Player Matchup

Tiamat
Tiamat
ChanChan428
Tiamat
Level 69
God Stats
3W - 2L
1,235 SR
Queue Stats
261W - 270L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
F34R CREE
Jormungandr
Level 27
God Stats
10W - 6L
1,661 SR
Queue Stats
32W - 39L
1,466 Elo+
Party 4
Arachne
Arachne
gagebclark
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 161L
1,453 Elo+
Party 2
Izanami
Izanami
sab205
Izanami
Level 88
God Stats
3W - 0L
1,631 SR
Queue Stats
43W - 35L
1,486 Elo+
Party 4
Osiris
Osiris
suckerpunch223
Osiris
Level 45
God Stats
13W - 10L
1,526 SR
Queue Stats
157W - 162L
1,431 Elo+
Party 2
Team Averages
Level 55
1,511 SR
1,459 Elo+

VS

Team Averages
Level 61
1,492 SR
1,445 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EgO DreaMz
Ne Zha
Level 65
God Stats
0W - 1L
1,390 SR
Queue Stats
108W - 122L
1,450 Elo+
Party 1
Hachiman
Hachiman
ImakeppSandvich
Hachiman
Level 34
God Stats
7W - 11L
1,551 SR
Queue Stats
92W - 83L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
Strook99
Cthulhu
Level 29
God Stats
24W - 32L
1,519 SR
Queue Stats
33W - 45L
1,415 Elo+
Party 1
Hercules
Hercules
mJormungandr
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
3 / 1 / 3
5,950
595
3,702
4,739
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
F34R CREE
Jormungandr
9
1 / 2 / 7
5,746
575
3,496
4,238
3,086
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
gagebclark
Arachne
11
2 / 0 / 4
6,234
623
2,777
6,587
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
sab205
Izanami
11
7 / 0 / 1
6,981
698
6,537
4,978
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 1
5,789
579
3,109
3,614
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
0 / 3 / 1
5,051
505
1,420
5,704
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
EgO DreaMz
Ne Zha
7
1 / 4 / 0
4,875
488
2,687
5,945
1,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
9
2 / 4 / 0
5,117
512
2,229
6,576
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Strook99
Cthulhu
8
0 / 5 / 2
4,504
450
2,889
8,497
3,243
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
mJormungandr
Hercules
9
0 / 0 / 0
5,190
519
1,927
6,388
2,852
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
1
0.17
W
Tiamat
3
1
3
4.5
L
Ne Zha
EgO DreaMz
Ne Zha
1
4
0
0.25
W
Jormungandr
F34R CREE
Jormungandr
1
2
7
2.25
L
Hachiman
2
4
0
0.5
L
Cthulhu
Strook99
Cthulhu
0
5
2
0.2
W
Arachne
gagebclark
Arachne
2
0
4
4
L
Hercules
mJormungandr
Hercules
0
0
0
0
W
Izanami
sab205
Izanami
7
0
1
7.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,621
Damage
11,152
24,156
Taken
33,110
11,156
Mitigated
10,732
6,417
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,420
232
0
1,319
5,704
1,635
0
2,021
3,683
26,103
0
W
Tiamat
3,702
716
0
1,908
4,739
2,590
0
1,258
3,481
28,973
0
L
Ne Zha
EgO DreaMz
Ne Zha
2,687
1,153
102
1,269
5,945
1,618
32
1,443
4,502
0
16,554
W
Jormungandr
F34R CREE
Jormungandr
3,496
960
0
0
4,238
3,086
561
1,241
2,997
19,004
0
L
Hachiman
2,229
1,114
0
2,166
6,576
1,384
0
1,551
5,025
0
24,067
L
Cthulhu
Strook99
Cthulhu
2,889
478
282
1,391
8,497
3,243
0
2,073
6,424
15,956
0
W
Arachne
gagebclark
Arachne
2,777
2,199
0
1,297
6,587
1,953
0
533
6,054
0
36,944
L
Hercules
mJormungandr
Hercules
1,927
585
0
1,284
6,388
2,852
196
110
6,278
0
23,484
W
Izanami
sab205
Izanami
6,537
5,160
0
1,881
4,978
1,468
608
1,198
3,780
0
47,170
W
3,109
1,090
0
1,331
3,614
2,059
0
79
3,535
0
23,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
24,737
314
Minions Killed
229
0
Camps Cleared
0
1,028,327
Distance Traveled
897,568
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,051
505
54
5
0
157,993
3
W
Tiamat
5,950
595
72
7
0
205,414
4
L
Ne Zha
4,875
488
40
4
0
195,913
0
W
Jormungandr
5,746
575
31
3
0
181,699
0
L
Hachiman
5,117
512
56
6
0
176,683
1
L
Cthulhu
4,504
450
30
3
0
182,254
0
W
Arachne
6,234
623
70
7
0
231,492
3
L
Hercules
5,190
519
49
5
0
184,725
0
W
Izanami
6,981
698
92
9
0
187,093
4
W
Osiris
5,789
579
49
5
0
222,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role