Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SQUIDJIIG
Ymir
Level 25
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 10L
1,439 Elo+
Party 2
Tyr
Tyr
gardjohn228
Tyr
Level 56
God Stats
5W - 8L
1,488 SR
Queue Stats
128W - 209L
1,380 Elo+
Party 2
Team Averages
Level 87
1,454 SR
1,464 Elo+

VS

Team Averages
Level 126
1,633 SR
1,621 Elo+
Guan Yu
Guan Yu
Caesarvis
Guan Yu
Level 156
God Stats
5W - 5L
1,410 SR
Queue Stats
263W - 324L
1,473 Elo+
Party 1
Serqet
Serqet
Merlinone
Serqet
Level 160
God Stats
3W - 0L
1,837 SR
Queue Stats
977W - 281L
1,813 Elo+
Party 1
Baba Yaga
Baba Yaga
MonsDerrMan
Baba Yaga
Level 160
God Stats
14W - 5L
1,737 SR
Queue Stats
868W - 266L
1,730 Elo+
Party 1
Danzaburou
Danzaburou
Zammy42
Danzaburou
Level 80
God Stats
3W - 2L
1,650 SR
Queue Stats
39W - 48L
1,458 Elo+
Solo
Cabrakan
Cabrakan
setnah
Cabrakan
Level 73
God Stats
9W - 10L
1,531 SR
Queue Stats
566W - 508L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 0 / 1
5,590
559
1,527
4,414
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
 
Olorun
9
0 / 3 / 0
5,133
513
2,727
5,788
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
 
Chronos
8
0 / 4 / 1
4,863
486
2,819
7,102
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
7
0 / 3 / 0
4,604
460
1,565
7,236
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 6 / 1
4,785
479
2,937
8,292
5,350
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Caesarvis
Guan Yu
12
6 / 2 / 2
6,903
690
6,027
7,577
6,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Merlinone
Serqet
10
7 / 1 / 1
6,175
618
4,490
6,489
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
MonsDerrMan
Baba Yaga
12
3 / 0 / 3
6,726
673
6,924
4,430
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Zammy42
Danzaburou
11
0 / 0 / 4
6,519
652
2,824
3,989
1,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
setnah
Cabrakan
9
0 / 0 / 3
5,515
552
1,065
4,795
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
1
2.5
L
Olorun
 
Olorun
0
3
0
0
L
Chronos
 
Chronos
0
4
1
0.13
W
Guan Yu
Caesarvis
Guan Yu
6
2
2
3.5
W
Serqet
Merlinone
Serqet
7
1
1
7.5
W
Baba Yaga
MonsDerrMan
Baba Yaga
3
0
3
4.5
L
Ymir
0
3
0
0
W
Danzaburou
Zammy42
Danzaburou
0
0
4
2
L
0
6
1
0.08
W
Cabrakan
setnah
Cabrakan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,575
Damage
21,330
32,832
Taken
27,280
13,926
Mitigated
13,937
9,626
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,527
194
0
1,291
4,414
1,524
0
1,616
2,798
0
22,436
L
Olorun
 
Olorun
2,727
939
249
2,367
5,788
1,252
0
56
5,488
31,311
0
L
Chronos
 
Chronos
2,819
799
0
1,429
7,102
2,034
0
4,845
2,071
21,462
0
W
Guan Yu
Caesarvis
Guan Yu
6,027
1,265
0
2,530
7,577
6,335
0
505
7,072
0
35,357
W
Serqet
Merlinone
Serqet
4,490
1,349
0
366
6,489
2,275
0
2,228
4,261
0
21,781
W
Baba Yaga
MonsDerrMan
Baba Yaga
6,924
723
0
1,178
4,430
1,640
554
1,650
2,780
49,119
0
L
Ymir
1,565
66
141
2,094
7,236
3,766
0
1,472
5,764
12,264
0
W
Danzaburou
Zammy42
Danzaburou
2,824
1,043
0
1,988
3,989
1,255
0
1,700
2,289
0
36,896
L
2,937
716
8
2,047
8,292
5,350
0
0
7,786
0
22,111
W
Cabrakan
setnah
Cabrakan
1,065
119
0
2,886
4,795
2,432
0
1,182
3,613
26,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
31,838
235
Minions Killed
343
0
Camps Cleared
0
967,886
Distance Traveled
999,024
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,590
559
51
5
0
229,811
1
L
Olorun
5,133
513
71
7
0
192,289
4
L
Chronos
4,863
486
45
5
0
184,876
1
W
Guan Yu
6,903
690
68
7
0
213,986
2
W
Serqet
6,175
618
35
4
0
202,645
2
W
Baba Yaga
6,726
673
94
9
0
199,316
5
L
Ymir
4,604
460
26
3
0
170,516
4
W
Danzaburou
6,519
652
85
9
0
184,917
5
L
Tyr
4,785
479
42
4
0
190,394
2
W
Cabrakan
5,515
552
61
6
0
198,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role