Player Matchup

Neith
Neith
CuragaVIII
Neith
Level 21
God Stats
13W - 5L
1,687 SR
Queue Stats
125W - 96L
1,636 Elo+
Party 2
Sun Wukong
Sun Wukong
DooKiieZ
Sun Wukong
Level 81
God Stats
4W - 1L
1,644 SR
Queue Stats
296W - 214L
1,614 Elo+
Party 2
Persephone
Persephone
WhiteClawMonkey
Persephone
Level 26
God Stats
61W - 32L
1,640 SR
Queue Stats
79W - 64L
1,566 Elo+
Solo
Team Averages
Level 43
1,657 SR
1,605 Elo+

VS

Team Averages
Level 44
1,535 SR
1,538 Elo+
Scylla
Scylla
FACX_Whisper
Scylla
Level 89
God Stats
2W - 2L
1,606 SR
Queue Stats
156W - 133L
1,577 Elo+
Party 1
Terra
Terra
JoJoRT
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 58L
1,679 Elo+
Party 1
Rama
Rama
WaterlakeCS
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 0 / 7
8,518
710
8,245
6,077
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DooKiieZ
Sun Wukong
13
3 / 0 / 8
8,718
727
7,170
12,376
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
WhiteClawMonkey
Persephone
14
5 / 0 / 5
9,767
814
13,066
4,135
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 5 / 0
7,020
585
7,313
9,414
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
JoJoRT
Terra
10
0 / 5 / 0
7,388
616
3,662
15,318
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,880
573
3,467
6,504
2,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
7
6.5
W
Sun Wukong
DooKiieZ
Sun Wukong
3
0
8
7
L
Scylla
0
5
0
0
L
Terra
JoJoRT
Terra
0
5
0
0
L
0
1
0
0
W
Persephone
WhiteClawMonkey
Persephone
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
14,442
22,588
Taken
31,236
12,139
Mitigated
17,523
11,360
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,245
2,247
0
2,340
6,077
2,664
1,551
3,983
1,776
0
19,049
W
Sun Wukong
DooKiieZ
Sun Wukong
7,170
1,111
0
7,125
12,376
8,067
522
4,410
7,720
0
25,313
L
Scylla
7,313
120
0
560
9,414
3,202
0
3,139
5,679
27,459
0
L
Terra
JoJoRT
Terra
3,662
297
1,398
3,079
15,318
12,141
0
7,282
6,984
12,877
0
L
3,467
2,791
117
1,308
6,504
2,180
0
2,882
3,321
0
17,019
W
Persephone
WhiteClawMonkey
Persephone
13,066
205
0
1,895
4,135
1,408
643
2,172
1,823
47,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
21,288
163
Minions Killed
121
8
Camps Cleared
3
724,574
Distance Traveled
642,573
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,518
710
28
2
3
226,183
2
W
Sun Wukong
8,718
727
58
5
2
246,503
2
L
Scylla
7,020
585
72
6
2
203,234
3
L
Terra
7,388
616
17
1
1
225,551
1
L
Rama
6,880
573
32
3
0
213,788
1
W
Persephone
9,767
814
77
6
3
251,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role