Player Matchup

Hun Batz
Hun Batz
Krexm
Hun Batz
Level 28
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 2L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
Pweyyy
Cthulhu
Level 11
God Stats
1W - 1L
1,387 SR
Queue Stats
1W - 2L
1,371 Elo+
Party 2
Heimdallr
Heimdallr
jPROD1GY
Heimdallr
Level 59
God Stats
0W - 1L
1,793 SR
Queue Stats
1W - 1L
1,601 Elo+
Party 2
Merlin
Merlin
jonmorgan50
Merlin
Level 12
God Stats
1W - 2L
1,355 SR
Queue Stats
1W - 2L
1,371 Elo+
Party 2
Yemoja
Yemoja
toobake
Yemoja
Level 49
God Stats
0W - 1L
1,151 SR
Queue Stats
1W - 2L
1,371 Elo+
Party 2
Team Averages
Level 32
1,396 SR
1,478 Elo+

VS

Team Averages
Level 21
1,574 SR
1,596 Elo+
Cernunnos
Cernunnos
HOTSOUPDADDY
Cernunnos
Level 33
God Stats
3W - 0L
1,868 SR
Queue Stats
57W - 25L
1,738 Elo+
Party 3
Cthulhu
Cthulhu
Míndful
Cthulhu
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 37L
1,535 Elo+
Party 1
Hel
Hel
SingingBark4
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,696 Elo+
Party 3
Bacchus
Bacchus
notMuchNutty
Bacchus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 122L
1,576 Elo+
Party 1
Hercules
Hercules
pullup65rf
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Krexm
Hun Batz
6
0 / 6 / 0
4,290
429
2,684
7,998
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Pweyyy
Cthulhu
6
0 / 5 / 0
4,159
416
2,146
6,694
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
jPROD1GY
Heimdallr
5
0 / 8 / 0
3,800
380
2,277
7,499
1,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
6
0 / 6 / 0
4,043
404
2,421
6,367
1,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
toobake
Yemoja
5
0 / 9 / 0
3,754
375
3,040
8,109
3,722
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HOTSOUPDADDY
Cernunnos
12
17 / 0 / 5
8,009
801
13,853
7,676
2,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Míndful
Cthulhu
9
4 / 0 / 8
5,968
597
3,362
6,344
2,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 0 / 1
6,296
630
1,875
3,249
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
notMuchNutty
Bacchus
12
6 / 0 / 5
6,949
695
6,820
5,813
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
pullup65rf
Hercules
10
4 / 0 / 1
6,061
606
3,010
6,060
3,664
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
33
34
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HOTSOUPDADDY
Cernunnos
17
0
5
19.5
L
Hun Batz
Krexm
Hun Batz
0
6
0
0
W
Cthulhu
Míndful
Cthulhu
4
0
8
8
L
Cthulhu
Pweyyy
Cthulhu
0
5
0
0
W
2
0
1
2.5
L
Heimdallr
jPROD1GY
Heimdallr
0
8
0
0
L
Merlin
0
6
0
0
W
Bacchus
notMuchNutty
Bacchus
6
0
5
8.5
W
Hercules
pullup65rf
Hercules
4
0
1
4.5
L
Yemoja
toobake
Yemoja
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,568
Damage
28,920
36,667
Taken
29,142
10,387
Mitigated
13,753
1,951
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HOTSOUPDADDY
Cernunnos
13,853
6,894
0
2,961
7,676
2,624
639
2,007
5,669
0
53,455
L
Hun Batz
Krexm
Hun Batz
2,684
1,228
0
587
7,998
1,815
0
2,760
5,238
0
17,980
W
Cthulhu
Míndful
Cthulhu
3,362
570
0
1,200
6,344
2,487
169
2,541
3,803
15,504
0
L
Cthulhu
Pweyyy
Cthulhu
2,146
879
0
501
6,694
1,881
0
1,417
5,103
10,468
0
W
1,875
0
347
2,038
3,249
1,268
538
456
2,793
34,018
0
L
Heimdallr
jPROD1GY
Heimdallr
2,277
970
0
493
7,499
1,490
0
1,580
5,919
0
10,295
L
Merlin
2,421
338
0
180
6,367
1,479
168
3,713
2,654
12,529
0
W
Bacchus
notMuchNutty
Bacchus
6,820
1,741
0
2,923
5,813
3,710
58
607
5,206
35,574
9,063
W
Hercules
pullup65rf
Hercules
3,010
1,619
0
3,251
6,060
3,664
1,437
2,114
3,946
0
19,704
L
Yemoja
toobake
Yemoja
3,040
1,117
120
70
8,109
3,722
0
2,068
6,041
9,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,046
Gold Earned
33,283
97
Minions Killed
313
0
Camps Cleared
0
842,763
Distance Traveled
995,446
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,009
801
78
8
0
201,229
0
L
Hun Batz
4,290
429
33
3
0
173,653
0
W
Cthulhu
5,968
597
29
3
0
211,002
0
L
Cthulhu
4,159
416
16
2
0
177,681
0
W
Hel
6,296
630
85
9
0
191,501
1
L
Heimdallr
3,800
380
15
2
0
169,454
0
L
Merlin
4,043
404
23
2
0
157,376
0
W
Bacchus
6,949
695
78
8
0
207,395
2
W
Hercules
6,061
606
43
4
0
184,319
3
L
Yemoja
3,754
375
10
1
0
164,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role