Player Matchup

Zhong Kui
Zhong Kui
ArsenicGAMERAJ
Zhong Kui
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 334L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
ImBuiltTheSame_
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 23L
1,233 Elo+
Party 2
Artemis
Artemis
vKontested
Artemis
Level 28
God Stats
4W - 1L
1,848 SR
Queue Stats
6W - 24L
1,236 Elo+
Party 2
Team Averages
Level 24
1,616 SR
1,252 Elo+

VS

Team Averages
Level 44
1,465 SR
1,203 Elo+
Thanatos
Thanatos
Alumineium
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
DeathsAngel4411
Cthulhu
Level 15
God Stats
18W - 26L
1,394 SR
Queue Stats
31W - 42L
1,256 Elo+
Party 1
Scylla
Scylla
FuneralDruid022
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 45L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArsenicGAMERAJ
Zhong Kui
19
6 / 6 / 10
15,390
669
21,815
23,762
14,117
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ImBuiltTheSame_
Sun Wukong
19
9 / 7 / 9
15,998
696
14,738
27,969
20,828
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
vKontested
Artemis
16
5 / 8 / 9
14,409
626
16,648
19,735
8,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alumineium
Thanatos
20
15 / 2 / 6
16,726
727
25,540
17,715
15,367
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 15
14,219
618
15,162
26,787
36,529
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 12 / 8
13,900
604
12,188
17,849
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
20
Kills
21
21
Deaths
20
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alumineium
Thanatos
15
2
6
9
W
Zhong Kui
ArsenicGAMERAJ
Zhong Kui
6
6
10
1.83
L
2
6
15
1.58
L
4
12
8
0.67
W
Sun Wukong
ImBuiltTheSame_
Sun Wukong
9
7
9
1.93
W
Artemis
vKontested
Artemis
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,201
Damage
52,890
71,466
Taken
62,351
43,135
Mitigated
58,084
19,025
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alumineium
Thanatos
25,540
6,797
0
17,910
17,715
15,367
933
7,093
10,622
0
64,091
W
Zhong Kui
ArsenicGAMERAJ
Zhong Kui
21,815
5,052
0
6,092
23,762
14,117
1,268
9,820
13,065
61,865
0
L
15,162
943
428
1,747
26,787
36,529
360
11,433
15,354
45,239
0
L
12,188
206
0
636
17,849
6,188
0
4,272
13,577
35,687
0
W
Sun Wukong
ImBuiltTheSame_
Sun Wukong
14,738
3,679
685
7,722
27,969
20,828
282
11,465
15,423
0
46,429
W
Artemis
vKontested
Artemis
16,648
5,866
752
3,774
19,735
8,190
2,116
7,342
11,880
0
75,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
44,845
233
Minions Killed
197
10
Camps Cleared
9
1,088,279
Distance Traveled
1,141,164
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,726
727
83
4
9
440,302
0
W
Zhong Kui
15,390
669
87
4
0
355,609
0
L
Cthulhu
14,219
618
69
3
0
389,468
0
L
Scylla
13,900
604
45
2
0
311,394
0
W
Sun Wukong
15,998
696
65
3
1
401,167
1
W
Artemis
14,409
626
81
4
9
331,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role