Player Matchup

Janus
Janus
DarthVynira
Janus
Level 141
God Stats
6W - 4L
1,639 SR
Queue Stats
17W - 5L
1,879 Elo+
Party 1
Chiron
Chiron
DrBomber95
Chiron
Level 128
God Stats
0W - 1L
1,466 SR
Queue Stats
46W - 12L
1,899 Elo+
Party 1
Hercules
Hercules
GokuBCP
Hercules
Level 144
God Stats
4W - 2L
1,616 SR
Queue Stats
52W - 17L
1,867 Elo+
Party 1
Sobek
Sobek
IWasOnceYou
Sobek
Level 143
God Stats
0W - 1L
1,659 SR
Queue Stats
52W - 14L
1,908 Elo+
Party 1
Team Averages
Level 139
1,595 SR
1,888 Elo+

VS

Team Averages
Level 141
1,594 SR
1,646 Elo+
Sol
Sol
Erοs
Sol
Level 152
God Stats
14W - 7L
1,661 SR
Queue Stats
125W - 105L
1,651 Elo+
Solo
Kumbhakarna
Kumbhakarna
FiestaButter
Kumbhakarna
Level 104
God Stats
8W - 6L
1,521 SR
Queue Stats
41W - 38L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
FinancialDecay
Tsukuyomi
Level 160
God Stats
3W - 3L
1,618 SR
Queue Stats
74W - 40L
1,748 Elo+
Solo
Hercules
Hercules
MrMosby
Hercules
Level 149
God Stats
9W - 3L
1,574 SR
Queue Stats
174W - 117L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 8
12,545
697
12,372
14,615
6,359
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
DrBomber95
Chiron
20
5 / 5 / 5
13,422
746
17,527
14,411
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
GokuBCP
Hercules
19
6 / 3 / 5
12,537
697
17,289
28,817
38,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 3 / 8
11,950
664
11,209
23,010
37,586
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Erοs
Sol
20
5 / 5 / 4
14,446
803
21,037
16,735
11,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
FiestaButter
Kumbhakarna
18
1 / 4 / 12
12,765
709
4,373
17,905
21,701
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
FinancialDecay
Tsukuyomi
19
4 / 4 / 4
13,462
748
15,410
13,889
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
MrMosby
Hercules
19
8 / 3 / 7
13,883
771
27,417
31,769
18,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
16
Kills
18
18
Deaths
16
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
L
Chiron
DrBomber95
Chiron
5
5
5
1.5
W
Sol
Erοs
Sol
5
5
4
1.4
W
Kumbhakarna
FiestaButter
Kumbhakarna
1
4
12
1.75
W
Tsukuyomi
FinancialDecay
Tsukuyomi
4
4
4
1.5
L
Hercules
GokuBCP
Hercules
6
3
5
2.83
L
2
3
8
2
W
Hercules
MrMosby
Hercules
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,397
Damage
68,237
80,853
Taken
80,298
88,753
Mitigated
66,725
24,184
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,372
817
265
2,297
14,615
6,359
300
2,980
11,355
50,558
0
L
Chiron
DrBomber95
Chiron
17,527
7,090
161
4,023
14,411
6,788
448
6,588
7,533
0
64,076
W
Sol
Erοs
Sol
21,037
9,814
0
5,887
16,735
11,084
7,066
3,755
12,931
78,691
0
W
Kumbhakarna
FiestaButter
Kumbhakarna
4,373
323
974
2,369
17,905
21,701
176
5,661
10,652
20,685
0
W
Tsukuyomi
FinancialDecay
Tsukuyomi
15,410
2,518
0
1,846
13,889
15,111
584
5,483
8,308
0
54,709
L
Hercules
GokuBCP
Hercules
17,289
6,992
0
14,426
28,817
38,020
0
8,406
19,594
281
55,126
L
11,209
1,121
0
3,012
23,010
37,586
32
8,398
14,154
34,182
0
W
Hercules
MrMosby
Hercules
27,417
10,418
0
16,533
31,769
18,829
533
8,851
22,794
0
61,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
54,556
305
Minions Killed
272
12
Camps Cleared
13
1,324,986
Distance Traveled
1,473,105
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,545
697
90
5
4
314,388
3
L
Chiron
13,422
746
95
5
3
309,664
3
W
Sol
14,446
803
116
6
6
337,231
2
W
Kumbhakarna
12,765
709
26
1
2
360,211
2
W
Tsukuyomi
13,462
748
80
4
3
396,563
3
L
Hercules
12,537
697
82
5
3
349,328
3
L
Sobek
11,950
664
38
2
2
351,606
0
W
Hercules
13,883
771
50
3
2
379,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role