Player Matchup

Vamana
Vamana
Afro_Pandaz420
Vamana
Level 39
God Stats
2W - 4L
1,171 SR
Queue Stats
7W - 18L
1,239 Elo+
Party 2
Set
Set
Goreboar
Set
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 254L
1,333 Elo+
Party 2
Izanami
Izanami
Knubblers
Izanami
Level 75
God Stats
144W - 141L
1,472 SR
Queue Stats
420W - 477L
1,348 Elo+
Party 2
Yemoja
Yemoja
MrOrannge
Yemoja
Level 73
God Stats
5W - 10L
1,361 SR
Queue Stats
118W - 154L
1,340 Elo+
Party 2
Anubis
Anubis
dkagan
Anubis
Level 18
God Stats
2W - 4L
1,304 SR
Queue Stats
6W - 17L
1,162 Elo+
Party 2
Team Averages
Level 52
1,362 SR
1,284 Elo+

VS

Team Averages
Level 83
1,536 SR
1,442 Elo+
Izanami
Izanami
BLAHBLAHBLAH6969
Izanami
Level 140
God Stats
39W - 30L
1,600 SR
Queue Stats
257W - 264L
1,408 Elo+
Party 3
Merlin
Merlin
Get_JukedSKRUB
Merlin
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,362 Elo+
Party 3
Chernobog
Chernobog
HappyPup5119324
Chernobog
Level 117
God Stats
3W - 1L
1,571 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
KuhakuNel
Xing Tian
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Da Ji
Da Ji
LuC Voltia
Da Ji
Level 86
God Stats
32W - 31L
1,510 SR
Queue Stats
359W - 401L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
9,563
416
8,083
22,639
13,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 9 / 3
10,503
457
10,254
19,690
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Knubblers
Izanami
17
1 / 4 / 5
10,541
458
9,480
10,922
3,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
MrOrannge
Yemoja
15
0 / 3 / 3
9,545
415
2,840
14,859
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
dkagan
Anubis
17
5 / 5 / 2
10,389
452
9,553
18,157
9,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 2
15,625
679
24,828
18,692
11,008
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 7 / 5
12,382
538
20,248
14,683
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
HappyPup5119324
Chernobog
19
4 / 1 / 3
12,987
565
6,342
9,798
5,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
KuhakuNel
Xing Tian
15
1 / 1 / 8
10,044
437
6,867
15,305
18,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
20
8 / 1 / 9
13,824
601
13,961
13,877
8,198
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
13
Kills
27
27
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
12
4
2
3.25
W
2
7
5
0.64
L
4
9
3
0.61
W
Chernobog
HappyPup5119324
Chernobog
4
1
3
5.5
L
Izanami
Knubblers
Izanami
1
4
5
0.88
W
Xing Tian
KuhakuNel
Xing Tian
1
1
8
5
W
Da Ji
8
1
9
12.5
L
Yemoja
MrOrannge
Yemoja
0
3
3
0.5
L
Anubis
dkagan
Anubis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,210
Damage
72,246
86,267
Taken
72,355
50,525
Mitigated
48,755
23,098
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,083
3,951
33
5,209
22,639
13,497
375
7,296
15,343
0
37,207
W
24,828
16,098
0
8,507
18,692
11,008
8,808
1,623
17,069
0
163,547
W
20,248
392
75
2,983
14,683
5,861
1,627
4,788
9,895
97,646
0
L
10,254
4,351
0
3,062
19,690
7,826
0
3,358
16,332
0
52,924
W
Chernobog
HappyPup5119324
Chernobog
6,342
3,165
0
3,844
9,798
5,210
5,639
995
8,803
0
85,648
L
Izanami
Knubblers
Izanami
9,480
5,651
0
2,139
10,922
3,664
0
1,954
8,968
0
90,008
W
Xing Tian
KuhakuNel
Xing Tian
6,867
588
0
1,000
15,305
18,478
558
4,678
10,627
17,482
0
W
Da Ji
13,961
4,209
0
2,467
13,877
8,198
1,792
1,139
12,738
0
108,180
L
Yemoja
MrOrannge
Yemoja
2,840
564
3,219
2,036
14,859
15,826
0
5,246
9,613
26,801
0
L
Anubis
dkagan
Anubis
9,553
140
0
7,400
18,157
9,712
621
9,261
8,896
49,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,541
Gold Earned
64,862
452
Minions Killed
718
0
Camps Cleared
0
1,942,169
Distance Traveled
2,085,201
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,563
416
75
3
0
399,249
2
W
Izanami
15,625
679
231
10
0
382,853
4
W
Merlin
12,382
538
156
7
0
373,546
2
L
Set
10,503
457
80
3
0
400,681
8
W
Chernobog
12,987
565
165
7
0
402,974
3
L
Izanami
10,541
458
175
8
0
385,073
4
W
Xing Tian
10,044
437
19
1
0
475,305
13
W
Da Ji
13,824
601
147
6
0
450,523
1
L
Yemoja
9,545
415
43
2
0
386,114
4
L
Anubis
10,389
452
79
3
0
371,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role