Player Matchup

Chiron
Chiron
Silver III
BeardedBusta
Chiron
Silver III
Level 45
God Stats
1W - 2L
1,370 SR
Queue Stats
124W - 122L
1,295 MMR
Party 1
Odin
Odin
Bronze III
King_azie18
Odin
Bronze III
Level 68
God Stats
1W - 3L
1,648 SR
Queue Stats
52W - 53L
1,205 MMR
Party 1
Merlin
Merlin
Silver IV
SpawnSpectrum
Merlin
Silver IV
Level 87
God Stats
2W - 0L
1,469 SR
Queue Stats
32W - 24L
1,342 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 67
1,496 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,449 SR
1,223 MMR
Baron Samedi
Baron Samedi
Silver I
Akio Royal
Baron Samedi
Silver I
Level 72
God Stats
17W - 18L
1,589 SR
Queue Stats
44W - 58L
1,335 MMR
Solo
Xbalanque
Xbalanque
Silver I
DopierPoem9116
Xbalanque
Silver I
Level 80
God Stats
0W - 1L
1,342 SR
Queue Stats
185W - 198L
1,160 MMR
Party 2
Achilles
Achilles
Gold V
urbloody
Achilles
Gold V
Level 89
God Stats
2W - 6L
1,415 SR
Queue Stats
179W - 169L
1,173 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
14 / 4 / 10
14,593
768
19,738
18,739
7,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 4 / 19
12,940
681
15,258
23,668
19,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 17
13,480
709
17,997
13,346
6,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Morgan Le FayGilgameshPersephoneCthulhuAthena

VS

Bans
ChaacMedusaCu ChulainnDanzaburouCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akio Royal
Baron Samedi
16
7 / 13 / 2
13,276
699
16,239
20,532
9,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DopierPoem9116
Xbalanque
13
1 / 9 / 7
11,394
600
10,987
22,583
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
urbloody
Achilles
14
2 / 4 / 5
11,114
585
15,293
21,485
28,453
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
26
Kills
10
10
Deaths
26
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Akio Royal
Baron Samedi
7
13
2
0.62
W
Chiron
14
4
10
4.75
L
Xbalanque
DopierPoem9116
Xbalanque
1
9
7
0.5
W
5
4
19
3.63
W
7
2
17
7.75
L
Achilles
urbloody
Achilles
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,993
Damage
42,519
55,753
Taken
64,600
34,077
Mitigated
43,503
13,987
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Akio Royal
Baron Samedi
16,239
388
1,904
3,746
20,532
9,564
0
4,005
15,924
53,239
0
W
Chiron
19,738
5,462
1,090
6,041
18,739
7,634
1,592
4,803
13,926
0
74,560
L
Xbalanque
DopierPoem9116
Xbalanque
10,987
3,984
808
2,627
22,583
5,486
294
9,925
12,443
0
38,283
W
15,258
1,535
0
1,570
23,668
19,629
213
8,029
15,639
0
32,700
W
17,997
340
0
5,286
13,346
6,814
1,016
3,969
9,377
52,733
0
L
Achilles
urbloody
Achilles
15,293
2,609
177
1,516
21,485
28,453
0
4,627
16,267
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
35,784
231
Minions Killed
170
11
Camps Cleared
4
1,043,251
Distance Traveled
943,715
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,276
699
87
5
3
269,887
4
W
Chiron
14,593
768
99
5
4
336,277
3
L
Xbalanque
11,394
600
63
3
0
311,297
0
W
Odin
12,940
681
44
2
3
367,377
2
W
Merlin
13,480
709
88
5
4
339,597
5
L
Achilles
11,114
585
20
1
1
362,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role