Player Matchup

Olorun
Olorun
ReArmored
Olorun
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 146L
1,472 Elo+
Party 2
Medusa
Medusa
Th3L4stSentinel
Medusa
Level 81
God Stats
31W - 23L
1,590 SR
Queue Stats
65W - 79L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
YeetFaqMcDab
Jormungandr
Level 104
God Stats
26W - 23L
1,549 SR
Queue Stats
139W - 132L
1,462 Elo+
Party 2
Team Averages
Level 100
1,546 SR
1,470 Elo+

VS

Team Averages
Level 101
1,457 SR
1,491 Elo+
Ah Puch
Ah Puch
A100mexicankids
Ah Puch
Level 128
God Stats
7W - 5L
1,530 SR
Queue Stats
58W - 67L
1,539 Elo+
Party 1
Medusa
Medusa
ArcadedImagery
Medusa
Level 61
God Stats
2W - 1L
1,072 SR
Queue Stats
371W - 309L
1,422 Elo+
Party 1
Fafnir
Fafnir
Tenacious_Tibbs
Fafnir
Level 115
God Stats
1W - 0L
1,770 SR
Queue Stats
43W - 51L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ReArmored
Olorun
10
2 / 3 / 3
7,261
660
3,297
6,627
2,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 3 / 6
7,320
665
7,719
7,287
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
YeetFaqMcDab
Jormungandr
10
4 / 4 / 2
7,554
687
7,546
10,765
8,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 4
8,584
780
11,165
7,999
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 2
8,216
747
6,094
5,954
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 10
8,855
805
3,591
12,265
13,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
10
10
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
5
1
2
6
L
Olorun
ReArmored
Olorun
2
3
3
1.17
W
0
2
10
2.5
L
1
3
6
1.33
L
Jormungandr
YeetFaqMcDab
Jormungandr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,562
Damage
20,850
24,679
Taken
26,218
13,509
Mitigated
19,103
4,354
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,165
479
0
1,306
7,999
2,671
557
3,410
4,589
39,036
0
W
6,094
3,412
0
1,876
5,954
2,636
1,688
2,718
3,236
0
29,542
L
Olorun
ReArmored
Olorun
3,297
1,768
569
1,879
6,627
2,350
0
4,729
1,898
10,829
0
W
3,591
1,025
0
4,380
12,265
13,796
586
4,911
7,354
11,089
0
L
7,719
3,268
117
824
7,287
2,506
0
4,866
2,421
0
22,226
L
Jormungandr
YeetFaqMcDab
Jormungandr
7,546
2,852
162
803
10,765
8,653
0
5,291
5,474
24,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,135
Gold Earned
25,655
127
Minions Killed
119
3
Camps Cleared
6
573,742
Distance Traveled
629,485
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,584
780
56
5
3
204,070
1
W
Medusa
8,216
747
52
5
2
206,762
2
L
Olorun
7,261
660
31
3
0
188,430
0
W
Fafnir
8,855
805
11
1
1
218,653
1
L
Medusa
7,320
665
52
5
2
208,517
3
L
Jormungandr
7,554
687
44
4
1
176,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role