Player Matchup

Scylla
Scylla
Cpt_kayo
Scylla
Level 14
God Stats
11W - 10L
1,231 SR
Queue Stats
163W - 161L
1,310 Elo+
Party 1
Odin
Odin
SmiteL-RT
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 100L
1,389 Elo+
Solo
Skadi
Skadi
ZoeToFroostyy
Skadi
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 14L
1,311 Elo+
Solo
Athena
Athena
nike12345kn
Athena
Level 15
God Stats
57W - 65L
1,384 SR
Queue Stats
372W - 403L
1,296 Elo+
Party 1
Cerberus
Cerberus
salomon184
Cerberus
Level 12
God Stats
15W - 11L
1,405 SR
Queue Stats
153W - 162L
1,253 Elo+
Party 1
Team Averages
Level 15
1,404 SR
1,312 Elo+

VS

Team Averages
Level 14
1,540 SR
1,363 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Horizon Aura954
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,302 Elo+
Solo
Loki
Loki
JJxPatches33
Loki
Level 8
God Stats
1W - 4L
1,706 SR
Queue Stats
24W - 29L
1,346 Elo+
Solo
Merlin
Merlin
X Junior Z6939
Merlin
Level 24
God Stats
20W - 22L
1,496 SR
Queue Stats
41W - 41L
1,375 Elo+
Solo
Ares
Ares
lys_smiley
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cpt_kayo
Scylla
12
3 / 1 / 1
7,317
488
3,216
5,181
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
14
8 / 0 / 3
8,730
582
9,162
7,428
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 2 / 4
7,399
493
3,688
7,221
3,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
11
2 / 0 / 3
7,240
483
1,865
5,841
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
salomon184
Cerberus
13
4 / 1 / 3
7,788
519
3,114
6,392
4,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 3 / 0
6,350
423
5,224
6,221
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 1
6,802
453
3,456
9,276
5,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 2 / 1
6,404
427
2,438
8,206
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 3 / 1
6,434
429
3,279
5,292
1,150
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 0
6,523
435
1,435
9,025
8,067
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
3
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
0
0.67
W
Scylla
Cpt_kayo
Scylla
3
1
1
3.5
L
1
3
1
0.5
L
0
2
1
0.25
W
Odin
8
0
3
9.5
L
0
3
1
0.17
W
0
2
4
1
L
0
6
0
0
W
Athena
2
0
3
3.5
W
Cerberus
salomon184
Cerberus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
15,832
32,063
Taken
38,020
16,288
Mitigated
18,267
7,684
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,224
186
0
12
6,221
1,565
0
659
5,548
27,300
0
W
Scylla
Cpt_kayo
Scylla
3,216
754
0
1,190
5,181
1,750
507
2,721
2,460
36,674
0
L
3,456
806
686
134
9,276
5,420
456
2,927
6,305
23,981
0
L
2,438
644
0
3,038
8,206
2,065
0
1,126
7,074
0
30,663
W
Odin
9,162
2,689
0
3,470
7,428
2,828
106
2,335
5,093
0
44,843
L
3,279
322
0
585
5,292
1,150
0
1,402
3,789
25,656
0
W
3,688
1,319
0
250
7,221
3,652
976
4,224
2,997
0
27,422
L
1,435
229
0
188
9,025
8,067
54
2,177
6,848
23,109
0
W
Athena
1,865
425
157
1,054
5,841
3,734
230
2,235
3,606
16,871
0
W
Cerberus
salomon184
Cerberus
3,114
418
0
1,563
6,392
4,324
810
1,961
4,232
29,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
32,513
297
Minions Killed
249
0
Camps Cleared
0
1,458,148
Distance Traveled
1,287,577
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,350
423
40
3
0
249,400
2
W
Scylla
7,317
488
60
4
0
268,702
4
L
Yemoja
6,802
453
44
3
0
231,446
0
L
Loki
6,404
427
65
4
0
315,215
1
W
Odin
8,730
582
87
6
0
304,036
0
L
Merlin
6,434
429
56
4
0
264,156
1
W
Skadi
7,399
493
52
3
0
280,691
0
L
Ares
6,523
435
44
3
0
227,360
4
W
Athena
7,240
483
37
2
0
297,813
2
W
Cerberus
7,788
519
61
4
0
306,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role