Player Matchup

Apollo
Apollo
Edboyyy
Apollo
Level 28
God Stats
45W - 29L
1,576 SR
Queue Stats
159W - 142L
1,534 Elo+
Party 1
Anubis
Anubis
KaoticGraphiX
Anubis
Level 26
God Stats
40W - 26L
1,611 SR
Queue Stats
119W - 98L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
MammothCat7559
Cthulhu
Level 28
God Stats
27W - 14L
1,696 SR
Queue Stats
92W - 85L
1,460 Elo+
Solo
Bellona
Bellona
laidbackjustin
Bellona
Level 22
God Stats
4W - 5L
1,430 SR
Queue Stats
44W - 41L
1,474 Elo+
Solo
Kukulkan
Kukulkan
skrude1
Kukulkan
Level 28
God Stats
34W - 41L
1,369 SR
Queue Stats
180W - 187L
1,393 Elo+
Solo
Team Averages
Level 26
1,537 SR
1,486 Elo+

VS

Team Averages
Level 22
1,456 SR
1,429 Elo+
Zeus
Zeus
MetalBush
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 39L
1,557 Elo+
Party 2
Anhur
Anhur
Wuwpy
Anhur
Level 26
God Stats
2W - 5L
1,225 SR
Queue Stats
95W - 99L
1,411 Elo+
Solo
Hel
Hel
abbyluvs
Hel
Level 26
God Stats
31W - 24L
1,590 SR
Queue Stats
44W - 33L
1,548 Elo+
Party 2
Fenrir
Fenrir
natzuvizt
Fenrir
Level 6
God Stats
1W - 4L
1,311 SR
Queue Stats
1W - 6L
1,145 Elo+
Solo
Hercules
Hercules
thaBimmy_LG
Hercules
Level 27
God Stats
2W - 3L
1,652 SR
Queue Stats
88W - 88L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Edboyyy
Apollo
20
10 / 4 / 14
15,540
1,110
30,766
16,761
9,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 6 / 11
18,054
1,290
38,354
26,676
15,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
3 / 10 / 25
15,702
1,122
25,261
29,079
33,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 0 / 1
10,739
767
553
1,173
517
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
skrude1
Kukulkan
20
5 / 4 / 17
15,031
1,074
30,881
15,930
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
10 / 10 / 12
15,834
1,131
37,175
28,986
9,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Wuwpy
Anhur
20
2 / 10 / 11
13,664
976
12,904
27,986
9,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 4 / 14
14,219
1,016
9,055
22,774
10,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
natzuvizt
Fenrir
19
2 / 8 / 4
11,846
846
5,516
17,786
7,120
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
thaBimmy_LG
Hercules
20
7 / 5 / 8
14,933
1,067
21,133
36,631
20,987
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
73
37
Kills
24
24
Deaths
37
68
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Apollo
Edboyyy
Apollo
10
4
14
4.25
W
19
6
11
4.08
W
3
10
25
1.55
L
Zeus
10
10
12
1.6
L
Anhur
Wuwpy
Anhur
2
10
11
0.75
L
3
4
14
2.5
W
0
0
1
0.5
L
Fenrir
natzuvizt
Fenrir
2
8
4
0.5
W
Kukulkan
skrude1
Kukulkan
5
4
17
3.38
L
Hercules
thaBimmy_LG
Hercules
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,815
Damage
85,783
89,619
Taken
134,163
65,711
Mitigated
57,745
12,976
Healing
40,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Edboyyy
Apollo
30,766
24,748
0
3,562
16,761
9,494
0
8,062
8,699
0
46,209
W
38,354
1,982
0
8,025
26,676
15,729
0
12,898
13,778
74,566
0
W
25,261
1,670
781
0
29,079
33,737
0
17,257
11,822
50,315
0
L
Zeus
37,175
5,484
0
2,944
28,986
9,640
0
20,610
8,376
76,106
0
L
Anhur
Wuwpy
Anhur
12,904
9,031
0
3,086
27,986
9,361
0
20,091
7,895
0
41,585
L
9,055
308
12,016
8,058
22,774
10,637
0
19,371
3,403
25,807
0
W
553
0
0
0
1,173
517
0
643
530
0
2,515
L
Fenrir
natzuvizt
Fenrir
5,516
659
0
1,161
17,786
7,120
0
12,643
4,107
0
9,403
W
Kukulkan
skrude1
Kukulkan
30,881
2,603
0
608
15,930
6,234
0
7,370
8,560
55,047
0
L
Hercules
thaBimmy_LG
Hercules
21,133
9,228
964
11,949
36,631
20,987
0
21,781
14,850
0
40,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,066
Gold Earned
70,496
247
Minions Killed
246
3
Camps Cleared
6
1,086,910
Distance Traveled
1,313,676
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,540
1,110
39
3
0
247,031
0
W
Anubis
18,054
1,290
83
6
0
231,384
0
W
Cthulhu
15,702
1,122
50
4
1
270,593
0
L
Zeus
15,834
1,131
91
7
1
253,202
0
L
Anhur
13,664
976
65
5
3
215,323
0
L
Hel
14,219
1,016
32
2
1
317,465
0
W
Bellona
10,739
767
4
0
1
49,115
1
L
Fenrir
11,846
846
7
1
0
239,706
2
W
Kukulkan
15,031
1,074
71
5
1
288,787
0
L
Hercules
14,933
1,067
51
4
1
287,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role