Player Matchup

Artemis
Artemis
AlanGamliel
Artemis
Level 15
God Stats
28W - 14L
1,601 SR
Queue Stats
64W - 57L
1,401 Elo+
Party 2
Anhur
Anhur
Ikujaru
Anhur
Level 12
God Stats
0W - 3L
1,214 SR
Queue Stats
21W - 27L
1,367 Elo+
Party 2
Kukulkan
Kukulkan
SonicLeoMrPi
Kukulkan
Level 17
God Stats
12W - 10L
1,484 SR
Queue Stats
40W - 30L
1,396 Elo+
Party 2
Fenrir
Fenrir
TBMxBenjaCW2
Fenrir
Level 7
God Stats
6W - 11L
1,468 SR
Queue Stats
17W - 24L
1,385 Elo+
Party 2
Artio
Artio
Zergrio25
Artio
Level 11
God Stats
4W - 3L
1,596 SR
Queue Stats
31W - 25L
1,434 Elo+
Party 2
Team Averages
Level 12
1,473 SR
1,397 Elo+

VS

Team Averages
Level 26
1,600 SR
1,564 Elo+
Merlin
Merlin
Omegamuffin
Merlin
Level 29
God Stats
52W - 44L
1,577 SR
Queue Stats
246W - 282L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
SSJCzarak
Danzaburou
Level 29
God Stats
12W - 4L
1,669 SR
Queue Stats
223W - 229L
1,534 Elo+
Party 1
King Arthur
King Arthur
Star Lord168137
King Arthur
Level 22
God Stats
3W - 0L
1,692 SR
Queue Stats
5W - 0L
1,851 Elo+
Solo
Discordia
Discordia
Wuwpy
Discordia
Level 26
God Stats
8W - 10L
1,426 SR
Queue Stats
95W - 99L
1,403 Elo+
Solo
Nu Wa
Nu Wa
takemyguts
Nu Wa
Level 24
God Stats
57W - 74L
1,635 SR
Queue Stats
331W - 372L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlanGamliel
Artemis
16
1 / 9 / 4
10,175
925
11,592
23,387
8,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
Ikujaru
Anhur
16
2 / 8 / 4
10,414
947
4,968
15,206
5,173
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SonicLeoMrPi
Kukulkan
17
3 / 8 / 6
11,805
1,073
17,795
22,539
8,504
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
3 / 10 / 3
10,788
981
14,066
25,953
13,797
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Zergrio25
Artio
17
1 / 7 / 6
11,275
1,025
5,021
30,470
38,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
12 / 1 / 15
13,051
1,186
27,075
10,845
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SSJCzarak
Danzaburou
19
6 / 3 / 22
12,326
1,121
25,507
14,580
5,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Star Lord168137
King Arthur
20
14 / 3 / 16
14,160
1,287
21,542
23,369
20,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Wuwpy
Discordia
19
4 / 2 / 20
11,997
1,091
14,456
7,386
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
19
6 / 1 / 21
12,432
1,130
22,414
4,480
1,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
10
Kills
42
42
Deaths
10
23
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlanGamliel
Artemis
1
9
4
0.33
L
Anhur
Ikujaru
Anhur
2
8
4
0.5
W
Merlin
12
1
15
19.5
W
Danzaburou
SSJCzarak
Danzaburou
6
3
22
5.67
L
Kukulkan
SonicLeoMrPi
Kukulkan
3
8
6
0.75
W
King Arthur
Star Lord168137
King Arthur
14
3
16
7.33
L
Fenrir
3
10
3
0.45
W
Discordia
Wuwpy
Discordia
4
2
20
7
L
Artio
Zergrio25
Artio
1
7
6
0.57
W
Nu Wa
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,442
Damage
110,994
117,555
Taken
60,660
74,148
Mitigated
34,111
6,373
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlanGamliel
Artemis
11,592
6,907
0
0
23,387
8,193
0
12,470
10,917
0
36,706
L
Anhur
Ikujaru
Anhur
4,968
3,586
0
685
15,206
5,173
0
10,071
5,135
0
13,738
W
Merlin
27,075
2,195
0
0
10,845
3,879
0
4,843
6,002
51,548
0
W
Danzaburou
SSJCzarak
Danzaburou
25,507
13,339
0
3,006
14,580
5,572
0
4,107
10,473
0
44,306
L
Kukulkan
SonicLeoMrPi
Kukulkan
17,795
2,051
0
223
22,539
8,504
0
11,512
11,027
46,958
0
W
King Arthur
Star Lord168137
King Arthur
21,542
2,522
0
6,376
23,369
20,619
0
7,486
15,585
932
38,931
L
Fenrir
14,066
2,513
0
970
25,953
13,797
0
14,205
11,748
0
36,657
W
Discordia
Wuwpy
Discordia
14,456
478
0
109
7,386
2,425
0
4,556
2,830
33,906
0
L
Artio
Zergrio25
Artio
5,021
389
471
4,024
30,470
38,481
0
16,305
14,165
20,704
0
W
Nu Wa
22,414
4,712
0
42
4,480
1,616
0
1,824
2,656
34,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
63,966
201
Minions Killed
211
5
Camps Cleared
12
999,520
Distance Traveled
1,088,474
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,175
925
47
4
0
182,219
0
L
Anhur
10,414
947
21
2
3
157,339
0
W
Merlin
13,051
1,186
68
6
2
218,577
1
W
Danzaburou
12,326
1,121
37
3
0
206,330
0
L
Kukulkan
11,805
1,073
72
7
0
202,718
0
W
King Arthur
14,160
1,287
29
3
5
213,564
2
L
Fenrir
10,788
981
38
3
1
235,532
3
W
Discordia
11,997
1,091
49
4
2
218,258
0
L
Artio
11,275
1,025
23
2
1
221,712
0
W
Nu Wa
12,432
1,130
28
3
3
231,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role