Player Matchup

Ah Puch
Ah Puch
BrazyTheGod
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
Danglin D
Jormungandr
Level 13
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 5L
1,310 Elo+
Party 1
Medusa
Medusa
OhGeeHeavy
Medusa
Level 98
God Stats
6W - 3L
1,706 SR
Queue Stats
56W - 72L
1,371 Elo+
Party 1
Team Averages
Level 57
1,515 SR
1,347 Elo+

VS

Team Averages
Level 59
1,748 SR
1,516 Elo+
Ares
Ares
El Calliente
Ares
Level 85
God Stats
2W - 0L
1,678 SR
Queue Stats
20W - 27L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
PoloKiidd__
Baron Samedi
Level 65
God Stats
2W - 1L
1,589 SR
Queue Stats
17W - 35L
1,300 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
inelus
Ah Muzen Cab
Level 26
God Stats
15W - 2L
1,977 SR
Queue Stats
94W - 16L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrazyTheGod
Ah Puch
9
1 / 5 / 1
6,396
640
10,659
8,947
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Danglin D
Jormungandr
8
0 / 6 / 0
5,800
580
2,476
12,702
7,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
OhGeeHeavy
Medusa
11
2 / 4 / 1
7,570
757
6,176
8,335
2,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
7,889
789
4,309
7,870
7,607
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
PoloKiidd__
Baron Samedi
12
2 / 1 / 12
7,991
799
7,368
7,694
3,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
inelus
Ah Muzen Cab
12
9 / 1 / 6
8,663
866
14,865
15,149
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
15
15
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BrazyTheGod
Ah Puch
1
5
1
0.3
L
Jormungandr
Danglin D
Jormungandr
0
6
0
0
W
4
1
10
9
L
Medusa
OhGeeHeavy
Medusa
2
4
1
0.63
W
Baron Samedi
PoloKiidd__
Baron Samedi
2
1
12
8
W
Ah Muzen Cab
inelus
Ah Muzen Cab
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,311
Damage
26,542
29,984
Taken
30,713
13,150
Mitigated
21,334
2,129
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BrazyTheGod
Ah Puch
10,659
508
0
1,174
8,947
3,045
0
3,313
5,634
24,967
0
L
Jormungandr
Danglin D
Jormungandr
2,476
295
40
540
12,702
7,126
0
5,863
6,839
6,834
0
W
4,309
234
307
2,444
7,870
7,607
80
3,820
4,050
9,964
0
L
Medusa
OhGeeHeavy
Medusa
6,176
2,380
0
375
8,335
2,979
0
3,037
5,298
0
22,392
W
Baron Samedi
PoloKiidd__
Baron Samedi
7,368
1,109
1,378
3,555
7,694
3,503
214
5,132
2,562
25,038
0
W
Ah Muzen Cab
inelus
Ah Muzen Cab
14,865
6,339
0
7,190
15,149
10,224
1,198
5,378
9,771
0
42,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,766
Gold Earned
24,543
89
Minions Killed
120
5
Camps Cleared
3
505,578
Distance Traveled
541,373
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,396
640
33
3
3
166,604
1
L
Jormungandr
5,800
580
17
2
0
143,715
4
W
Ares
7,889
789
11
1
2
189,525
0
L
Medusa
7,570
757
39
4
2
195,259
4
W
Baron Samedi
7,991
799
52
5
0
172,499
1
W
Ah Muzen Cab
8,663
866
57
6
1
179,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role