Player Matchup

Scylla
Scylla
DevLoggg
Scylla
Level 18
God Stats
0W - 2L
1,150 SR
Queue Stats
27W - 23L
1,487 Elo+
Party 2
Medusa
Medusa
MiniMingi
Medusa
Level 28
God Stats
23W - 17L
1,241 SR
Queue Stats
148W - 169L
1,354 Elo+
Solo
Osiris
Osiris
RENNINJA
Osiris
Level 14
God Stats
7W - 12L
1,199 SR
Queue Stats
69W - 101L
1,281 Elo+
Solo
Izanami
Izanami
RETROphantom677
Izanami
Level 25
God Stats
19W - 25L
1,404 SR
Queue Stats
50W - 49L
1,286 Elo+
Party 2
Fenrir
Fenrir
deshoer
Fenrir
Level 17
God Stats
3W - 2L
1,531 SR
Queue Stats
13W - 19L
1,346 Elo+
Solo
Team Averages
Level 20
1,305 SR
1,351 Elo+

VS

Team Averages
Level 13
1,455 SR
1,416 Elo+
Tsukuyomi
Tsukuyomi
LaTangaDeNuWa
Tsukuyomi
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Lökî
Ao Kuang
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 2L
1,647 Elo+
Party 1
Ares
Ares
fif226
Ares
Level 27
God Stats
4W - 3L
1,681 SR
Queue Stats
90W - 121L
1,368 Elo+
Solo
Da Ji
Da Ji
iBoy94
Da Ji
Level 13
God Stats
8W - 11L
1,492 SR
Queue Stats
15W - 25L
1,292 Elo+
Solo
Danzaburou
Danzaburou
iKxPzzz
Danzaburou
Level 23
God Stats
8W - 10L
1,099 SR
Queue Stats
189W - 210L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DevLoggg
Scylla
11
2 / 6 / 2
6,474
498
2,815
6,484
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
MiniMingi
Medusa
7
0 / 10 / 0
5,018
386
2,436
8,621
2,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
RENNINJA
Osiris
8
1 / 7 / 0
5,528
425
2,199
7,938
3,767
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 8 / 1
6,860
528
5,393
12,541
3,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
deshoer
Fenrir
9
1 / 5 / 1
5,866
451
3,150
9,210
2,627
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LaTangaDeNuWa
Tsukuyomi
14
10 / 0 / 3
9,061
697
9,260
5,580
1,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Lökî
Ao Kuang
15
14 / 1 / 4
9,722
748
13,105
9,828
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
fif226
Ares
11
2 / 1 / 9
7,173
552
2,742
8,476
5,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
iBoy94
Da Ji
12
5 / 2 / 2
7,161
551
3,439
5,947
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
iKxPzzz
Danzaburou
13
4 / 3 / 4
7,997
615
4,786
6,560
2,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
35
36
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
DevLoggg
Scylla
2
6
2
0.5
W
Tsukuyomi
LaTangaDeNuWa
Tsukuyomi
10
0
3
11.5
W
Ao Kuang
Lökî
Ao Kuang
14
1
4
16
L
Medusa
MiniMingi
Medusa
0
10
0
0
L
Osiris
RENNINJA
Osiris
1
7
0
0.14
L
3
8
1
0.44
L
Fenrir
deshoer
Fenrir
1
5
1
0.3
W
Ares
fif226
Ares
2
1
9
6.5
W
Da Ji
iBoy94
Da Ji
5
2
2
3
W
Danzaburou
iKxPzzz
Danzaburou
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
33,332
44,794
Taken
36,391
13,684
Mitigated
16,773
4,287
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DevLoggg
Scylla
2,815
302
0
250
6,484
1,558
0
1,642
4,842
25,252
0
W
Tsukuyomi
LaTangaDeNuWa
Tsukuyomi
9,260
1,950
0
640
5,580
1,981
4,858
410
5,170
0
47,426
W
Ao Kuang
Lökî
Ao Kuang
13,105
4,884
0
4,164
9,828
4,640
0
224
9,604
58,985
9,146
L
Medusa
MiniMingi
Medusa
2,436
763
0
0
8,621
2,184
0
3,568
5,053
0
14,031
L
Osiris
RENNINJA
Osiris
2,199
1,152
0
507
7,938
3,767
0
1,899
6,039
0
13,616
L
5,393
4,363
0
1,655
12,541
3,548
1,172
4,062
8,479
0
30,480
L
Fenrir
deshoer
Fenrir
3,150
1,027
0
1,875
9,210
2,627
0
3,595
5,615
0
29,671
W
Ares
fif226
Ares
2,742
245
0
1,250
8,476
5,442
235
130
8,346
25,821
0
W
Da Ji
iBoy94
Da Ji
3,439
693
0
917
5,947
2,601
546
1,683
4,264
0
15,239
W
Danzaburou
iKxPzzz
Danzaburou
4,786
2,700
0
2,147
6,560
2,109
2,051
368
6,192
0
42,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
41,114
211
Minions Killed
363
0
Camps Cleared
0
1,079,331
Distance Traveled
1,242,633
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,474
498
52
4
0
214,428
0
W
Tsukuyomi
9,061
697
96
7
0
273,991
0
W
Ao Kuang
9,722
748
108
8
0
259,162
3
L
Medusa
5,018
386
21
2
0
179,564
0
L
Osiris
5,528
425
26
2
0
231,595
1
L
Izanami
6,860
528
61
5
0
206,263
0
L
Fenrir
5,866
451
51
4
0
247,481
0
W
Ares
7,173
552
27
2
0
241,886
0
W
Da Ji
7,161
551
46
4
0
260,990
4
W
Danzaburou
7,997
615
86
7
0
206,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role