Player Matchup

Khepri
Khepri
AceOnixx
Khepri
Level 67
God Stats
28W - 14L
1,822 SR
Queue Stats
183W - 130L
1,615 Elo+
Party 1
Nox
Nox
Hairypancakes12
Nox
Level 149
God Stats
5W - 2L
1,970 SR
Queue Stats
279W - 193L
1,639 Elo+
Party 1
Hou Yi
Hou Yi
Renegade2456
Hou Yi
Level 107
God Stats
2W - 1L
1,318 SR
Queue Stats
221W - 140L
1,715 Elo+
Party 1
Team Averages
Level 108
1,703 SR
1,657 Elo+

VS

Team Averages
Level 78
1,395 SR
1,422 Elo+
Da Ji
Da Ji
FeatherRose
Da Ji
Level 96
God Stats
2W - 3L
1,474 SR
Queue Stats
27W - 30L
1,514 Elo+
Party 2
Cerberus
Cerberus
GamebrainEnzi
Cerberus
Level 9
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 2
Tiamat
Tiamat
Mrfreakmen38
Tiamat
Level 128
God Stats
0W - 1L
1,262 SR
Queue Stats
39W - 29L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AceOnixx
Khepri
10
0 / 1 / 9
7,132
713
1,860
4,823
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 0 / 7
6,924
692
5,886
4,116
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
11
7 / 1 / 2
7,819
782
7,260
4,892
1,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
6,334
633
3,506
5,473
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
GamebrainEnzi
Cerberus
8
0 / 3 / 2
6,163
616
1,375
7,546
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
1 / 2 / 1
6,612
661
3,051
5,750
3,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
AceOnixx
Khepri
0
1
9
4.5
L
1
4
1
0.38
L
Cerberus
GamebrainEnzi
Cerberus
0
3
2
0.33
W
2
0
7
5.5
L
Tiamat
1
2
1
0.75
W
Hou Yi
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,006
Damage
7,932
13,831
Taken
18,769
6,892
Mitigated
8,561
3,146
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AceOnixx
Khepri
1,860
240
0
1,693
4,823
3,794
96
1,762
3,061
8,572
0
L
3,506
646
0
275
5,473
1,770
0
2,061
3,302
0
7,671
L
Cerberus
GamebrainEnzi
Cerberus
1,375
62
0
1,105
7,546
3,476
0
3,697
3,567
4,619
0
W
5,886
718
0
1,048
4,116
1,484
268
1,552
2,564
18,756
0
L
Tiamat
3,051
509
0
2,262
5,750
3,315
0
1,810
3,814
25,635
0
W
Hou Yi
7,260
3,221
0
405
4,892
1,614
750
1,182
3,119
0
28,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,875
Gold Earned
19,109
117
Minions Killed
72
5
Camps Cleared
3
543,610
Distance Traveled
399,625
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,132
713
12
1
0
181,654
1
L
Da Ji
6,334
633
7
1
1
112,205
1
L
Cerberus
6,163
616
9
1
0
113,296
1
W
Nox
6,924
692
49
5
2
181,199
4
L
Tiamat
6,612
661
56
6
2
174,124
1
W
Hou Yi
7,819
782
56
6
3
180,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role