Player Matchup

Arachne
Arachne
ChanChan428
Arachne
Level 69
God Stats
14W - 12L
1,539 SR
Queue Stats
261W - 270L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
F34R CREE
Jormungandr
Level 27
God Stats
10W - 6L
1,685 SR
Queue Stats
32W - 39L
1,481 Elo+
Party 3
Neith
Neith
gagebclark
Neith
Level 45
God Stats
13W - 8L
1,629 SR
Queue Stats
151W - 161L
1,463 Elo+
Party 2
Vulcan
Vulcan
sab205
Vulcan
Level 89
God Stats
5W - 2L
1,494 SR
Queue Stats
43W - 35L
1,496 Elo+
Party 3
Osiris
Osiris
suckerpunch223
Osiris
Level 45
God Stats
13W - 10L
1,550 SR
Queue Stats
157W - 162L
1,441 Elo+
Party 2
Team Averages
Level 55
1,580 SR
1,469 Elo+

VS

Team Averages
Level 82
1,408 SR
1,495 Elo+
Ares
Ares
Angry cK
Ares
Level 28
God Stats
78W - 45L
1,686 SR
Queue Stats
140W - 136L
1,520 Elo+
Party 1
Vamana
Vamana
D0mehits420
Vamana
Level 43
God Stats
3W - 5L
1,355 SR
Queue Stats
89W - 86L
1,445 Elo+
Solo
Janus
Janus
Dope cK
Janus
Level 105
God Stats
18W - 22L
1,578 SR
Queue Stats
470W - 422L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
SinOfPrideLeo
Hun Batz
Level 127
God Stats
1W - 6L
1,147 SR
Queue Stats
166W - 161L
1,507 Elo+
Party 1
Chiron
Chiron
Yoga_Pixel
Chiron
Level 106
God Stats
0W - 2L
1,277 SR
Queue Stats
90W - 104L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChanChan428
Arachne
20
10 / 2 / 6
13,790
627
18,778
20,802
10,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
F34R CREE
Jormungandr
14
2 / 5 / 5
10,351
471
6,526
18,125
11,141
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
9 / 1 / 5
13,896
632
11,648
10,198
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
sab205
Vulcan
20
10 / 2 / 7
13,927
633
25,412
9,557
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 1 / 10
12,673
576
4,957
13,567
12,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 5 / 3
9,817
446
6,806
20,926
15,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
6
0 / 4 / 0
6,605
300
1,678
4,995
2,854
Janus
Dope cK
Janus
18
3 / 8 / 4
11,013
501
10,361
16,804
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SinOfPrideLeo
Hun Batz
16
1 / 5 / 5
9,673
440
6,343
19,785
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Yoga_Pixel
Chiron
15
2 / 10 / 3
9,585
436
7,721
19,588
6,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
32
Kills
9
11
Deaths
32
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
3
5
3
0.9
W
Arachne
ChanChan428
Arachne
10
2
6
6.5
L
Vamana
0
4
0
0
L
Janus
Dope cK
Janus
3
8
4
0.63
W
Jormungandr
F34R CREE
Jormungandr
2
5
5
0.9
L
Hun Batz
SinOfPrideLeo
Hun Batz
1
5
5
0.7
L
Chiron
Yoga_Pixel
Chiron
2
10
3
0.35
W
Neith
9
1
5
11.5
W
Vulcan
sab205
Vulcan
10
2
7
6.75
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,321
Damage
32,909
72,249
Taken
82,098
41,704
Mitigated
37,731
19,027
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,806
54
255
3,760
20,926
15,062
27
10,113
10,813
14,259
0
W
Arachne
ChanChan428
Arachne
18,778
11,300
0
7,851
20,802
10,396
1,033
4,154
16,528
0
140,266
L
Vamana
1,678
740
0
688
4,995
2,854
196
0
4,995
0
14,819
L
Janus
Dope cK
Janus
10,361
449
108
2,066
16,804
6,060
66
6,749
10,055
86,638
0
W
Jormungandr
F34R CREE
Jormungandr
6,526
579
0
1,664
18,125
11,141
1,320
2,443
15,626
40,805
0
L
Hun Batz
SinOfPrideLeo
Hun Batz
6,343
1,573
0
6,162
19,785
7,371
0
5,636
14,149
0
56,717
L
Chiron
Yoga_Pixel
Chiron
7,721
1,625
380
3,464
19,588
6,384
0
9,440
10,134
0
58,473
W
Neith
11,648
6,988
0
4,656
10,198
3,951
7,658
2,952
7,214
0
110,205
W
Vulcan
sab205
Vulcan
25,412
7,839
114
1,462
9,557
4,061
1,250
3,394
5,935
102,653
0
W
4,957
1,813
0
3,280
13,567
12,155
2,789
3,726
9,779
0
60,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,637
Gold Earned
46,693
668
Minions Killed
414
0
Camps Cleared
0
2,194,819
Distance Traveled
1,773,428
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,817
446
22
1
0
449,127
0
W
Arachne
13,790
627
159
7
0
532,320
7
L
Vamana
6,605
300
24
1
0
110,335
1
L
Janus
11,013
501
165
8
0
412,292
3
W
Jormungandr
10,351
471
52
2
0
387,629
0
L
Hun Batz
9,673
440
99
5
0
440,971
2
L
Chiron
9,585
436
104
5
0
360,703
2
W
Neith
13,896
632
182
8
0
376,111
1
W
Vulcan
13,927
633
146
7
0
467,009
5
W
Osiris
12,673
576
129
6
0
431,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role