Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Ov3rCOM4N
Ra
Silver I
Level 149
God Stats
1W - 2L
1,919 SR
Queue Stats
67W - 67L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,640 SR
1,440 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 63
1,436 SR
993 MMR
Anubis
Anubis
Silver V
Eezsy
Anubis
Silver V
Level 47
God Stats
11W - 32L
1,388 SR
Queue Stats
27W - 132L
926 MMR
Party 1
Bacchus
Bacchus
Bronze III
MonkeyyyBUTT
Bacchus
Bronze III
Level 56
God Stats
9W - 23L
1,355 SR
Queue Stats
52W - 225L
663 MMR
Party 1
Artemis
Artemis
Gold I
SpykeSpyder
Artemis
Gold I
Level 87
God Stats
15W - 21L
1,566 SR
Queue Stats
264W - 380L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 3
7,975
725
9,648
5,397
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
10
0 / 0 / 8
6,953
632
2,196
6,259
3,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 1 / 5
7,850
714
4,369
6,638
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatGilgameshMorgan Le FaySolScylla

VS

Bans
HerculesThothSobekPersephoneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eezsy
Anubis
11
1 / 4 / 0
7,012
637
5,781
7,376
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
MonkeyyyBUTT
Bacchus
10
0 / 1 / 1
7,151
650
4,709
8,621
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
SpykeSpyder
Artemis
10
0 / 4 / 1
6,336
576
3,563
7,111
2,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
0
3
6.5
L
Ganesha
 
Ganesha
0
0
8
4
W
Anubis
Eezsy
Anubis
1
4
0
0.25
W
Bacchus
MonkeyyyBUTT
Bacchus
0
1
1
0.5
L
4
1
5
6.5
W
Artemis
SpykeSpyder
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
14,053
18,294
Taken
23,108
6,836
Mitigated
12,346
8,691
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,648
3,681
0
1,794
5,397
1,672
718
3,772
1,445
0
25,391
L
Ganesha
 
Ganesha
2,196
273
195
940
6,259
3,225
0
2,941
3,110
3,735
0
W
Anubis
Eezsy
Anubis
5,781
527
80
1,424
7,376
2,973
288
2,275
5,101
24,398
0
W
Bacchus
MonkeyyyBUTT
Bacchus
4,709
454
0
906
8,621
7,259
0
2,536
6,085
13,592
0
L
4,369
181
2,021
3,741
6,638
1,939
35
3,448
2,904
36,212
0
W
Artemis
SpykeSpyder
Artemis
3,563
1,814
0
942
7,111
2,114
972
2,162
4,949
0
22,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,778
Gold Earned
20,499
119
Minions Killed
117
6
Camps Cleared
4
617,815
Distance Traveled
529,209
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,975
725
43
4
2
234,308
4
L
Ganesha
6,953
632
0
0
0
155,769
2
W
Anubis
7,012
637
45
4
2
161,919
1
W
Bacchus
7,151
650
14
1
0
207,429
0
L
Ra
7,850
714
76
7
4
227,738
3
W
Artemis
6,336
576
58
5
2
159,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role