Player Matchup

Cthulhu
Cthulhu
MalacathEternal
Cthulhu
Level 65
God Stats
26W - 9L
1,580 SR
Queue Stats
104W - 79L
1,629 Elo+
Party 2
Tiamat
Tiamat
NaturallySlow
Tiamat
Level 114
God Stats
2W - 0L
1,674 SR
Queue Stats
19W - 13L
1,336 Elo+
Party 2
Odin
Odin
TyrantAmgKygs
Odin
Level 37
God Stats
4W - 7L
1,215 SR
Queue Stats
39W - 39L
1,461 Elo+
Solo
Nemesis
Nemesis
iFEED4984
Nemesis
Level 13
God Stats
3W - 2L
1,815 SR
Queue Stats
24W - 12L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
xposse21x
Danzaburou
Level 44
God Stats
4W - 2L
1,546 SR
Queue Stats
111W - 84L
1,567 Elo+
Party 2
Team Averages
Level 55
1,566 SR
1,516 Elo+

VS

Team Averages
Level 63
1,476 SR
1,572 Elo+
Tsukuyomi
Tsukuyomi
Brawge84
Tsukuyomi
Level 127
God Stats
51W - 40L
1,650 SR
Queue Stats
215W - 155L
1,648 Elo+
Party 1
Geb
Geb
GamesWorthy
Geb
Level 38
God Stats
65W - 61L
1,412 SR
Queue Stats
744W - 818L
1,412 Elo+
Solo
Nox
Nox
INSANEMY
Nox
Level 89
God Stats
5W - 3L
1,399 SR
Queue Stats
101W - 117L
1,530 Elo+
Party 3
Osiris
Osiris
XReportMeDaddy
Osiris
Level 45
God Stats
0W - 2L
1,325 SR
Queue Stats
84W - 37L
1,764 Elo+
Party 1
Medusa
Medusa
ZAID4K5778
Medusa
Level 17
God Stats
5W - 7L
1,595 SR
Queue Stats
52W - 58L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 28
15,395
1,184
18,249
23,138
36,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
12 / 1 / 23
14,612
1,124
27,265
12,849
13,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 22
13,424
1,033
14,465
12,587
16,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
iFEED4984
Nemesis
20
12 / 4 / 14
14,079
1,083
25,420
17,389
9,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
xposse21x
Danzaburou
20
3 / 2 / 26
14,297
1,100
20,963
14,165
6,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brawge84
Tsukuyomi
19
4 / 7 / 4
13,393
1,030
32,337
26,498
11,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 7 / 2
10,687
822
8,295
13,397
14,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 7 / 4
12,317
947
14,915
22,993
9,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 7 / 4
11,979
921
6,864
21,388
21,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
ZAID4K5778
Medusa
18
1 / 14 / 5
11,519
886
11,488
29,797
10,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
28
42
Kills
9
9
Deaths
42
113
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Brawge84
Tsukuyomi
4
7
4
0.86
L
0
7
2
0.14
L
2
7
4
0.57
W
8
1
28
22
W
12
1
23
23.5
W
7
1
22
18
L
2
7
4
0.57
L
Medusa
ZAID4K5778
Medusa
1
14
5
0.25
W
Nemesis
iFEED4984
Nemesis
12
4
14
4.75
W
Danzaburou
xposse21x
Danzaburou
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,362
Damage
73,899
80,128
Taken
114,073
81,219
Mitigated
67,191
19,048
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Brawge84
Tsukuyomi
32,337
3,881
0
6,255
26,498
11,045
0
7,845
18,653
0
86,374
L
8,295
215
0
0
13,397
14,023
0
5,519
7,878
20,609
0
L
14,915
807
0
559
22,993
9,263
0
12,706
10,287
39,443
0
W
18,249
2,123
2,104
4,115
23,138
36,293
0
8,141
14,490
40,032
0
W
27,265
3,328
0
4,732
12,849
13,439
0
3,896
8,700
46,303
0
W
14,465
2,544
1,289
272
12,587
16,100
0
4,074
8,350
0
21,155
L
6,864
2,159
0
1,178
21,388
21,911
0
7,688
13,700
0
22,005
L
Medusa
ZAID4K5778
Medusa
11,488
5,753
0
2,670
29,797
10,949
0
11,756
18,041
0
25,153
W
Nemesis
iFEED4984
Nemesis
25,420
12,529
0
782
17,389
9,101
0
3,676
13,575
0
42,663
W
Danzaburou
xposse21x
Danzaburou
20,963
9,392
0
5,754
14,165
6,286
0
2,500
11,657
0
54,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,807
Gold Earned
59,895
251
Minions Killed
270
10
Camps Cleared
7
1,311,759
Distance Traveled
1,156,818
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,393
1,030
103
8
4
285,352
1
L
Geb
10,687
822
34
3
0
176,971
0
L
Nox
12,317
947
69
5
1
232,959
0
W
Cthulhu
15,395
1,184
53
4
0
270,820
0
W
Tiamat
14,612
1,124
43
3
0
278,721
0
W
Odin
13,424
1,033
17
1
0
262,459
0
L
Osiris
11,979
921
40
3
0
231,297
1
L
Medusa
11,519
886
24
2
2
230,239
0
W
Nemesis
14,079
1,083
40
3
7
271,221
1
W
Danzaburou
14,297
1,100
98
8
3
228,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role