Player Matchup

Chaac
Chaac
Flako-black
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
MrDeadly41
Baron Samedi
Level 29
God Stats
9W - 2L
1,962 SR
Queue Stats
273W - 316L
1,415 Elo+
Solo
Cabrakan
Cabrakan
SmokinLogan
Cabrakan
Level 69
God Stats
3W - 0L
1,723 SR
Queue Stats
315W - 377L
1,364 Elo+
Party 1
Tyr
Tyr
Tony8918
Tyr
Level 119
God Stats
3W - 3L
1,387 SR
Queue Stats
398W - 460L
1,384 Elo+
Party 1
Khepri
Khepri
ruben101010
Khepri
Level 124
God Stats
20W - 14L
1,645 SR
Queue Stats
539W - 600L
1,402 Elo+
Party 1
Team Averages
Level 73
1,643 SR
1,464 Elo+

VS

Team Averages
Level 66
1,592 SR
1,408 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DjPatrickTick
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Solo
Tsukuyomi
Tsukuyomi
MartyMcFat
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,437 Elo+
Solo
Hachiman
Hachiman
U4GotImaLock
Hachiman
Level 99
God Stats
1W - 1L
1,720 SR
Queue Stats
60W - 48L
1,458 Elo+
Solo
Ra
Ra
Wyndair
Ra
Level 29
God Stats
5W - 4L
1,742 SR
Queue Stats
378W - 413L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
9,240
770
11,571
9,794
6,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
MrDeadly41
Baron Samedi
16
4 / 2 / 16
9,612
801
10,330
7,118
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
SmokinLogan
Cabrakan
17
6 / 2 / 17
10,184
849
8,399
12,768
14,915
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 3 / 15
11,193
933
15,181
17,257
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
16
2 / 2 / 20
10,204
850
5,321
13,842
20,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 6 / 4
9,070
756
8,581
13,447
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
DjPatrickTick
Cernunnos
14
1 / 6 / 5
8,440
703
4,790
9,209
3,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
MartyMcFat
Tsukuyomi
15
1 / 6 / 2
7,830
653
8,153
12,487
6,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
U4GotImaLock
Hachiman
13
2 / 7 / 2
7,983
665
9,535
11,853
3,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 4
8,763
730
14,086
9,697
3,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
28
Kills
9
11
Deaths
29
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
4
0.83
L
Cernunnos
DjPatrickTick
Cernunnos
1
6
5
0.58
W
6
2
10
5.5
L
Tsukuyomi
MartyMcFat
Tsukuyomi
1
6
2
0.33
W
Baron Samedi
MrDeadly41
Baron Samedi
4
2
16
6
W
Cabrakan
SmokinLogan
Cabrakan
6
2
17
7.25
W
10
3
15
5.83
L
Hachiman
U4GotImaLock
Hachiman
2
7
2
0.43
L
2
4
4
1
W
Khepri
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,802
Damage
45,145
60,779
Taken
56,693
64,714
Mitigated
23,249
22,917
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,581
1,915
484
6,482
13,447
5,993
0
7,549
5,898
0
14,103
L
Cernunnos
DjPatrickTick
Cernunnos
4,790
1,948
0
601
9,209
3,335
0
5,842
3,367
0
8,819
W
11,571
1,849
351
2,649
9,794
6,529
662
2,347
7,447
0
22,908
L
Tsukuyomi
MartyMcFat
Tsukuyomi
8,153
1,537
873
909
12,487
6,568
0
3,293
9,194
0
18,531
W
Baron Samedi
MrDeadly41
Baron Samedi
10,330
1,078
5,129
1,887
7,118
7,196
1,910
2,052
5,066
28,293
0
W
Cabrakan
SmokinLogan
Cabrakan
8,399
554
1,402
2,032
12,768
14,915
1,358
2,323
10,445
17,054
0
W
15,181
2,026
766
4,437
17,257
15,971
1,726
4,062
13,195
2,415
24,595
L
Hachiman
U4GotImaLock
Hachiman
9,535
5,715
242
1,058
11,853
3,872
0
4,324
7,529
0
16,494
L
14,086
480
4,130
3,412
9,697
3,481
0
3,903
5,794
32,819
0
W
Khepri
5,321
219
1,577
2,687
13,842
20,103
532
3,302
10,540
16,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,433
Gold Earned
42,086
115
Minions Killed
89
0
Camps Cleared
0
1,090,703
Distance Traveled
946,482
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,070
756
11
1
0
175,119
2
L
Cernunnos
8,440
703
10
1
0
152,923
0
W
Chaac
9,240
770
19
2
0
211,698
0
L
Tsukuyomi
7,830
653
10
1
0
210,116
0
W
Baron Samedi
9,612
801
31
3
0
216,833
1
W
Cabrakan
10,184
849
20
2
0
195,554
3
W
Tyr
11,193
933
23
2
0
232,365
1
L
Hachiman
7,983
665
19
2
0
170,669
0
L
Ra
8,763
730
39
3
0
237,655
2
W
Khepri
10,204
850
22
2
0
234,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role