Player Matchup

Raijin
Raijin
JimmyRustler69
Raijin
Level 87
God Stats
3W - 5L
1,100 SR
Queue Stats
52W - 50L
1,484 Elo+
Party 1
Yemoja
Yemoja
Silensio
Yemoja
Level 73
God Stats
3W - 0L
1,739 SR
Queue Stats
15W - 24L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
spric90
Cernunnos
Level 86
God Stats
2W - 2L
1,335 SR
Queue Stats
65W - 63L
1,561 Elo+
Party 1
Team Averages
Level 82
1,392 SR
1,510 Elo+

VS

Team Averages
Level 37
1,487 SR
1,367 Elo+
Ra
Ra
SculptedEffigy
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,352 Elo+
Solo
Mulan
Mulan
steven91111111
Mulan
Level 103
God Stats
11W - 7L
1,461 SR
Queue Stats
185W - 227L
1,559 Elo+
Solo
Olorun
Olorun
z-plus-jm
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 12
8,110
901
8,728
5,215
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Silensio
Yemoja
12
6 / 0 / 12
8,510
946
4,507
5,815
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
spric90
Cernunnos
12
9 / 3 / 11
8,423
936
15,447
8,430
3,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,219
691
2,757
7,703
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 7 / 1
6,349
705
7,060
16,020
11,489
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
z-plus-jm
Olorun
8
0 / 6 / 2
5,461
607
2,916
7,796
2,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
21
Kills
3
3
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
1
8
1
0.19
W
Yemoja
Silensio
Yemoja
6
0
12
12
W
Cernunnos
spric90
Cernunnos
9
3
11
4.83
L
2
7
1
0.36
L
Olorun
z-plus-jm
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,682
Damage
12,733
19,460
Taken
31,519
10,204
Mitigated
16,918
9,424
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,728
1,085
0
971
5,215
1,955
641
2,025
2,946
27,428
0
L
2,757
605
371
144
7,703
3,088
0
3,475
4,050
11,506
0
W
Yemoja
Silensio
Yemoja
4,507
2,383
2,731
3,046
5,815
5,107
712
1,866
3,618
12,890
0
W
Cernunnos
spric90
Cernunnos
15,447
8,640
0
2,676
8,430
3,142
1,291
2,428
5,681
0
41,128
L
7,060
1,345
0
3,174
16,020
11,489
0
6,145
9,547
0
12,622
L
Olorun
z-plus-jm
Olorun
2,916
1,459
64
718
7,796
2,341
0
2,960
4,652
6,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
18,029
109
Minions Killed
41
7
Camps Cleared
1
474,421
Distance Traveled
401,244
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,110
901
39
4
3
163,360
2
L
Ra
6,219
691
19
2
1
134,526
0
W
Yemoja
8,510
946
19
2
1
157,016
2
W
Cernunnos
8,423
936
51
6
3
154,045
1
L
Mulan
6,349
705
14
2
0
157,205
4
L
Olorun
5,461
607
8
1
0
109,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role