Player Matchup

Ra
Ra
BaklavaIsGood
Ra
Level 89
God Stats
0W - 2L
1,273 SR
Queue Stats
20W - 12L
1,591 Elo+
Party 3
Chaac
Chaac
Lady Keno
Chaac
Level 28
God Stats
2W - 1L
2,005 SR
Queue Stats
27W - 10L
1,760 Elo+
Party 2
Cernunnos
Cernunnos
MadMax253
Cernunnos
Level 85
God Stats
1W - 1L
1,537 SR
Queue Stats
31W - 23L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
OrionKumabiii
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,852 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mi_namesjeff
Tsukuyomi
Level 108
God Stats
2W - 2L
1,708 SR
Queue Stats
294W - 325L
1,505 Elo+
Solo
Team Averages
Level 68
1,605 SR
1,642 Elo+

VS

Team Averages
Level 97
1,794 SR
1,598 Elo+
Sol
Sol
EMSDARKKILL
Sol
Level 141
God Stats
4W - 3L
1,513 SR
Queue Stats
125W - 141L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kreepykiller610
Tsukuyomi
Level 63
God Stats
34W - 13L
1,895 SR
Queue Stats
577W - 272L
1,680 Elo+
Party 1
Khepri
Khepri
Moon__Born__
Khepri
Level 18
God Stats
7W - 0L
2,127 SR
Queue Stats
181W - 94L
1,629 Elo+
Party 1
Heimdallr
Heimdallr
RONIN729902
Heimdallr
Level 105
God Stats
25W - 13L
1,581 SR
Queue Stats
135W - 86L
1,592 Elo+
Party 1
Scylla
Scylla
Seraph__Guardian
Scylla
Level 157
God Stats
33W - 18L
1,852 SR
Queue Stats
852W - 533L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,150
615
2,500
10,022
4,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Lady Keno
Chaac
12
1 / 3 / 1
6,463
646
8,840
12,393
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
MadMax253
Cernunnos
13
1 / 5 / 3
6,809
681
5,714
9,420
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
11
0 / 3 / 1
5,997
600
2,847
11,437
11,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
mi_namesjeff
Tsukuyomi
14
2 / 3 / 1
7,287
729
2,201
5,594
2,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
8,244
824
10,285
3,862
1,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
Kreepykiller610
Tsukuyomi
15
4 / 2 / 13
8,798
880
8,239
6,940
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
13
1 / 1 / 11
7,165
717
3,600
7,771
5,648
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
RONIN729902
Heimdallr
14
2 / 1 / 9
7,606
761
3,973
4,478
1,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 0 / 8
9,720
972
16,422
5,944
2,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
4
Kills
20
20
Deaths
4
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
4
0
8
8
W
Tsukuyomi
Kreepykiller610
Tsukuyomi
4
2
13
5.25
L
Chaac
Lady Keno
Chaac
1
3
1
0.5
L
Cernunnos
MadMax253
Cernunnos
1
5
3
0.5
W
Khepri
1
1
11
6.5
L
Kuzenbo
0
3
1
0.17
W
Heimdallr
RONIN729902
Heimdallr
2
1
9
6.5
W
9
0
8
13
L
Tsukuyomi
mi_namesjeff
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,102
Damage
42,519
48,866
Taken
28,995
29,396
Mitigated
15,229
7,387
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,500
226
124
1,701
10,022
4,103
0
6,121
3,897
18,032
0
W
10,285
2,538
66
2,613
3,862
1,321
1,116
752
2,985
30,976
0
W
Tsukuyomi
Kreepykiller610
Tsukuyomi
8,239
2,359
0
380
6,940
3,631
0
1,868
4,901
0
23,992
L
Chaac
Lady Keno
Chaac
8,840
0
0
4,062
12,393
8,260
1
7,758
4,635
0
24,319
L
Cernunnos
MadMax253
Cernunnos
5,714
3,504
0
1,079
9,420
3,327
0
6,369
3,051
0
19,907
W
Khepri
3,600
58
0
1,000
7,771
5,648
0
1,356
6,198
9,992
0
L
Kuzenbo
2,847
663
0
0
11,437
11,063
18
7,578
3,859
8,206
0
W
Heimdallr
RONIN729902
Heimdallr
3,973
2,007
0
1,242
4,478
1,849
848
643
3,659
0
23,907
W
16,422
2,227
0
1,566
5,944
2,780
590
1,047
4,676
37,542
0
L
Tsukuyomi
mi_namesjeff
Tsukuyomi
2,201
550
0
421
5,594
2,643
0
2,700
2,894
0
26,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
41,533
201
Minions Killed
238
7
Camps Cleared
9
916,806
Distance Traveled
976,123
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,150
615
47
5
1
185,720
0
W
Sol
8,244
824
71
7
2
186,695
2
W
Tsukuyomi
8,798
880
40
4
4
201,614
5
L
Chaac
6,463
646
51
5
3
198,891
2
L
Cernunnos
6,809
681
36
4
1
162,408
0
W
Khepri
7,165
717
13
1
0
203,762
0
L
Kuzenbo
5,997
600
5
1
0
180,134
3
W
Heimdallr
7,606
761
61
6
1
191,141
2
W
Scylla
9,720
972
53
5
2
192,911
2
L
Tsukuyomi
7,287
729
62
6
2
189,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role