Player Matchup

Da Ji
Da Ji
BlueSlackk
Da Ji
Level 69
God Stats
3W - 3L
1,472 SR
Queue Stats
182W - 199L
1,440 Elo+
Solo
Ah Puch
Ah Puch
HCG F1uffy
Ah Puch
Level 88
God Stats
4W - 1L
1,905 SR
Queue Stats
22W - 21L
1,409 Elo+
Solo
Bellona
Bellona
Nikkix1000
Bellona
Level 26
God Stats
15W - 17L
1,438 SR
Queue Stats
39W - 43L
1,332 Elo+
Solo
Team Averages
Level 61
1,605 SR
1,394 Elo+

VS

Team Averages
Level 86
1,458 SR
1,281 Elo+
Chaac
Chaac
Jakahn01
Chaac
Level 125
God Stats
173W - 135L
1,540 SR
Queue Stats
651W - 758L
1,507 Elo+
Solo
Charybdis
Charybdis
Soulsorahari
Charybdis
Level 105
God Stats
2W - 3L
1,448 SR
Queue Stats
8W - 16L
1,359 Elo+
Party 1
Athena
Athena
xion346
Athena
Level 27
God Stats
2W - 3L
1,385 SR
Queue Stats
6W - 35L
975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
9 / 4 / 5
13,623
649
11,667
16,324
10,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
HCG F1uffy
Ah Puch
19
9 / 1 / 10
14,352
683
34,873
9,457
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Nikkix1000
Bellona
17
1 / 2 / 15
13,790
657
9,378
22,836
15,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jakahn01
Chaac
16
4 / 4 / 2
12,621
601
17,374
28,549
28,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Soulsorahari
Charybdis
14
3 / 8 / 3
11,805
562
7,523
16,429
6,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
xion346
Athena
14
0 / 7 / 7
11,131
530
7,976
19,345
19,201
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
7
7
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
9
4
5
2.88
W
Ah Puch
HCG F1uffy
Ah Puch
9
1
10
14
L
Chaac
Jakahn01
Chaac
4
4
2
1.25
W
Bellona
Nikkix1000
Bellona
1
2
15
4.25
L
Charybdis
Soulsorahari
Charybdis
3
8
3
0.56
L
Athena
xion346
Athena
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,918
Damage
32,873
48,617
Taken
64,323
29,868
Mitigated
53,798
18,604
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
11,667
2,204
264
3,393
16,324
10,726
291
4,822
10,847
0
39,858
W
Ah Puch
HCG F1uffy
Ah Puch
34,873
865
898
4,892
9,457
3,594
571
1,300
7,891
96,973
0
L
Chaac
Jakahn01
Chaac
17,374
1,338
0
8,951
28,549
28,290
219
15,959
12,590
0
59,806
W
Bellona
Nikkix1000
Bellona
9,378
2,118
0
9,157
22,836
15,548
393
2,942
18,878
0
27,548
L
Charybdis
Soulsorahari
Charybdis
7,523
3,765
406
1,851
16,429
6,307
0
10,569
5,860
0
28,685
L
Athena
xion346
Athena
7,976
1,163
519
1,236
19,345
19,201
0
9,318
10,027
15,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
35,557
221
Minions Killed
186
9
Camps Cleared
6
1,164,020
Distance Traveled
1,045,814
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,623
649
48
2
5
365,677
4
W
Ah Puch
14,352
683
139
7
4
400,716
4
L
Chaac
12,621
601
94
4
3
388,419
2
W
Bellona
13,790
657
34
2
0
397,627
1
L
Charybdis
11,805
562
74
4
3
294,258
3
L
Athena
11,131
530
18
1
0
363,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role