4
17
3.38
L
Freya
ruben9874
Freya
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,723
Damage
40,409
45,417
Taken
92,620
21,627
Mitigated
30,185
11,201
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
APJ_Avenger
Mercury
3,221
1,127
0
0
19,000
6,361
0
12,112
6,888
0
11,162
W
Gilgamesh
HonestlyFam
Gilgamesh
11,093
3,206
0
1,242
10,929
7,332
0
6,295
4,427
397
26,196
L
Morgan Le Fay
N_1LUM1NAT1_25
Morgan Le Fay
15,920
1,037
380
1,853
10,446
3,666
0
5,637
4,809
61,309
0
W
30,973
1,206
0
572
4,692
1,581
0
3,448
1,244
57,176
0
W
16,111
341
0
4,658
12,752
6,390
0
8,112
4,640
33,936
0
W
Neith
Ujelo
Neith
17,197
10,289
0
3,944
8,984
3,596
0
7,744
1,240
0
34,126
L
8,485
1,462
398
1,555
16,618
5,417
0
9,008
7,610
20,335
0
L
Neith
hod9_ya
Neith
4,862
1,453
0
204
21,746
6,234
0
13,330
8,416
0
27,963
W
9,349
613
477
308
8,060
2,728
0
6,727
1,333
28,531
0
L
Freya
ruben9874
Freya
7,921
3,089
0
3,368
24,810
8,507
0
16,507
8,303
24,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,454
Gold Earned
53,169
233
Minions Killed
213
13
Camps Cleared
4
1,102,698
Distance Traveled
956,936
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,627
802
14
1
0
180,469
1
W
Gilgamesh
12,766
1,064
25
2
6
240,473
0
L
Morgan Le Fay
12,487
1,041
96
8
2
221,584
0
W
Scylla
13,915
1,160
81
7
1
234,859
0
W
Anubis
12,326
1,027
42
4
2
194,583
0
W
Neith
12,158
1,013
37
3
3
216,888
0
L
Ra
9,847
821
32
3
2
168,055
0
L
Neith
10,471
873
40
3
0
173,880
2
W
Ra
12,289
1,024
48
4
1
215,895
0
L
Freya
10,737
895
31
3
0
212,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role