Player Matchup

Vamana
Vamana
Afro_Pandaz420
Vamana
Level 39
God Stats
2W - 4L
1,267 SR
Queue Stats
7W - 18L
1,260 Elo+
Party 1
Loki
Loki
Goreboar
Loki
Level 56
God Stats
2W - 2L
1,432 SR
Queue Stats
218W - 254L
1,338 Elo+
Party 1
Sol
Sol
Knubblers
Sol
Level 75
God Stats
9W - 7L
1,860 SR
Queue Stats
420W - 477L
1,352 Elo+
Party 1
Neith
Neith
MrOrannge
Neith
Level 73
God Stats
6W - 13L
1,408 SR
Queue Stats
118W - 154L
1,344 Elo+
Party 1
Geb
Geb
dkagan
Geb
Level 19
God Stats
2W - 8L
1,163 SR
Queue Stats
6W - 17L
1,189 Elo+
Party 1
Team Averages
Level 52
1,426 SR
1,297 Elo+

VS

Team Averages
Level 92
1,550 SR
1,437 Elo+
Ymir
Ymir
AceSinCity
Ymir
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
81W - 71L
1,461 Elo+
Party 3
Tiamat
Tiamat
DESTROYER1196
Tiamat
Level 106
God Stats
25W - 26L
1,528 SR
Queue Stats
336W - 382L
1,393 Elo+
Party 2
Cerberus
Cerberus
Death4yall
Cerberus
Level 68
God Stats
24W - 6L
1,703 SR
Queue Stats
88W - 102L
1,399 Elo+
Party 2
Thanatos
Thanatos
SOJAof300
Thanatos
Level 126
God Stats
7W - 1L
1,535 SR
Queue Stats
154W - 128L
1,483 Elo+
Party 3
Skadi
Skadi
trinitydeval
Skadi
Level 91
God Stats
13W - 12L
1,485 SR
Queue Stats
127W - 123L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,092
417
4,372
13,267
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
13
3 / 5 / 2
8,241
485
6,940
13,063
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 2
7,479
440
3,790
12,341
3,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
MrOrannge
Neith
12
2 / 5 / 0
7,270
428
7,288
12,049
3,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
dkagan
Geb
10
0 / 4 / 3
6,988
411
4,449
10,982
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 15
9,017
530
3,771
12,793
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 1 / 7
10,411
612
11,840
7,521
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Death4yall
Cerberus
17
4 / 1 / 5
10,511
618
10,441
12,640
22,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
SOJAof300
Thanatos
19
16 / 1 / 4
11,753
691
15,344
11,045
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 4
8,450
497
6,360
8,734
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
24
24
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
L
0
6
1
0.08
W
1
1
7
4.5
W
Cerberus
Death4yall
Cerberus
4
1
5
6.5
L
Loki
3
5
2
0.8
L
1
4
2
0.5
L
Neith
MrOrannge
Neith
2
5
0
0.4
W
Thanatos
SOJAof300
Thanatos
16
1
4
18
L
Geb
dkagan
Geb
0
4
3
0.38
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,839
Damage
47,756
61,702
Taken
52,733
25,550
Mitigated
46,724
15,520
Healing
30,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,771
328
114
5,022
12,793
12,803
813
2,555
10,238
25,170
0
L
4,372
2,084
0
2,503
13,267
5,651
0
8,251
4,954
0
30,797
W
11,840
948
0
3,503
7,521
3,931
1,384
1,348
6,173
68,496
0
W
Cerberus
Death4yall
Cerberus
10,441
245
0
5,348
12,640
22,003
1,576
1,293
11,347
66,086
0
L
Loki
6,940
2,279
0
3,280
13,063
3,417
0
3,331
9,632
0
36,976
L
3,790
870
0
4,684
12,341
3,880
0
9,318
2,251
30,185
0
L
Neith
MrOrannge
Neith
7,288
2,165
0
3,306
12,049
3,542
914
1,830
10,199
0
53,006
W
Thanatos
SOJAof300
Thanatos
15,344
4,523
0
15,262
11,045
5,135
938
1,959
9,086
0
91,738
L
Geb
dkagan
Geb
4,449
669
0
1,747
10,982
9,060
380
2,330
8,614
15,416
0
W
6,360
3,295
0
1,353
8,734
2,852
2,824
1,618
7,116
0
50,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
50,142
324
Minions Killed
581
0
Camps Cleared
0
1,473,616
Distance Traveled
1,527,978
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,017
530
34
2
0
325,189
2
L
Vamana
7,092
417
58
3
0
306,336
0
W
Tiamat
10,411
612
135
8
0
314,594
4
W
Cerberus
10,511
618
200
12
0
255,241
2
L
Loki
8,241
485
71
4
0
328,370
6
L
Sol
7,479
440
83
5
0
246,736
4
L
Neith
7,270
428
93
5
0
287,005
4
W
Thanatos
11,753
691
130
8
0
372,140
1
L
Geb
6,988
411
19
1
0
305,169
5
W
Skadi
8,450
497
82
5
0
260,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role